Medoke (обсуждение | вклад) мНет описания правки |
Medoke (обсуждение | вклад) мНет описания правки |
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(не показаны 42 промежуточные версии 4 участников) | |||
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<includeonly>{| class="infobox" style="text-align:center; font-size:88%; line-height:1.5em;" |
<includeonly>{| class="infobox" style="text-align:center; font-size:88%; line-height:1.5em;" |
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− | ! style="font-size:110%; background-color: |
+ | ! style="font-size:110%; background-color:{{Color|wiki1}}; color:white; padding:3px 5px;" | {{{title|{{PAGENAME}}}}}<!-- |
--><div style="float:right;"><!-- |
--><div style="float:right;"><!-- |
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− | -->{{# |
+ | -->{{#if:{{{base|}}}|{{#vardefine:base_yes|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:{{Color|wiki1}};">{{Tooltip|О|Доступен в основной лавке}}</div>}}{{#switch:{{{base}}}|true|1={{#var:base_yes}}|}}}}<!-- |
− | -->{{# |
+ | -->{{#if:{{{secret|}}}|{{#vardefine:secret_yes|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:{{Color|wiki1}};">{{Tooltip|П|Доступен в потайной лавке}}</div>}}{{#switch:{{{secret}}}|true|1={{#var:secret_yes}}|}}}}<!-- |
− | -->{{#ifeq:{{{side lane|}}}|true|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:#B44335;">{{Tooltip|Б|Доступен в боковой лавке}}</div>}}<!-- |
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--></div> |
--></div> |
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|- |
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Строка 13: | Строка 12: | ||
<div style="display:table; table-layout:fixed; width:100%;"> |
<div style="display:table; table-layout:fixed; width:100%;"> |
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<div style="display:table-row;"> |
<div style="display:table-row;"> |
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− | {{#vardefine:n|1}}{{#dowhile:|{{{image{{#vardefineecho:n|{{ |
+ | {{#vardefine:n|1}}{{#dowhile:|{{{image{{#vardefineecho:n|{{Commafix|{{#var:n}}+1}}}}|}}}| |
<div style="display:table-cell;">[[{{{image{{#var:n}}}}}|100px]]</div> |
<div style="display:table-cell;">[[{{{image{{#var:n}}}}}|100px]]</div> |
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}} |
}} |
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Строка 24: | Строка 23: | ||
{{!}}- |
{{!}}- |
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}} |
}} |
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− | ! <div style="display:flex; align-items:center; background-color: |
+ | ! <div style="display:flex; align-items:center; background-color:{{Color|wiki1}}; color:white;"> |
− | <div style="width:50%; background-color:{{Цвет|gold}};">Стоимость<br>{{#if:{{{item cost|}}} |
+ | <div style="width:50%; background-color:{{Цвет|gold}};">{{#if:{{{sell value|}}}|Стоимость продажи|Стоимость}}<br>{{#if:{{{item cost|}}} |
| {{{item cost}}} |
| {{{item cost}}} |
||
| {{#if:{{{recipe 1|}}} |
| {{#if:{{{recipe 1|}}} |
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− | | {{#vardefineecho:item cost|{{ |
+ | | {{#vardefineecho:item cost|{{Commafix|{{{recipe cost|}}}{{#vardefine:n|1}}{{#dowhile:|{{{recipe {{#vardefineecho:n|{{Commafix|{{#var:n}}+1}}}}|}}}|+{{#cargo_query:table=items|fields=CONCAT(item_cost)|where=_pageName="{{{recipe {{#var:n}}}}}"|group by=_pageID|no html}}}}}}}} |
− | | |
+ | | {{#if:{{{sell value|}}} |
+ | |{{{sell value}}} |
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− | }} |
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+ | |Н/Д |
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+ | }} |
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+ | }} |
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}} {{#if:{{{recipe cost|}}}|({{{recipe cost}}})}}</div> |
}} {{#if:{{{recipe cost|}}}|({{{recipe cost}}})}}</div> |
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<div style="width:50%;">{{#switch:{{{shop}}} |
<div style="width:50%;">{{#switch:{{{shop}}} |
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| Consumables = Покупается в<br>Расходуемые |
| Consumables = Покупается в<br>Расходуемые |
||
| Attributes = Покупается в<br>Атрибуты |
| Attributes = Покупается в<br>Атрибуты |
||
− | | |
+ | | Equipment = Покупается в<br>Снаряжение |
− | | |
+ | | Miscellaneous = Покупается в<br>Разное |
− | | |
+ | | Accessories = Покупается в<br>Аксессуары |
| Support = Покупается в<br>Поддержка |
| Support = Покупается в<br>Поддержка |
||
− | | |
+ | | Magical = Покупается в<br>Магия |
| Weapons = Покупается в<br>Оружие |
| Weapons = Покупается в<br>Оружие |
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| Armor = Покупается в<br>Броня |
| Armor = Покупается в<br>Броня |
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Строка 46: | Строка 48: | ||
| Roshan Drop = Выпадает из Рошана |
| Roshan Drop = Выпадает из Рошана |
||
| Removed Item = Удалённый предмет |
| Removed Item = Удалённый предмет |
||
− | | Seasonal Event = |
+ | | Seasonal Event = Предмет<br>сезонного события |
− | | Drop Only = Только |
+ | | Drop Only = Только выпадение |
+ | | Neutral = Выпадает из<br>нейтральных крипов |
||
| #default = Н/Д |
| #default = Н/Д |
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}}</div> |
}}</div> |
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</div> |
</div> |
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+ | {{#if:{{{initial stock|}}}|{{!}}- |
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+ | ! <div style="display:flex; align-items:center; background-color:{{Color|wiki1}}; color:white;"> |
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+ | <div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|Gold}};">Начальный запас<br>{{{initial stock}}}</div> |
||
+ | <div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|wiki6}};">Макс. запас<br>{{{max stock|Н/Д}}}</div> |
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+ | <div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|Gold}};">Время пополнения<br>{{#if:{{{restock time|}}}|{{{restock time}}}|Н/Д}}</div> |
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+ | </div> |
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+ | }} |
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|- |
|- |
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| |
| |
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{| style="text-align:left;" |
{| style="text-align:left;" |
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− | ! style="width: |
+ | ! style="width:35%;" | |
− | ! style="width: |
+ | ! style="width:65%;" | |
|- |
|- |
||
+ | {{#if:{{{tier|}}}| |
||
+ | ! Разряд |
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+ | {{!}} {{{tier}}} |
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+ | {{!}}- |
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+ | }} |
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{{#if:{{{active|}}}| |
{{#if:{{{active|}}}| |
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+ | ! Активная |
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− | ! Активируемая |
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{{!}} [[#{{{active}}}|{{{active}}}]] |
{{!}} [[#{{{active}}}|{{{active}}}]] |
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{{!}}- |
{{!}}- |
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Строка 68: | Строка 83: | ||
}} |
}} |
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{{#if:{{{passive|}}}| |
{{#if:{{{passive|}}}| |
||
+ | ! {{tooltip|Пассивная|{{{modifier|Название модификатора не указано}}}}} [{{tooltip|?|Модификатор предмета отвечает за его пассивные способности. Эти модификаторы всегда скрыты и их нельзя развеять.}}] |
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− | ! Пассивная |
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{{!}} [[#{{{passive}}}|{{{passive}}}]]{{#if:{{{passive2|}}}|, [[#{{{passive2}}}|{{{passive2}}}]]}} |
{{!}} [[#{{{passive}}}|{{{passive}}}]]{{#if:{{{passive2|}}}|, [[#{{{passive2}}}|{{{passive2}}}]]}} |
||
{{!}}- |
{{!}}- |
||
}} |
}} |
||
+ | {{#if:{{{bonus strength|}}} |
||
− | {{#if:{{{bonus strength|}}}{{{bonus agility|}}}{{{bonus intelligence|}}}{{{bonus health|}}}{{{bonus health regeneration flat|}}}{{{bonus armor|}}}{{{bonus attack speed|}}}{{{bonus mana|}}}{{{bonus mana regeneration flat|}}}{{{bonus mana regeneration percent|}}}{{{bonus spell damage|}}}{{{bonus damage|}}}{{{bonus attack range|}}}{{{bonus cast range|}}}{{{bonus evasion|}}}{{{bonus magic resistance|}}}{{{bonus cooldown reduction|}}}{{{bonus mana loss reduction|}}}{{{bonus lifesteal|}}}{{{bonus spell lifesteal|}}}{{{bonus movement speed flat|}}}{{{bonus movement speed percent|}}}{{{bonus status resistance|}}}{{{bonus experience|}}}| |
||
+ | {{{bonus agility|}}} |
||
− | ! Бонус |
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+ | {{{bonus intelligence|}}} |
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+ | {{{bonus primary attribute|}}} |
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+ | {{{bonus secondary attributes|}}} |
||
+ | {{{bonus health|}}} |
||
+ | {{{bonus health regen|}}} |
||
+ | {{{bonus max hp health regen|}}} |
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+ | {{{bonus mana|}}} |
||
+ | {{{bonus mana regen|}}} |
||
+ | {{{bonus armor|}}} |
||
+ | {{{bonus evasion|}}} |
||
+ | {{{bonus magic resistance|}}} |
||
+ | {{{bonus status resistance|}}} |
||
+ | {{{bonus movement speed flat|}}} |
||
+ | {{{bonus movement speed percent|}}} |
||
+ | {{{bonus turn rate|}}} |
||
+ | {{{bonus cooldown reduction|}}} |
||
+ | {{{bonus debuff duration|}}} |
||
+ | {{{bonus mana loss reduction|}}} |
||
+ | {{{bonus attack damage|}}} |
||
+ | {{{bonus attack damage melee|}}} |
||
+ | {{{bonus attack damage ranged|}}} |
||
+ | {{{bonus base attack damage|}}} |
||
+ | {{{bonus spell damage|}}} |
||
+ | {{{bonus attack speed|}}} |
||
+ | {{{bonus attack animation speed|}}} |
||
+ | {{{bonus projectile speed|}}} |
||
+ | {{{bonus attack range|}}} |
||
+ | {{{bonus attack range melee|}}} |
||
+ | {{{bonus attack range ranged|}}} |
||
+ | {{{bonus cast range|}}} |
||
+ | {{{bonus lifesteal|}}} |
||
+ | {{{bonus spell lifesteal|}}} |
||
+ | {{{bonus heal amplification|}}} |
||
+ | {{{bonus mana restore amplification|}}} |
||
+ | {{{bonus health regen amplification|}}} |
||
+ | {{{bonus mana regen amplification|}}} |
||
+ | {{{bonus lifesteal amplification|}}} |
||
+ | {{{bonus spell lifesteal amplification|}}} |
||
+ | {{{bonus vision|}}} |
||
+ | {{{bonus day vision|}}} |
||
+ | {{{bonus night vision|}}} |
||
+ | {{{bonus gold|}}} |
||
+ | {{{bonus experience|}}}| |
||
+ | ! {{tooltip|Бонус|{{{modifier|Название модификатора не указано}}}}} [{{tooltip|?|Модификатор предмета отвечает за его пассивные способности. Эти модификаторы всегда скрыты и их нельзя развеять.}}] |
||
{{!}} {{#if:{{{bonus strength|}}}|{{#if:{{#pos:{{{bonus strength}}}|-}}||+}}{{{bonus strength}}} к [[сила|силе]]<br>}}<!-- |
{{!}} {{#if:{{{bonus strength|}}}|{{#if:{{#pos:{{{bonus strength}}}|-}}||+}}{{{bonus strength}}} к [[сила|силе]]<br>}}<!-- |
||
-->{{#if:{{{bonus agility|}}}|{{#if:{{#pos:{{{bonus agility}}}|-}}||+}}{{{bonus agility}}} к [[ловкость|ловкости]]<br>}}<!-- |
-->{{#if:{{{bonus agility|}}}|{{#if:{{#pos:{{{bonus agility}}}|-}}||+}}{{{bonus agility}}} к [[ловкость|ловкости]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus intelligence|}}}|{{#if:{{#pos:{{{bonus intelligence}}}|-}}||+}}{{{bonus intelligence}}} к [[интеллект]]у |
+ | -->{{#if:{{{bonus intelligence|}}}|{{#if:{{#pos:{{{bonus intelligence}}}|-}}||+}}{{{bonus intelligence}}} к [[интеллект]]у<br>}}<!-- |
+ | -->{{#if:{{{bonus primary attribute|}}}|{{#if:{{#pos:{{{bonus primary attribute}}}|-}}||+}}{{{bonus primary attribute}}} к основному [[атрибуты|атрибуту]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus secondary attributes|}}}|{{#if:{{#pos:{{{bonus secondary attributes}}}|-}}||+}}{{{bonus secondary attributes}}} к неосновным [[атрибуты|атрибутам]]<br>}}<!-- |
||
-->{{#if:{{{bonus health|}}}|{{#if:{{#pos:{{{bonus health}}}|-}}||+}}{{{bonus health}}} к [[здоровье|здоровью]]<br>}}<!-- |
-->{{#if:{{{bonus health|}}}|{{#if:{{#pos:{{{bonus health}}}|-}}||+}}{{{bonus health}}} к [[здоровье|здоровью]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus health |
+ | -->{{#if:{{{bonus health regen|}}}|{{#if:{{#pos:{{{bonus health regen}}}|-}}||+}}{{{bonus health regen}}} к [[регенерация здоровья|регенерации здоровья]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus max hp health regen|}}}|{{#if:{{#pos:{{{bonus max hp health regen}}}|-}}||+}}{{{bonus max hp health regen}}}% к [[регенерация здоровья|регенерации здоровья]] от макс. запаса здоровья<br>}}<!-- |
− | -->{{#if:{{{bonus attack speed|}}}|{{#if:{{#pos:{{{bonus attack speed}}}|-}}||+}}{{{bonus attack speed}}} к [[скорость атаки|скорости атаки]]<br>}}<!-- |
||
-->{{#if:{{{bonus mana|}}}|{{#if:{{#pos:{{{bonus mana}}}|-}}||+}}{{{bonus mana}}} к [[мана|мане]]<br>}}<!-- |
-->{{#if:{{{bonus mana|}}}|{{#if:{{#pos:{{{bonus mana}}}|-}}||+}}{{{bonus mana}}} к [[мана|мане]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus mana |
+ | -->{{#if:{{{bonus mana regen|}}}|{{#if:{{#pos:{{{bonus mana regen}}}|-}}||+}}{{{bonus mana regen}}} к [[регенерация маны|регенерации маны]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus armor|}}}|{{#if:{{#pos:{{{bonus armor}}}|-}}||+}}{{{bonus armor}}} к [[броня|броне]]<br>}}<!-- |
− | -->{{#if:{{{bonus spell damage|}}}|{{#if:{{#pos:{{{bonus spell damage}}}|-}}||+}}{{{bonus spell damage}}}% к [[урон заклинаний|урону способностей]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus damage|}}}|{{#if:{{#pos:{{{bonus damage}}}|-}}||+}}{{{bonus damage}}} к [[урон от атаки|урону]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus attack range|}}}|+{{{bonus attack range}}} к [[дальность атаки|дальности атаки]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus cast range|}}}|+{{{bonus cast range}}} к [[дальность применение|дальности применения]]<br>}}<!-- |
||
-->{{#if:{{{bonus evasion|}}}|+{{{bonus evasion}}}% к [[уклонение|уклонению]]<br>}}<!-- |
-->{{#if:{{{bonus evasion|}}}|+{{{bonus evasion}}}% к [[уклонение|уклонению]]<br>}}<!-- |
||
-->{{#if:{{{bonus magic resistance|}}}|{{#if:{{#pos:{{{bonus magic resistance}}}|-}}||+}}{{{bonus magic resistance}}}% к [[сопротивление магии|сопротивлению магии]]<br>}}<!-- |
-->{{#if:{{{bonus magic resistance|}}}|{{#if:{{#pos:{{{bonus magic resistance}}}|-}}||+}}{{{bonus magic resistance}}}% к [[сопротивление магии|сопротивлению магии]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus status resistance|}}}|+{{{bonus status resistance}}}% к [[сопротивление эффектам|сопротивлению эффектам]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus movement speed flat|}}}|{{#if:{{#pos:{{{bonus movement speed flat}}}|-}}||+}}{{{bonus movement speed flat}}} к [[скорость передвижения|скорости передвижения]]<br>}}<!-- |
+ | -->{{#if:{{{bonus movement speed percent|}}}|{{#if:{{#pos:{{{bonus movement speed percent}}}|-}}||+}}{{#replace:{{{bonus movement speed percent}}}|/|%/}}% к [[скорость передвижения|скорости передвижения]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus turn rate|}}}|+{{{bonus turn rate}}}% к [[скорость поворота|скорости поворота]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus cooldown reduction|}}}|+{{{bonus cooldown reduction}}}% к [[уменьшение перезарядки|уменьшению перезарядки]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus debuff duration|}}}|{{#if:{{#pos:{{{bonus debuff duration}}}|-}}||+}}{{{bonus debuff duration}}}% к [[Сопротивление эффектам#Манипуляция длительностью отрицательных эффектов|длительности отрицательных эффектов]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus mana loss reduction|}}}|+{{{bonus mana loss reduction}}}% к [[Мана#Манипуляция потерями маны|уменьшению расхода и потери маны]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack damage|}}}|{{#if:{{#pos:{{{bonus attack damage}}}|-}}||+}}{{{bonus attack damage}}} к [[урон от атаки|урону]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack damage melee|}}}|{{#if:{{#pos:{{{bonus attack damage melee}}}|-}}||+}}{{{bonus attack damage melee}}} к [[урон от атаки|урону (ближний бой)]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack damage ranged|}}}|{{#if:{{#pos:{{{bonus attack damage ranged}}}|-}}||+}}{{{bonus attack damage ranged}}} к [[урон от атаки|урону (дальний бой)]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus base attack damage|}}}|+{{{bonus base attack damage}}}% к [[урон от атаки#Основной урон|базовому урону]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus spell damage|}}}|{{#if:{{#pos:{{{bonus spell damage}}}|-}}||+}}{{{bonus spell damage}}}% к [[урон заклинаний|урону способностей]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack speed|}}}|{{#if:{{#pos:{{{bonus attack speed}}}|-}}||+}}{{{bonus attack speed}}} к [[скорость атаки|скорости атаки]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack animation speed|}}}|{{#if:{{#pos:{{{bonus attack animation speed}}}|-}}||+}}{{{bonus attack animation speed}}}% к [[Анимация атаки|скорости анимации атаки]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus projectile speed|}}}|{{#if:{{#pos:{{{bonus projectile speed}}}|-}}||+}}{{{bonus projectile speed}}} к [[скорость снаряда|скорости снарядов атак]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack range|}}}|+{{{bonus attack range}}} к [[дальность атаки|дальности атаки]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack range melee|}}}|+{{{bonus attack range melee}}} к [[дальность атаки|дальности атаки]] (ближний бой)<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack range ranged|}}}|+{{{bonus attack range ranged}}} к [[дальность атаки|дальности атаки]] (дальний бой)<br>}}<!-- |
||
+ | -->{{#if:{{{bonus cast range|}}}|+{{{bonus cast range}}} к [[дальность применения|дальности применения]]<br>}}<!-- |
||
-->{{#if:{{{bonus lifesteal|}}}|+{{{bonus lifesteal}}}% к [[вампиризм]]у<br>}}<!-- |
-->{{#if:{{{bonus lifesteal|}}}|+{{{bonus lifesteal}}}% к [[вампиризм]]у<br>}}<!-- |
||
-->{{#if:{{{bonus spell lifesteal|}}}|+{{{bonus spell lifesteal}}}% к [[вампиризм заклинаний|вампиризму заклинаний]]<br>}}<!-- |
-->{{#if:{{{bonus spell lifesteal|}}}|+{{{bonus spell lifesteal}}}% к [[вампиризм заклинаний|вампиризму заклинаний]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus heal amplification|}}}|{{#if:{{#pos:{{{bonus heal amplification}}}|-}}||+}}{{{bonus heal amplification}}}% к усилению [[лечение|лечения]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus mana restore amplification|}}}|{{#if:{{#pos:{{{bonus mana restore amplification}}}|-}}||+}}{{{bonus mana restore amplification}}}% к [[Усиление восстановления маны|усилению восстановления маны]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus health regen amplification|}}}|{{#if:{{#pos:{{{bonus health regen amplification}}}|-}}||+}}{{{bonus health regen amplification}}}% к усилению [[регенерация здоровья|регенерации здоровья]]<br>}}<!-- |
+ | -->{{#if:{{{bonus mana regen amplification|}}}|{{#if:{{#pos:{{{bonus mana regen amplification}}}|-}}||+}}{{{bonus mana regen amplification}}}% к усилению [[регенерация маны|регенерации маны]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus lifesteal amplification|}}}|+{{{bonus lifesteal amplification|}}}% к усилению [[вампиризм]]а<br>}}<!-- |
||
+ | -->{{#if:{{{bonus spell lifesteal amplification|}}}|+{{{bonus spell lifesteal amplification|}}}% к усилению [[Вампиризм заклинаний|вампиризма от способностей]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus vision|}}}|+{{{bonus vision}}} к [[обзор]]у<br>}}<!-- |
||
+ | -->{{#if:{{{bonus day vision|}}}|+{{{bonus day vision}}} к [[Обзор|дневному обзору]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus night vision|}}}|+{{{bonus night vision}}} к [[Обзор|ночному обзору]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus gold|}}}|+{{{bonus gold}}} к [[Золото|золоту]] в минуту<br>}}<!-- |
||
-->{{#if:{{{bonus experience|}}}|+{{{bonus experience}}}% к [[опыт]]у<br>}} |
-->{{#if:{{{bonus experience|}}}|+{{{bonus experience}}}% к [[опыт]]у<br>}} |
||
{{!}}- |
{{!}}- |
||
}} |
}} |
||
+ | {{#if:{{{recipe 1|}}}| |
||
! Можно разобрать? |
! Можно разобрать? |
||
− | + | {{!}} {{#ifeq:{{{can-disassemble}}}|true|Да|Нет}} |
|
+ | {{!}}- |
||
− | |- |
||
+ | }} |
||
! {{Tooltip|Можно сообщать?|Нажатие правой кнопки мыши на этом предмете позволяет вам сообщать союзникам о том, что вы хотите использовать его.}} |
! {{Tooltip|Можно сообщать?|Нажатие правой кнопки мыши на этом предмете позволяет вам сообщать союзникам о том, что вы хотите использовать его.}} |
||
| {{#ifeq:{{{can-alert-allies}}}|true|Да|Нет}} |
| {{#ifeq:{{{can-alert-allies}}}|true|Да|Нет}} |
||
Строка 111: | Строка 193: | ||
<div style="display:table; table-layout:fixed; width:100%;"> |
<div style="display:table; table-layout:fixed; width:100%;"> |
||
<div style="display:table-row;"> |
<div style="display:table-row;"> |
||
− | {{#vardefine:upgrades|1}}{{#dowhile:|{{{used in {{#vardefineecho:upgrades|{{ |
+ | {{#vardefine:upgrades|1}}{{#dowhile:|{{{used in {{#vardefineecho:upgrades|{{Commafix|{{#var:upgrades}}+1}}}}|}}}| |
<div style="display:table-cell;">{{Item|{{{used in {{#var:upgrades}}}}}}}</div> |
<div style="display:table-cell;">{{Item|{{{used in {{#var:upgrades}}}}}}}</div> |
||
}} |
}} |
||
</div> |
</div> |
||
</div><!-- |
</div><!-- |
||
− | -->[[Файл:UsedIn{{ |
+ | -->[[Файл:UsedIn{{Commafix|{{#var:upgrades}}-1}}.png|link=|class=componentsinvert]] |
}}<!-- |
}}<!-- |
||
− | -->[[{{{image|Файл:{{PAGENAME}} icon.png}}}|40px|link={{#ifeq:{{{structure|main}}}|main|{{PAGENAME}}|{{{item|{{PAGENAME}}}}}}}|{{{title|{{PAGENAME}}}}} {{#if:{{{item cost|}}}|({{{item cost}}})|{{#if:{{# |
+ | -->[[{{{image|Файл:{{PAGENAME}} icon.png}}}|40px|link={{#ifeq:{{{structure|main}}}|main|{{PAGENAME}}|{{{item|{{PAGENAME}}}}}}}|{{{title|{{PAGENAME}}}}} {{#if:{{{item cost|}}}|({{{item cost}}})|{{#if:{{#varexists:item cost}}|({{#var:item cost}})}}}}]]<!-- |
-->{{#if:{{{recipe 1|}}}| |
-->{{#if:{{{recipe 1|}}}| |
||
− | {{#vardefine:components|2}}{{#while:|{{{recipe {{#var:components}}|}}}|{{#vardefine:components|{{ |
+ | {{#vardefine:components|2}}{{#while:|{{{recipe {{#var:components}}|}}}|{{#vardefine:components|{{Commafix|{{#var:components}}+1}}}}}}<!-- |
− | -->[[Файл:Components{{ |
+ | -->[[Файл:Components{{Commafix|{{#var:components}}{{#if:{{{recipe cost|}}}||-1}}}}.png|link=|class=componentsinvert]]<!-- |
--><div style="display:table; table-layout:fixed; width:100%;"> |
--><div style="display:table; table-layout:fixed; width:100%;"> |
||
<div style="display:table-row;"> |
<div style="display:table-row;"> |
||
− | {{#loop:i|1|{{ |
+ | {{#loop:i|1|{{Commafix|{{#var:components}}-1}}| |
<div style="display:table-cell;">{{Item|{{{recipe {{#var:i}}}}}}}</div> |
<div style="display:table-cell;">{{Item|{{{recipe {{#var:i}}}}}}}</div> |
||
}}<!-- |
}}<!-- |
||
Строка 140: | Строка 222: | ||
-->{{#switch:{{{structure|main}}} |
-->{{#switch:{{{structure|main}}} |
||
|main= |
|main= |
||
− | {{#declare:image 1=image1 |
||
− | |image 2=image2 |
||
− | |image 3=image3 |
||
− | |image 4=image4 |
||
− | |image 5=image5 |
||
− | |bought from=shop |
||
− | |lore=lore |
||
− | |passive=passive |
||
− | |passive2=passive2 |
||
− | |active=active |
||
− | |charges=charges |
||
− | |bonus strength=bonus strength |
||
− | |active strength=active strength |
||
− | |bonus agility=bonus agility |
||
− | |active agility=active agility |
||
− | |bonus intelligence=bonus intelligence |
||
− | |active intelligence=active intelligence |
||
− | |bonus health=bonus health |
||
− | |bonus health regeneration flat=bonus health regeneration flat |
||
− | |bonus armor=bonus armor |
||
− | |bonus attack speed=bonus attack speed |
||
− | |bonus mana=bonus mana |
||
− | |bonus mana regeneration flat=bonus mana regeneration flat |
||
− | |bonus mana regeneration percent=bonus mana regeneration percent |
||
− | |bonus spell damage=bonus spell damage |
||
− | |bonus damage=bonus damage |
||
− | |active damage=active damage |
||
− | |bonus attack range=bonus attack range |
||
− | |bonus cast range=bonus cast range |
||
− | |bonus evasion=bonus evasion |
||
− | |bonus magic resistance=bonus magic resistance |
||
− | |bonus cooldown reduction=bonus cooldown reduction |
||
− | |bonus mana loss reduction=bonus mana loss reduction |
||
− | |bonus lifesteal=bonus lifesteal |
||
− | |bonus spell lifesteal=bonus spell lifesteal |
||
− | |bonus movement speed flat=bonus movement speed flat |
||
− | |bonus movement speed percent=bonus movement speed percent |
||
− | |bonus status resistance=bonus status resistance |
||
− | |bonus experience=bonus experience |
||
− | |used in 1=used in 1 |
||
− | |used in 2=used in 2 |
||
− | |used in 3=used in 3 |
||
− | |used in 4=used in 4 |
||
− | |used in 5=used in 5 |
||
− | |used in 6=used in 6 |
||
− | |used in 7=used in 7 |
||
− | |used in 8=used in 8 |
||
− | |recipe component 1=recipe 1 |
||
− | |recipe component 2=recipe 2 |
||
− | |recipe component 3=recipe 3 |
||
− | |recipe component 4=recipe 4 |
||
− | |recipe component 5=recipe 5 |
||
− | |recipe component 6=recipe 6 |
||
− | |recipe component 7=recipe 7 |
||
− | |recipe component 8=recipe 8 |
||
− | |recipe cost=recipe cost |
||
− | |game=game |
||
− | }} |
||
− | {{#set: |
||
− | |type=Item |
||
− | |title={{{title|{{PAGENAME}}}}} |
||
− | |image={{{image|File:{{PAGENAME}} icon.png}}} |
||
− | <!-- |icon={{{icon|File:{{PAGENAME}} icon.png}}} --> |
||
− | |active health={{#if:{{{active health|}}}{{{bonus strength|}}}{{{active strength|}}}|{{formatnum:{{#expr:{{{active health|0}}}+({{{bonus strength|0}}}+{{{active strength|0}}})*{{Attribute bonuses|bonus health}}}}}}}} |
||
− | |active health regeneration flat={{#if:{{{bonus health regeneration flat|}}}{{{active health regeneration flat|}}}{{{bonus strength|}}}{{{active strength|}}}|{{formatnum:{{#expr:({{{bonus health regeneration flat|0}}}+{{{active health regeneration flat|0}}})*(1+({{{bonus strength|0}}}+{{{active strength|0}}})*{{Attribute bonuses|bonus health regeneration percent}})}}}}}} |
||
− | |active armor={{#if:{{{active armor|}}}{{{bonus agility|}}}{{{active agility|}}}|{{#expr:{{{active armor|0}}}+({{{bonus agility|0}}}+{{{active agility|0}}})*{{Attribute bonuses|bonus armor}} round2}}}} |
||
− | |active attack speed={{#if:{{{active attack speed|}}}{{{bonus agility|}}}{{{active agility|}}}|{{#expr:{{{active attack speed|0}}}+{{{bonus agility|0}}}+{{{active agility|0}}}}}}} |
||
− | |active mana={{#if:{{{active mana|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{formatnum:{{#expr:{{{active mana|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus mana}}}}}}}} |
||
− | |active mana regeneration flat={{#if:{{{bonus mana regeneration flat|}}}{{{active mana regeneration flat|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{formatnum:{{#expr:{{formatnum:({{{bonus mana regeneration flat|0}}}+{{{active mana regeneration flat|0}}})*(1+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})|R}}*{{Attribute bonuses|bonus mana regeneration percent}})}}}}}} |
||
− | |active spell damage={{#if:{{{active spell damage|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{formatnum:{{#expr:{{{active spell damage|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus spell damage}} round2}}}}}} |
||
− | |can alert allies={{#ifeq:{{{can-alert-allies}}}|true|true|false}} |
||
− | |can disassemble={{#ifeq:{{{can-disassemble}}}|true|true|false}} |
||
− | |is basic={{#if:{{{recipe 1|}}}|false|true}} |
||
− | |available at base shop={{#ifeq:{{{base}}}|true|true|false}} |
||
− | |available at secret shop={{#ifeq:{{{secret}}}|true|true|false}} |
||
− | |available at side lane shop={{#ifeq:{{{side lane}}}|true|true|false}} |
||
− | |item cost={{#if:{{{item cost|}}}|{{{item cost}}}|{{#var:item cost}}}} |
||
− | }} |
||
{{#cargo_store: |
{{#cargo_store: |
||
− | _table=items |
+ | _table = items |
− | |title={{{title|{{PAGENAME}}}}} |
+ | |title = {{{title|{{#replace:{{PAGENAME}}|'|'}}}}} |
− | |image={{{image|File:{{PAGENAME}} icon.png}}} |
+ | |image = {{{image|File:{{#replace:{{PAGENAME}}|'|'}} icon.png}}} |
− | |alt_images = {{{image1|}}}, {{{image2|}}}, {{{image3|}}}, {{{image4|}}}, {{{image5|}}} |
+ | |alt_images = {{{image1|}}}, {{{image2|}}}, {{{image3|}}}, {{{image4|}}}, {{{image5|}}} |
− | |bought_at={{{shop|}}} |
+ | |bought_at = {{{shop|}}} |
+ | |tier = {{{tier|}}} |
||
− | |can_disassemble={{Yesno|{{{can-disassemble|}}}|blank=no}} |
||
− | | |
+ | |lore = {{{lore|}}} |
+ | |passive = {{{passive|}}} |
||
− | |available_at_base_shop={{Yesno|{{{base|}}}|blank=no}} |
||
+ | |passive2 = {{{passive2|}}} |
||
− | |available_at_secret_shop={{Yesno|{{{secret|}}}|blank=no}} |
||
+ | |active = {{{active|}}} |
||
− | |available_at_side_lane_shop={{Yesno|{{{side lane|}}}|blank=no}} |
||
+ | |modifier = {{{modifier|Название модификатора не указано}}} |
||
− | |item_cost={{#if:{{{item cost|}}}|{{{item cost}}}|{{#var:item cost}}}} |
||
− | | |
+ | |can_alert_allies = {{{can-alert-allies|}}} |
+ | |can_disassemble = {{Yesno|{{{can-disassemble|}}}|blank = no}} |
||
− | |bonus_strength={{{bonus strength|}}} |
||
− | | |
+ | |is_basic = {{#if:{{{recipe 1|}}}|No|Yes}} |
+ | |available_at_base_shop = {{Yesno|{{{base|}}}|blank = no}} |
||
− | |bonus_agility={{{bonus agility|}}} |
||
+ | |available_at_secret_shop = {{Yesno|{{{secret|}}}|blank = no}} |
||
− | |active_agility={{{active agility|}}} |
||
+ | |available_at_side_lane_shop = {{Yesno|{{{side lane|}}}|blank = no}} |
||
− | |bonus_intelligence={{{bonus intelligence|}}} |
||
+ | |item_cost = {{#if:{{{item cost|}}}|{{{item cost}}}|{{#var:item cost}}}} |
||
− | |active_intelligence={{{active intelligence|}}} |
||
+ | |sell_value = {{{sell value|}}} |
||
− | |active_health={{#if:{{{active health|}}}{{{bonus strength|}}}{{{active strength|}}}|{{#expr:{{{active health|0}}}+({{{bonus strength|0}}}+{{{active strength|0}}})*{{Attribute bonuses|bonus health}}}}}} |
||
+ | |charges = {{{charges|}}} |
||
− | |active_health_regeneration_flat={{#if:{{{bonus health regeneration flat|}}}{{{active health regeneration flat|}}}{{{bonus strength|}}}{{{active strength|}}}|{{#expr:({{{bonus health regeneration flat|0}}}+{{{active health regeneration flat|0}}})*(1+({{{bonus strength|0}}}+{{{active strength|0}}})*{{Attribute bonuses|bonus health regeneration percent}})}}}} |
||
+ | |initial_stock = {{initial stock|}} |
||
− | |active_armor={{#if:{{{active armor|}}}{{{bonus agility|}}}{{{active agility|}}}|{{#expr:{{{active armor|0}}}+({{{bonus agility|0}}}+{{{active agility|0}}})*{{Attribute bonuses|bonus armor}} round2}}}} |
||
+ | |max_stock = {{max stock|}} |
||
− | |active_attack_speed={{#if:{{{active attack speed|}}}{{{bonus agility|}}}{{{active agility|}}}|{{#expr:{{{active attack speed|0}}}+{{{bonus agility|0}}}+{{{active agility|0}}}}}}} |
||
+ | |restock_time = {{restock time|}} |
||
− | |active_mana={{#if:{{{active mana|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{#expr:{{{active mana|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus mana}}}}}} |
||
+ | |bonus_strength = {{{bonus strength|}}} |
||
− | |active_mana_regeneration_flat={{#if:{{{bonus mana regeneration flat|}}}{{{active mana regeneration flat|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{#expr:({{{bonus mana regeneration flat|0}}}+{{{active mana regeneration flat|0}}})*(1+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus mana regeneration percent}})}}}} |
||
+ | |bonus_agility = {{{bonus agility|}}} |
||
− | |active_spell_damage={{#if:{{{active spell damage|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{#expr:{{{active spell damage|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus spell damage}} round2}}}} |
||
− | | |
+ | |bonus_intelligence = {{{bonus intelligence|}}} |
− | | |
+ | |bonus_primary_attribute = {{{bonus primary attribute|}}} |
− | | |
+ | |bonus_secondary_attributes = {{{bonus secondary attributes|}}} |
− | | |
+ | |bonus_health = {{{bonus health|}}} |
− | | |
+ | |bonus_health_regen = {{{bonus health regen|}}} |
− | | |
+ | |bonus_max_hp_health_regen = {{{bonus max hp health regen|}}} |
− | | |
+ | |bonus_mana = {{{bonus mana|}}} |
− | | |
+ | |bonus_mana_regen = {{{bonus mana regen|}}} |
− | | |
+ | |bonus_armor = {{{bonus armor|}}} |
− | | |
+ | |bonus_evasion = {{{bonus evasion|}}} |
− | | |
+ | |bonus_magic_resistance = {{{bonus magic resistance|}}} |
− | | |
+ | |bonus_status_resistance = {{{bonus status resistance|}}} |
− | | |
+ | |bonus_movement_speed_flat = {{{bonus movement speed flat|}}} |
− | | |
+ | |bonus_movement_speed_percent = {{{bonus movement speed percent|}}} |
− | | |
+ | |bonus_turn_rate = {{{bonus turn rate|}}} |
− | | |
+ | |bonus_cooldown_reduction = {{{bonus cooldown reduction|}}} |
− | | |
+ | |bonus_debuff_duration = {{{bonus debuff duration|}}} |
− | | |
+ | |bonus_mana_loss_reduction = {{{bonus mana loss reduction|}}} |
− | | |
+ | |bonus_attack_damage = {{{bonus attack damage|}}} |
− | | |
+ | |bonus_attack_damage_melee = {{{bonus attack damage melee|}}} |
− | | |
+ | |bonus_attack_damage_ranged = {{{bonus attack damage ranged|}}} |
− | | |
+ | |bonus_base_attack_damage = {{{bonus base attack damage|}}} |
+ | |bonus_spell_damage = {{{bonus spell damage|}}} |
||
+ | |bonus_attack_speed = {{{bonus attack speed|}}} |
||
+ | |bonus_attack_animation_speed = {{{bonus attack animation speed|}}} |
||
+ | |bonus_projectile_speed = {{{bonus projectile speed|}}} |
||
+ | |bonus_attack_range = {{{bonus attack range|}}} |
||
+ | |bonus_attack_range_melee = {{{bonus attack range melee|}}} |
||
+ | |bonus_attack_range_ranged = {{{bonus attack range ranged|}}} |
||
+ | |bonus_cast_range = {{{bonus cast range|}}} |
||
+ | |bonus_lifesteal = {{{bonus lifesteal|}}} |
||
+ | |bonus_spell_lifesteal = {{{bonus spell lifesteal|}}} |
||
+ | |bonus_heal_amplification = {{{bonus heal amplification|}}} |
||
+ | |bonus_mana_restore_amplification = {{{bonus mana restore amplification|}}} |
||
+ | |bonus_health_regen_amplification = {{{bonus health regen amplification|}}} |
||
+ | |bonus_mana_regen_amplification = {{{bonus mana regen amplification|}}} |
||
+ | |bonus_lifesteal_amplification = {{{bonus lifesteal amplification|}}} |
||
+ | |bonus_spell_lifesteal_amplification = {{{bonus spell lifesteal amplification|}}} |
||
+ | |bonus_vision = {{{bonus vision|}}} |
||
+ | |bonus_day_vision = {{{bonus day vision|}}} |
||
+ | |bonus_night_vision = {{{bonus night vision|}}} |
||
+ | |bonus_gold = {{{bonus gold|}}} |
||
+ | |bonus_experience = {{{bonus experience|}}} |
||
+ | |active_strength = {{{active strength|}}} |
||
+ | |active_agility = {{{active agility|}}} |
||
+ | |active_intelligence = {{{active intelligence|}}} |
||
+ | |active_health = {{#if:{{{active health|}}}{{{bonus strength|}}}{{{active strength|}}}|{{Commafix|{{{active health|0}}}+({{{bonus strength|0}}}+{{{active strength|0}}})*{{Attribute bonuses|bonus health}}}}}} |
||
+ | |active_health_regen= {{#if:{{{bonus health regen|}}}{{{active health regen|}}}{{{bonus strength|}}}{{{active strength|}}}|{{Commafix|({{{bonus health regen|0}}}+{{{active health regen|0}}})+({{Attribute bonuses|bonus health regeneration flat}}*({{{bonus strength|0}}}+{{{active strength|0}}}))}}}} |
||
+ | |active_armor = {{#if:{{{active armor|}}}{{{bonus agility|}}}{{{active agility|}}}|{{Commafix|{{{active armor|0}}}+({{{bonus agility|0}}}+{{{active agility|0}}})*{{Attribute bonuses|bonus armor}} round2}}}} |
||
+ | |active_attack_speed = {{#if:{{{active attack speed|}}}{{{bonus agility|}}}{{{active agility|}}}|{{Commafix|{{{active attack speed|0}}}+{{{bonus agility|0}}}+{{{active agility|0}}}}}}} |
||
+ | |active_mana = {{#if:{{{active mana|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{Commafix|{{{active mana|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus mana}}}}}} |
||
+ | |active_mana_regen= {{#if:{{{bonus mana regen|}}}{{{active mana regen|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{Commafix|({{{bonus mana regen|0}}}+{{{active mana regen|0}}})+({{Attribute bonuses|bonus mana regeneration flat}}*({{{bonus intelligence|0}}}+{{{active intelligence|0}}}))}}}} |
||
+ | |active_spell_damage = {{#if:{{{active spell damage|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{Commafix|{{{active spell damage|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus spell damage}} round2}}}} |
||
+ | |active_damage = {{{active damage|}}} |
||
|used_in = {{{used in 1|}}}, {{{used in 2|}}}, {{{used in 3|}}}, {{{used in 4|}}}, {{{used in 5|}}}, {{{used in 6|}}}, {{{used in 7|}}}, {{{used in 8|}}} |
|used_in = {{{used in 1|}}}, {{{used in 2|}}}, {{{used in 3|}}}, {{{used in 4|}}}, {{{used in 5|}}}, {{{used in 6|}}}, {{{used in 7|}}}, {{{used in 8|}}} |
||
|components = {{{recipe 1|}}}, {{{recipe 2|}}}, {{{recipe 3|}}}, {{{recipe 4|}}}, {{{recipe 5|}}}, {{{recipe 6|}}}, {{{recipe 7|}}}, {{{recipe 8|}}} |
|components = {{{recipe 1|}}}, {{{recipe 2|}}}, {{{recipe 3|}}}, {{{recipe 4|}}}, {{{recipe 5|}}}, {{{recipe 6|}}}, {{{recipe 7|}}}, {{{recipe 8|}}} |
||
− | |recipe_cost={{{recipe cost|}}} |
+ | |recipe_cost = {{{recipe cost|}}} |
− | |game={{{game|}}} |
+ | |game = {{{game|}}} |
}} |
}} |
||
{{DISPLAYTITLE:{{{title|{{PAGENAME}}}}}}} |
{{DISPLAYTITLE:{{{title|{{PAGENAME}}}}}}} |
||
Строка 282: | Строка 318: | ||
{{#if:{{{bonus intelligence|}}}|[[Категория:Предметы дающие интеллект]]|}} |
{{#if:{{{bonus intelligence|}}}|[[Категория:Предметы дающие интеллект]]|}} |
||
{{#if:{{{bonus health|}}}|[[Категория:Предметы увеличивающие запас здоровья]]|}} |
{{#if:{{{bonus health|}}}|[[Категория:Предметы увеличивающие запас здоровья]]|}} |
||
− | {{#if:{{{bonus health |
+ | {{#if:{{{bonus health regen|}}}|[[Категория:Предметы дающие регенерацию здоровья]]|}} |
− | {{#if:{{{bonus armor|}}}|[[Категория:Предметы дающие броню]]|}} |
||
− | {{#if:{{{bonus attack speed|}}}|[[Категория:Предметы дающие скорость атаки]]|}} |
||
{{#if:{{{bonus mana|}}}|[[Категория:Предметы увеличивающие запас маны]]|}} |
{{#if:{{{bonus mana|}}}|[[Категория:Предметы увеличивающие запас маны]]|}} |
||
− | {{#if:{{{bonus mana |
+ | {{#if:{{{bonus mana regen|}}}|[[Категория:Предметы дающие регенерацию маны]]|}} |
− | {{#if:{{{bonus |
+ | {{#if:{{{bonus armor|}}}|[[Категория:Предметы дающие броню]]|}} |
− | {{#if:{{{bonus damage|}}}|[[Категория:Предметы дающие урон]]|}} |
||
{{#if:{{{bonus evasion|}}}|[[Категория:Предметы дающие уклонение]]|}} |
{{#if:{{{bonus evasion|}}}|[[Категория:Предметы дающие уклонение]]|}} |
||
{{#if:{{{bonus magic resistance|}}}|[[Категория:Предметы дающие сопротивление магии]]|}} |
{{#if:{{{bonus magic resistance|}}}|[[Категория:Предметы дающие сопротивление магии]]|}} |
||
+ | {{#if:{{{bonus attack speed|}}}|[[Категория:Предметы дающие скорость атаки]]|}} |
||
+ | {{#if:{{{bonus spell damage|}}}|[[Категория:Предметы увеличивающие урон заклинаний]]|}} |
||
+ | {{#if:{{{bonus attack damage|}}}|[[Категория:Предметы дающие урон]]|}} |
||
+ | {{#if:{{{bonus attack damage melee|}}}|[[Категория:Предметы дающие урон]]}} |
||
+ | {{#if:{{{bonus attack damage ranged|}}}|[[Категория:Предметы дающие урон]]}} |
||
{{#if:{{{bonus movement speed flat|}}}|[[Категория:Предметы дающие скорость передвижения]]|}} |
{{#if:{{{bonus movement speed flat|}}}|[[Категория:Предметы дающие скорость передвижения]]|}} |
||
{{#ifeq:{{{can-disassemble}}}|true|[[Категория:Можно разобрать]]}} |
{{#ifeq:{{{can-disassemble}}}|true|[[Категория:Можно разобрать]]}} |
||
Строка 305: | Строка 343: | ||
| alt_images = List (,) of File |
| alt_images = List (,) of File |
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| bought_at = String |
| bought_at = String |
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+ | | tier = Integer |
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+ | | lore = Text |
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+ | | passive = String |
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+ | | passive2 = String |
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+ | | active = String |
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+ | | modifier = String |
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+ | | can_alert_allies = Boolean |
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| can_disassemble = Boolean |
| can_disassemble = Boolean |
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| is_basic = Boolean |
| is_basic = Boolean |
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Строка 311: | Строка 356: | ||
| available_at_side_lane_shop = Boolean |
| available_at_side_lane_shop = Boolean |
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| item_cost = Integer |
| item_cost = Integer |
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+ | | sell_value = Integer |
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| charges = List (/) of Integer |
| charges = List (/) of Integer |
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+ | | initial_stock = String |
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+ | | max_stock = String |
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+ | | restock_time = String |
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| bonus_strength = String |
| bonus_strength = String |
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− | | active_strength = String |
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| bonus_agility = String |
| bonus_agility = String |
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− | | active_agility = String |
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| bonus_intelligence = String |
| bonus_intelligence = String |
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− | | |
+ | | bonus_primary_attribute = String |
− | | |
+ | | bonus_secondary_attributes = String |
− | | active_health_regeneration_flat = String |
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− | | active_armor = String |
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− | | active_attack_speed = String |
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− | | active_mana = String |
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− | | active_mana_regeneration_flat = String |
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− | | active_spell_damage = String |
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| bonus_health = String |
| bonus_health = String |
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− | | |
+ | | bonus_health_regen = String |
− | | |
+ | | bonus_max_hp_health_regen = String |
− | | bonus_attack_speed = String |
||
| bonus_mana = String |
| bonus_mana = String |
||
− | | |
+ | | bonus_mana_regen = String |
− | | |
+ | | bonus_armor = String |
− | | bonus_spell_damage = String |
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− | | bonus_damage = String |
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− | | active_damage = String |
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− | | bonus_attack_range = String |
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− | | bonus_cast_range = String |
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| bonus_evasion = String |
| bonus_evasion = String |
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| bonus_magic_resistance = String |
| bonus_magic_resistance = String |
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+ | | bonus_status_resistance = String |
||
+ | | bonus_movement_speed_flat = String |
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+ | | bonus_movement_speed_percent = String |
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+ | | bonus_turn_rate = String |
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| bonus_cooldown_reduction = String |
| bonus_cooldown_reduction = String |
||
+ | | bonus_debuff_duration = String |
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| bonus_mana_loss_reduction = String |
| bonus_mana_loss_reduction = String |
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+ | | bonus_attack_damage = String |
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+ | | bonus_attack_damage_melee = String |
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+ | | bonus_attack_damage_ranged = String |
||
+ | | bonus_base_attack_damage = String |
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+ | | bonus_spell_damage = String |
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+ | | bonus_attack_speed = String |
||
+ | | bonus_attack_animation_speed = String |
||
+ | | bonus_projectile_speed = String |
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+ | | bonus_attack_range = String |
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+ | | bonus_attack_range_melee = String |
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+ | | bonus_attack_range_ranged = String |
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+ | | bonus_cast_range = String |
||
| bonus_lifesteal = String |
| bonus_lifesteal = String |
||
| bonus_spell_lifesteal = String |
| bonus_spell_lifesteal = String |
||
− | | |
+ | | bonus_heal_amplification = String |
− | | |
+ | | bonus_mana_restore_amplification = String |
− | | |
+ | | bonus_health_regen_amplification = String |
+ | | bonus_mana_regen_amplification = String |
||
+ | | bonus_lifesteal_amplification = String |
||
+ | | bonus_spell_lifesteal_amplification = String |
||
+ | | bonus_vision = String |
||
+ | | bonus_day_vision = String |
||
+ | | bonus_night_vision = String |
||
+ | | bonus_gold = String |
||
| bonus_experience = String |
| bonus_experience = String |
||
+ | | active_strength = String |
||
+ | | active_agility = String |
||
+ | | active_intelligence = String |
||
+ | | active_health = String |
||
+ | | active_health_regen= String |
||
+ | | active_armor = String |
||
+ | | active_attack_speed = String |
||
+ | | active_mana = String |
||
+ | | active_mana_regen= String |
||
+ | | active_spell_damage = String |
||
+ | | active_damage = String |
||
| used_in = List (,) of Page |
| used_in = List (,) of Page |
||
| components = List (,) of Page |
| components = List (,) of Page |
||
Строка 352: | Строка 422: | ||
| game = String |
| game = String |
||
}} |
}} |
||
+ | |||
{{Doc}} |
{{Doc}} |
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+ | |||
[[Категория:Шаблоны:Карточки]] |
[[Категория:Шаблоны:Карточки]] |
||
+ | |||
[[en:Template:Item infobox]] |
[[en:Template:Item infobox]] |
||
</noinclude> |
</noinclude> |
Версия от 00:35, 23 января 2021
Этот шаблон определяет таблицу «items». Просмотр таблицы.
Использование и пример
Blade of Shadows | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
A strange draining purple mist encases the edge, darkening it any its surroundings to the point of invisibility. | |||||||||||
Стоимость
225 Н/Д
| |||||||||||
Начальный запас
0 Макс. запас
1 Время пополнения
1 | |||||||||||
|
{{Item infobox | game = | title = | image = | image1 = | image2 = | image3 = | image4 = | image5 = | lore = | modifier = | type = | base = | secret = | side lane = | mid lane = <!-- For DotA --> | neutral = | tier = <!-- Neutral Tiers --> | removed = | unreleased = | old = <!-- For DotA --> | hidden = <!-- For items with upgrade levels --> | basic = | alert allies = | disassemble = | shareable = | destroyable = | droppable = | item cost = | sell value = <!-- Automatically calculates Sell Value base on item cost, and divides by charges or count base on Charges and Max Stack. --> | sellable = <!-- Set Sellable value to "No" and leave Sell Value as <blank> for unsellable items --> | initial stock = | max stock = | restock time = | max stack = | availability = | active = | charges = | passive = | passive2 = | passive3 = | bonus strength = | bonus agility = | bonus intelligence = | bonus primary attribute = | bonus secondary attributes = | bonus health = | bonus health regen = | bonus max hp health regen = | bonus mana = | bonus mana regen = | bonus armor = | bonus evasion = | bonus magic resistance = | bonus status resistance = | bonus movement speed flat = | bonus movement speed percent = | bonus turn rate = | bonus cooldown reduction = | bonus debuff duration = | bonus mana loss reduction = | bonus attack damage = | bonus attack damage melee = | bonus attack damage ranged = | bonus base attack damage = | bonus spell damage = | bonus attack speed = | bonus attack animation speed = | bonus projectile speed = | bonus attack range = | bonus attack range melee = | bonus attack range ranged = | bonus cast range = | bonus lifesteal = | bonus spell lifesteal = | bonus heal amplification = | bonus health regen amplification = | bonus mana restore amplification = | bonus mana regen amplification = | bonus lifesteal amplification = | bonus spell lifesteal amplification = | bonus vision = | bonus day vision = | bonus night vision = | bonus gold = | bonus experience = | used in 1 = | used in 2 = | used in 3 = | used in 4 = | used in 5 = | used in 6 = | used in 7 = | used in 8 = | recipe 1 = | recipe 2 = | recipe 3 = | recipe 4 = | recipe 5 = | recipe 6 = | recipe 7 = | recipe 8 = | recipe cost = }}
Определения
Атрибут | Описание |
---|---|
game | Used as a filter for cargo. Use this only for items that are not part of the default Dota 2 game. |
title | The name of the item. Copy the exact in-game name. |
image | The item's icon. It should have one, otherwise put file:Unknown icon.png as a placeholder. |
image# | Some items have multiple variations of their icons. In those cases, list them all with these parameters. Can list up to 5 icons. |
lore | Lore text of the item, which is located at the very bottom of the item tooltips. Leave blank if no lore is present. |
modifier | The item's modifier, responsible or everything the item does. Use the official intern modifier name. The modifier names can be found out with the help of the Console. |
shop | Under which category is the item listed in the shop? Options: Consumables, Attributes, Equipment, Miscellaneous, Accessories, Support, Magical, Weapons, Armor, Artifacts, Secret, Roshan Drop, Removed Item, Seasonal Event, Drop Only, Neutral |
base | Is this item available at the base shops? If yes, set this to yes. If no, leave this out. |
secret | Is this item available at the secret shops? If yes, set this to yes. If no, leave this out. |
side lane | Is this item available at the side lane shops? If yes, set this to yes. If no, leave this out. |
tier | The tier of neutral items. Do not use on other items. |
passive | If the item has a passive ability, put the name of the ability here. Can put 2 passive abilities (passive/passive2) |
active | If the item has an active ability, put the naem of the ability here. |
can-alert-allies | Does ALT-pinged the item send an alert out to the allies? If yes, set this to yes. If no, leave this out. |
can-disassemble | Can this upgraded item be Disassembled? If yes, set this to yes. If no, leave this out. |
charges | Does this item have a limited amount of uses? If yes, put the amount here. |
initial stock | Can this item go out of stock? If yes, put the initial stock count here. |
max stock | In conjunction with initial stock, put the max stock count of the item here. |
restock time | In conjunction with initial and max stock, put the amount of time in seconds it takes for the item to restock. |
bonus strength | Put strength bonus here. |
bonus agility | Put agility bonus here. |
bonus intelligence | Put intelligence bonus here. |
bonus primary attribute | Put primary attribute bonus here. |
bonus secondary attributes | Put secondary attribute bonus here. |
bonus health | Put health bonus here. |
bonus health regen | Put health regen bonus here. |
bonus max hp health regen | Put health bonus based on maximum health here. |
bonus mana | Put mana bonus here. |
bonus mana regen | Put mana regen bonus here. |
bonus armor | Put armor bonus here. |
bonus evasion | Put evasion bonus here. |
bonus magic resistance | Put magic resistance bonus here. |
bonus status resistance | Put status resistance bonus here. |
bonus movement speed flat | Put flat movement speed bonus here. |
bonus movement speed percent | Put percentage-based movement speed bonus here. |
bonus turn rate | Put turn rate bonus here. |
bonus cooldown reduction | Put cooldown reduction bonus here. |
bonus debuff duration | Put debuff duration bonus here. |
bonus mana loss reduction | Put mana loss reduction bonus here. |
bonus attack damage | Put attack damage bonus here. |
bonus attack damage melee | Put melee attack damage bonus here. |
bonus attack damage ranged | Put ranged attack damage bonus here. |
bonus base attack damage | Put base attack damage bonus here. |
bonus spell damage | Put spell damage amplification bonus here. |
bonus attack speed | Put attack speed bonus here. |
bonus attack animation speed | Put attack animation speed bonus here. |
bonus projectile speed | Put attack projectile speed bonus here. |
bonus attack range | Put attack range bonus here. |
bonus attack range melee | Put melee attack range bonus here. |
bonus attack range ranged | Put ranged attack range bonus here. |
bonus cast range | Put cast range bonus here. |
bonus lifesteal | Put lifesteal bonus here. |
bonus spell lifesteal | Put spell lifesteal bonus here. |
bonus heal amplification | Put heal amplification bonus here. |
bonus health regen amplification | Put health regen amplification bonus here. |
bonus mana restore amplification | Put mana restore amplification bonus here. |
bonus mana regen amplification | Put mana regen amplification bonus here. |
bonus lifesteal amplification | Put lifesteal amplification bonus here. |
bonus spell lifesteal amplification | Put spell lifesteal amplification bonus here. |
bonus vision | Put vision range bonus here. |
bonus day vision | Put day vision range bonus here. |
bonus night vision | Put night vision range bonus here. |
bonus gold | Put periodic gold bonus here. |
bonus experience | Put experience gain bonus here. |
used in # | If this item is a component of another item, list that item here. Can list up to 5 items (used in 1/used in 2/etc). |
recipe # | If this is an upgraded item, list its components here. Can list up to 5 component items (recipe 1/recipe 2/etc). |
recipe cost | If this upgraded item has a recipe, list its cost here. |
item cost | The total gold cost of this item. Use only on basic abilities. Upgraded abilities are getting calculated automatically, based on their components and recipe costs. |
sell value | If an item cannot be bought, but can be sold (i.e. Рошан drops), put its sell value here. Leave out otherwise. |