Medoke (обсуждение | вклад) мНет описания правки |
Medoke (обсуждение | вклад) мНет описания правки |
||
(не показано 37 промежуточных версий 4 участников) | |||
Строка 1: | Строка 1: | ||
<includeonly>{| class="infobox" style="text-align:center; font-size:88%; line-height:1.5em;" |
<includeonly>{| class="infobox" style="text-align:center; font-size:88%; line-height:1.5em;" |
||
− | ! style="font-size:110%; background-color: |
+ | ! style="font-size:110%; background-color:{{Color|wiki1}}; color:white; padding:3px 5px;" | {{{title|{{PAGENAME}}}}}<!-- |
--><div style="float:right;"><!-- |
--><div style="float:right;"><!-- |
||
− | -->{{# |
+ | -->{{#if:{{{base|}}}|{{#vardefine:base_yes|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:{{Color|wiki1}};">{{Tooltip|О|Доступен в основной лавке}}</div>}}{{#switch:{{{base}}}|true|1={{#var:base_yes}}|}}}}<!-- |
− | -->{{# |
+ | -->{{#if:{{{secret|}}}|{{#vardefine:secret_yes|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:{{Color|wiki1}};">{{Tooltip|П|Доступен в потайной лавке}}</div>}}{{#switch:{{{secret}}}|true|1={{#var:secret_yes}}|}}}}<!-- |
− | -->{{#ifeq:{{{side lane|}}}|true|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:#B44335;">{{Tooltip|Б|Доступен в боковой лавке}}</div>}}<!-- |
||
--></div> |
--></div> |
||
|- |
|- |
||
Строка 13: | Строка 12: | ||
<div style="display:table; table-layout:fixed; width:100%;"> |
<div style="display:table; table-layout:fixed; width:100%;"> |
||
<div style="display:table-row;"> |
<div style="display:table-row;"> |
||
− | {{#vardefine:n|1}}{{#dowhile:|{{{image{{#vardefineecho:n|{{ |
+ | {{#vardefine:n|1}}{{#dowhile:|{{{image{{#vardefineecho:n|{{Commafix|{{#var:n}}+1}}}}|}}}| |
<div style="display:table-cell;">[[{{{image{{#var:n}}}}}|100px]]</div> |
<div style="display:table-cell;">[[{{{image{{#var:n}}}}}|100px]]</div> |
||
}} |
}} |
||
Строка 24: | Строка 23: | ||
{{!}}- |
{{!}}- |
||
}} |
}} |
||
− | ! <div style="display:flex; align-items:center; background-color: |
+ | ! <div style="display:flex; align-items:center; background-color:{{Color|wiki1}}; color:white;"> |
− | <div style="width:50%; background-color:{{Цвет|gold}};">Стоимость<br>{{#if:{{{item cost|}}} |
+ | <div style="width:50%; background-color:{{Цвет|gold}};">{{#if:{{{sell value|}}}|Стоимость продажи|Стоимость}}<br>{{#if:{{{item cost|}}} |
| {{{item cost}}} |
| {{{item cost}}} |
||
| {{#if:{{{recipe 1|}}} |
| {{#if:{{{recipe 1|}}} |
||
− | | {{#vardefineecho:item cost|{{ |
+ | | {{#vardefineecho:item cost|{{Commafix|{{{recipe cost|}}}{{#vardefine:n|1}}{{#dowhile:|{{{recipe {{#vardefineecho:n|{{Commafix|{{#var:n}}+1}}}}|}}}|+{{#cargo_query:table=items|fields=CONCAT(item_cost)|where=_pageName="{{{recipe {{#var:n}}}}}"|group by=_pageID|no html}}}}}}}} |
− | | |
+ | | {{#if:{{{sell value|}}} |
+ | |{{{sell value}}} |
||
⚫ | |||
+ | |Н/Д |
||
⚫ | |||
+ | }} |
||
}} {{#if:{{{recipe cost|}}}|({{{recipe cost}}})}}</div> |
}} {{#if:{{{recipe cost|}}}|({{{recipe cost}}})}}</div> |
||
<div style="width:50%;">{{#switch:{{{shop}}} |
<div style="width:50%;">{{#switch:{{{shop}}} |
||
| Consumables = Покупается в<br>Расходуемые |
| Consumables = Покупается в<br>Расходуемые |
||
| Attributes = Покупается в<br>Атрибуты |
| Attributes = Покупается в<br>Атрибуты |
||
− | | |
+ | | Equipment = Покупается в<br>Снаряжение |
− | | |
+ | | Miscellaneous = Покупается в<br>Разное |
− | | |
+ | | Accessories = Покупается в<br>Аксессуары |
| Support = Покупается в<br>Поддержка |
| Support = Покупается в<br>Поддержка |
||
− | | |
+ | | Magical = Покупается в<br>Магия |
| Weapons = Покупается в<br>Оружие |
| Weapons = Покупается в<br>Оружие |
||
| Armor = Покупается в<br>Броня |
| Armor = Покупается в<br>Броня |
||
Строка 46: | Строка 48: | ||
| Roshan Drop = Выпадает из Рошана |
| Roshan Drop = Выпадает из Рошана |
||
| Removed Item = Удалённый предмет |
| Removed Item = Удалённый предмет |
||
− | | Seasonal Event = |
+ | | Seasonal Event = Предмет<br>сезонного события |
− | | Drop Only = Только |
+ | | Drop Only = Только выпадение |
+ | | Neutral = Выпадает из<br>нейтральных крипов |
||
| #default = Н/Д |
| #default = Н/Д |
||
}}</div> |
}}</div> |
||
</div> |
</div> |
||
+ | {{#if:{{{initial stock|}}}|{{!}}- |
||
+ | ! <div style="display:flex; align-items:center; background-color:{{Color|wiki1}}; color:white;"> |
||
+ | <div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|Gold}};">Начальный запас<br>{{{initial stock}}}</div> |
||
+ | <div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|wiki6}};">Макс. запас<br>{{{max stock|Н/Д}}}</div> |
||
+ | <div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|Gold}};">Время пополнения<br>{{#if:{{{restock time|}}}|{{{restock time}}}|Н/Д}}</div> |
||
+ | </div> |
||
+ | }} |
||
|- |
|- |
||
| |
| |
||
{| style="text-align:left;" |
{| style="text-align:left;" |
||
− | ! style="width: |
+ | ! style="width:35%;" | |
− | ! style="width: |
+ | ! style="width:65%;" | |
|- |
|- |
||
+ | {{#if:{{{tier|}}}| |
||
+ | ! Разряд |
||
+ | {{!}} {{{tier}}} |
||
+ | {{!}}- |
||
+ | }} |
||
{{#if:{{{active|}}}| |
{{#if:{{{active|}}}| |
||
+ | ! Активная |
||
− | ! Активируемая |
||
{{!}} [[#{{{active}}}|{{{active}}}]] |
{{!}} [[#{{{active}}}|{{{active}}}]] |
||
{{!}}- |
{{!}}- |
||
Строка 68: | Строка 83: | ||
}} |
}} |
||
{{#if:{{{passive|}}}| |
{{#if:{{{passive|}}}| |
||
+ | ! {{tooltip|Пассивная|{{{modifier|Название модификатора не указано}}}}} [{{tooltip|?|Модификатор предмета отвечает за его пассивные способности. Эти модификаторы всегда скрыты и их нельзя развеять.}}] |
||
− | ! Пассивная |
||
{{!}} [[#{{{passive}}}|{{{passive}}}]]{{#if:{{{passive2|}}}|, [[#{{{passive2}}}|{{{passive2}}}]]}} |
{{!}} [[#{{{passive}}}|{{{passive}}}]]{{#if:{{{passive2|}}}|, [[#{{{passive2}}}|{{{passive2}}}]]}} |
||
{{!}}- |
{{!}}- |
||
}} |
}} |
||
+ | {{#if:{{{bonus strength|}}} |
||
− | {{#if:{{{bonus strength|}}}{{{bonus agility|}}}{{{bonus intelligence|}}}{{{bonus health|}}}{{{bonus health regeneration flat|}}}{{{bonus armor|}}}{{{bonus attack speed|}}}{{{bonus mana|}}}{{{bonus mana regeneration flat|}}}{{{bonus mana regeneration percent|}}}{{{bonus spell damage|}}}{{{bonus damage|}}}{{{bonus attack range|}}}{{{bonus cast range|}}}{{{bonus evasion|}}}{{{bonus magic resistance|}}}{{{bonus cooldown reduction|}}}{{{bonus mana loss reduction|}}}{{{bonus lifesteal|}}}{{{bonus spell lifesteal|}}}{{{bonus movement speed flat|}}}{{{bonus movement speed percent|}}}{{{bonus status resistance|}}}{{{bonus experience|}}}| |
||
+ | {{{bonus agility|}}} |
||
− | ! Бонус |
||
+ | {{{bonus intelligence|}}} |
||
+ | {{{bonus primary attribute|}}} |
||
+ | {{{bonus secondary attributes|}}} |
||
+ | {{{bonus health|}}} |
||
+ | {{{bonus health regen|}}} |
||
+ | {{{bonus max hp health regen|}}} |
||
+ | {{{bonus mana|}}} |
||
+ | {{{bonus mana regen|}}} |
||
+ | {{{bonus armor|}}} |
||
+ | {{{bonus evasion|}}} |
||
+ | {{{bonus magic resistance|}}} |
||
+ | {{{bonus status resistance|}}} |
||
+ | {{{bonus movement speed flat|}}} |
||
+ | {{{bonus movement speed percent|}}} |
||
+ | {{{bonus turn rate|}}} |
||
+ | {{{bonus cooldown reduction|}}} |
||
+ | {{{bonus debuff duration|}}} |
||
+ | {{{bonus mana loss reduction|}}} |
||
⚫ | |||
+ | {{{bonus attack damage melee|}}} |
||
+ | {{{bonus attack damage ranged|}}} |
||
+ | {{{bonus base attack damage|}}} |
||
⚫ | |||
⚫ | |||
+ | {{{bonus attack animation speed|}}} |
||
+ | {{{bonus projectile speed|}}} |
||
⚫ | |||
+ | {{{bonus attack range melee|}}} |
||
+ | {{{bonus attack range ranged|}}} |
||
⚫ | |||
+ | {{{bonus lifesteal|}}} |
||
+ | {{{bonus spell lifesteal|}}} |
||
+ | {{{bonus heal amplification|}}} |
||
+ | {{{bonus mana restore amplification|}}} |
||
+ | {{{bonus health regen amplification|}}} |
||
+ | {{{bonus mana regen amplification|}}} |
||
+ | {{{bonus lifesteal amplification|}}} |
||
+ | {{{bonus spell lifesteal amplification|}}} |
||
+ | {{{bonus vision|}}} |
||
+ | {{{bonus day vision|}}} |
||
+ | {{{bonus night vision|}}} |
||
+ | {{{bonus gold|}}} |
||
+ | {{{bonus experience|}}}| |
||
+ | ! {{tooltip|Бонус|{{{modifier|Название модификатора не указано}}}}} [{{tooltip|?|Модификатор предмета отвечает за его пассивные способности. Эти модификаторы всегда скрыты и их нельзя развеять.}}] |
||
{{!}} {{#if:{{{bonus strength|}}}|{{#if:{{#pos:{{{bonus strength}}}|-}}||+}}{{{bonus strength}}} к [[сила|силе]]<br>}}<!-- |
{{!}} {{#if:{{{bonus strength|}}}|{{#if:{{#pos:{{{bonus strength}}}|-}}||+}}{{{bonus strength}}} к [[сила|силе]]<br>}}<!-- |
||
-->{{#if:{{{bonus agility|}}}|{{#if:{{#pos:{{{bonus agility}}}|-}}||+}}{{{bonus agility}}} к [[ловкость|ловкости]]<br>}}<!-- |
-->{{#if:{{{bonus agility|}}}|{{#if:{{#pos:{{{bonus agility}}}|-}}||+}}{{{bonus agility}}} к [[ловкость|ловкости]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus intelligence|}}}|{{#if:{{#pos:{{{bonus intelligence}}}|-}}||+}}{{{bonus intelligence}}} к [[интеллект]]у |
+ | -->{{#if:{{{bonus intelligence|}}}|{{#if:{{#pos:{{{bonus intelligence}}}|-}}||+}}{{{bonus intelligence}}} к [[интеллект]]у<br>}}<!-- |
⚫ | |||
⚫ | |||
-->{{#if:{{{bonus health|}}}|{{#if:{{#pos:{{{bonus health}}}|-}}||+}}{{{bonus health}}} к [[здоровье|здоровью]]<br>}}<!-- |
-->{{#if:{{{bonus health|}}}|{{#if:{{#pos:{{{bonus health}}}|-}}||+}}{{{bonus health}}} к [[здоровье|здоровью]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus health |
+ | -->{{#if:{{{bonus health regen|}}}|{{#if:{{#pos:{{{bonus health regen}}}|-}}||+}}{{{bonus health regen}}} к [[регенерация здоровья|регенерации здоровья]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus max hp health regen|}}}|{{#if:{{#pos:{{{bonus max hp health regen}}}|-}}||+}}{{{bonus max hp health regen}}}% к [[регенерация здоровья|регенерации здоровья]] от макс. запаса здоровья<br>}}<!-- |
⚫ | |||
-->{{#if:{{{bonus mana|}}}|{{#if:{{#pos:{{{bonus mana}}}|-}}||+}}{{{bonus mana}}} к [[мана|мане]]<br>}}<!-- |
-->{{#if:{{{bonus mana|}}}|{{#if:{{#pos:{{{bonus mana}}}|-}}||+}}{{{bonus mana}}} к [[мана|мане]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus mana |
+ | -->{{#if:{{{bonus mana regen|}}}|{{#if:{{#pos:{{{bonus mana regen}}}|-}}||+}}{{{bonus mana regen}}} к [[регенерация маны|регенерации маны]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus armor|}}}|{{#if:{{#pos:{{{bonus armor}}}|-}}||+}}{{{bonus armor}}} к [[броня|броне]]<br>}}<!-- |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
-->{{#if:{{{bonus evasion|}}}|+{{{bonus evasion}}}% к [[уклонение|уклонению]]<br>}}<!-- |
-->{{#if:{{{bonus evasion|}}}|+{{{bonus evasion}}}% к [[уклонение|уклонению]]<br>}}<!-- |
||
-->{{#if:{{{bonus magic resistance|}}}|{{#if:{{#pos:{{{bonus magic resistance}}}|-}}||+}}{{{bonus magic resistance}}}% к [[сопротивление магии|сопротивлению магии]]<br>}}<!-- |
-->{{#if:{{{bonus magic resistance|}}}|{{#if:{{#pos:{{{bonus magic resistance}}}|-}}||+}}{{{bonus magic resistance}}}% к [[сопротивление магии|сопротивлению магии]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus status resistance|}}}|+{{{bonus status resistance}}}% к [[сопротивление эффектам|сопротивлению эффектам]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus movement speed flat|}}}|{{#if:{{#pos:{{{bonus movement speed flat}}}|-}}||+}}{{{bonus movement speed flat}}} к [[скорость передвижения|скорости передвижения]]<br>}}<!-- |
+ | -->{{#if:{{{bonus movement speed percent|}}}|{{#if:{{#pos:{{{bonus movement speed percent}}}|-}}||+}}{{#replace:{{{bonus movement speed percent}}}|/|%/}}% к [[скорость передвижения|скорости передвижения]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus turn rate|}}}|+{{{bonus turn rate}}}% к [[скорость поворота|скорости поворота]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus cooldown reduction|}}}|+{{{bonus cooldown reduction}}}% к [[уменьшение перезарядки|уменьшению перезарядки]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus debuff duration|}}}|{{#if:{{#pos:{{{bonus debuff duration}}}|-}}||+}}{{{bonus debuff duration}}}% к [[Сопротивление эффектам#Манипуляция длительностью отрицательных эффектов|длительности отрицательных эффектов]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus mana loss reduction|}}}|+{{{bonus mana loss reduction}}}% к [[Мана#Манипуляция потерями маны|уменьшению расхода и потери маны]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack damage|}}}|{{#if:{{#pos:{{{bonus attack damage}}}|-}}||+}}{{{bonus attack damage}}} к [[урон от атаки|урону]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack damage melee|}}}|{{#if:{{#pos:{{{bonus attack damage melee}}}|-}}||+}}{{{bonus attack damage melee}}} к [[урон от атаки|урону (ближний бой)]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack damage ranged|}}}|{{#if:{{#pos:{{{bonus attack damage ranged}}}|-}}||+}}{{{bonus attack damage ranged}}} к [[урон от атаки|урону (дальний бой)]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus base attack damage|}}}|+{{{bonus base attack damage}}}% к [[урон от атаки#Основной урон|базовому урону]]<br>}}<!-- |
||
⚫ | |||
+ | -->{{#if:{{{bonus attack speed|}}}|{{#if:{{#pos:{{{bonus attack speed}}}|-}}||+}}{{{bonus attack speed}}} к [[скорость атаки|скорости атаки]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack animation speed|}}}|{{#if:{{#pos:{{{bonus attack animation speed}}}|-}}||+}}{{{bonus attack animation speed}}}% к [[Анимация атаки|скорости анимации атаки]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus projectile speed|}}}|{{#if:{{#pos:{{{bonus projectile speed}}}|-}}||+}}{{{bonus projectile speed}}} к [[скорость снаряда|скорости снарядов атак]]<br>}}<!-- |
||
⚫ | |||
+ | -->{{#if:{{{bonus attack range melee|}}}|+{{{bonus attack range melee}}} к [[дальность атаки|дальности атаки]] (ближний бой)<br>}}<!-- |
||
+ | -->{{#if:{{{bonus attack range ranged|}}}|+{{{bonus attack range ranged}}} к [[дальность атаки|дальности атаки]] (дальний бой)<br>}}<!-- |
||
⚫ | |||
-->{{#if:{{{bonus lifesteal|}}}|+{{{bonus lifesteal}}}% к [[вампиризм]]у<br>}}<!-- |
-->{{#if:{{{bonus lifesteal|}}}|+{{{bonus lifesteal}}}% к [[вампиризм]]у<br>}}<!-- |
||
-->{{#if:{{{bonus spell lifesteal|}}}|+{{{bonus spell lifesteal}}}% к [[вампиризм заклинаний|вампиризму заклинаний]]<br>}}<!-- |
-->{{#if:{{{bonus spell lifesteal|}}}|+{{{bonus spell lifesteal}}}% к [[вампиризм заклинаний|вампиризму заклинаний]]<br>}}<!-- |
||
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus heal amplification|}}}|{{#if:{{#pos:{{{bonus heal amplification}}}|-}}||+}}{{{bonus heal amplification}}}% к усилению [[лечение|лечения]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus mana restore amplification|}}}|{{#if:{{#pos:{{{bonus mana restore amplification}}}|-}}||+}}{{{bonus mana restore amplification}}}% к [[Усиление восстановления маны|усилению восстановления маны]]<br>}}<!-- |
− | -->{{#if:{{{bonus |
+ | -->{{#if:{{{bonus health regen amplification|}}}|{{#if:{{#pos:{{{bonus health regen amplification}}}|-}}||+}}{{{bonus health regen amplification}}}% к усилению [[регенерация здоровья|регенерации здоровья]]<br>}}<!-- |
+ | -->{{#if:{{{bonus mana regen amplification|}}}|{{#if:{{#pos:{{{bonus mana regen amplification}}}|-}}||+}}{{{bonus mana regen amplification}}}% к усилению [[регенерация маны|регенерации маны]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus lifesteal amplification|}}}|+{{{bonus lifesteal amplification|}}}% к усилению [[вампиризм]]а<br>}}<!-- |
||
+ | -->{{#if:{{{bonus spell lifesteal amplification|}}}|+{{{bonus spell lifesteal amplification|}}}% к усилению [[Вампиризм заклинаний|вампиризма от способностей]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus vision|}}}|+{{{bonus vision}}} к [[обзор]]у<br>}}<!-- |
||
+ | -->{{#if:{{{bonus day vision|}}}|+{{{bonus day vision}}} к [[Обзор|дневному обзору]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus night vision|}}}|+{{{bonus night vision}}} к [[Обзор|ночному обзору]]<br>}}<!-- |
||
+ | -->{{#if:{{{bonus gold|}}}|+{{{bonus gold}}} к [[Золото|золоту]] в минуту<br>}}<!-- |
||
-->{{#if:{{{bonus experience|}}}|+{{{bonus experience}}}% к [[опыт]]у<br>}} |
-->{{#if:{{{bonus experience|}}}|+{{{bonus experience}}}% к [[опыт]]у<br>}} |
||
{{!}}- |
{{!}}- |
||
}} |
}} |
||
+ | {{#if:{{{recipe 1|}}}| |
||
! Можно разобрать? |
! Можно разобрать? |
||
− | + | {{!}} {{#ifeq:{{{can-disassemble}}}|true|Да|Нет}} |
|
+ | {{!}}- |
||
− | |- |
||
+ | }} |
||
! {{Tooltip|Можно сообщать?|Нажатие правой кнопки мыши на этом предмете позволяет вам сообщать союзникам о том, что вы хотите использовать его.}} |
! {{Tooltip|Можно сообщать?|Нажатие правой кнопки мыши на этом предмете позволяет вам сообщать союзникам о том, что вы хотите использовать его.}} |
||
| {{#ifeq:{{{can-alert-allies}}}|true|Да|Нет}} |
| {{#ifeq:{{{can-alert-allies}}}|true|Да|Нет}} |
||
Строка 111: | Строка 193: | ||
<div style="display:table; table-layout:fixed; width:100%;"> |
<div style="display:table; table-layout:fixed; width:100%;"> |
||
<div style="display:table-row;"> |
<div style="display:table-row;"> |
||
− | {{#vardefine:upgrades|1}}{{#dowhile:|{{{used in {{#vardefineecho:upgrades|{{ |
+ | {{#vardefine:upgrades|1}}{{#dowhile:|{{{used in {{#vardefineecho:upgrades|{{Commafix|{{#var:upgrades}}+1}}}}|}}}| |
<div style="display:table-cell;">{{Item|{{{used in {{#var:upgrades}}}}}}}</div> |
<div style="display:table-cell;">{{Item|{{{used in {{#var:upgrades}}}}}}}</div> |
||
}} |
}} |
||
</div> |
</div> |
||
</div><!-- |
</div><!-- |
||
− | -->[[Файл:UsedIn{{ |
+ | -->[[Файл:UsedIn{{Commafix|{{#var:upgrades}}-1}}.png|link=|class=componentsinvert]] |
}}<!-- |
}}<!-- |
||
Строка 122: | Строка 204: | ||
-->{{#if:{{{recipe 1|}}}| |
-->{{#if:{{{recipe 1|}}}| |
||
− | {{#vardefine:components|2}}{{#while:|{{{recipe {{#var:components}}|}}}|{{#vardefine:components|{{ |
+ | {{#vardefine:components|2}}{{#while:|{{{recipe {{#var:components}}|}}}|{{#vardefine:components|{{Commafix|{{#var:components}}+1}}}}}}<!-- |
− | -->[[Файл:Components{{ |
+ | -->[[Файл:Components{{Commafix|{{#var:components}}{{#if:{{{recipe cost|}}}||-1}}}}.png|link=|class=componentsinvert]]<!-- |
--><div style="display:table; table-layout:fixed; width:100%;"> |
--><div style="display:table; table-layout:fixed; width:100%;"> |
||
<div style="display:table-row;"> |
<div style="display:table-row;"> |
||
− | {{#loop:i|1|{{ |
+ | {{#loop:i|1|{{Commafix|{{#var:components}}-1}}| |
<div style="display:table-cell;">{{Item|{{{recipe {{#var:i}}}}}}}</div> |
<div style="display:table-cell;">{{Item|{{{recipe {{#var:i}}}}}}}</div> |
||
}}<!-- |
}}<!-- |
||
Строка 146: | Строка 228: | ||
|alt_images = {{{image1|}}}, {{{image2|}}}, {{{image3|}}}, {{{image4|}}}, {{{image5|}}} |
|alt_images = {{{image1|}}}, {{{image2|}}}, {{{image3|}}}, {{{image4|}}}, {{{image5|}}} |
||
|bought_at = {{{shop|}}} |
|bought_at = {{{shop|}}} |
||
+ | |tier = {{{tier|}}} |
||
|lore = {{{lore|}}} |
|lore = {{{lore|}}} |
||
|passive = {{{passive|}}} |
|passive = {{{passive|}}} |
||
|passive2 = {{{passive2|}}} |
|passive2 = {{{passive2|}}} |
||
|active = {{{active|}}} |
|active = {{{active|}}} |
||
+ | |modifier = {{{modifier|Название модификатора не указано}}} |
||
|can_alert_allies = {{{can-alert-allies|}}} |
|can_alert_allies = {{{can-alert-allies|}}} |
||
|can_disassemble = {{Yesno|{{{can-disassemble|}}}|blank = no}} |
|can_disassemble = {{Yesno|{{{can-disassemble|}}}|blank = no}} |
||
Строка 157: | Строка 241: | ||
|available_at_side_lane_shop = {{Yesno|{{{side lane|}}}|blank = no}} |
|available_at_side_lane_shop = {{Yesno|{{{side lane|}}}|blank = no}} |
||
|item_cost = {{#if:{{{item cost|}}}|{{{item cost}}}|{{#var:item cost}}}} |
|item_cost = {{#if:{{{item cost|}}}|{{{item cost}}}|{{#var:item cost}}}} |
||
+ | |sell_value = {{{sell value|}}} |
||
|charges = {{{charges|}}} |
|charges = {{{charges|}}} |
||
+ | |initial_stock = {{initial stock|}} |
||
+ | |max_stock = {{max stock|}} |
||
+ | |restock_time = {{restock time|}} |
||
|bonus_strength = {{{bonus strength|}}} |
|bonus_strength = {{{bonus strength|}}} |
||
⚫ | |||
|bonus_agility = {{{bonus agility|}}} |
|bonus_agility = {{{bonus agility|}}} |
||
⚫ | |||
|bonus_intelligence = {{{bonus intelligence|}}} |
|bonus_intelligence = {{{bonus intelligence|}}} |
||
− | | |
+ | |bonus_primary_attribute = {{{bonus primary attribute|}}} |
+ | |bonus_secondary_attributes = {{{bonus secondary attributes|}}} |
||
⚫ | |||
⚫ | | |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | | |
||
− | |active_spell_damage = {{#if:{{{active spell damage|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{#expr:{{{active spell damage|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus spell damage}} round2}}}} |
||
|bonus_health = {{{bonus health|}}} |
|bonus_health = {{{bonus health|}}} |
||
− | | |
+ | |bonus_health_regen = {{{bonus health regen|}}} |
− | | |
+ | |bonus_max_hp_health_regen = {{{bonus max hp health regen|}}} |
⚫ | |||
|bonus_mana = {{{bonus mana|}}} |
|bonus_mana = {{{bonus mana|}}} |
||
− | | |
+ | |bonus_mana_regen = {{{bonus mana regen|}}} |
− | | |
+ | |bonus_armor = {{{bonus armor|}}} |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|bonus_evasion = {{{bonus evasion|}}} |
|bonus_evasion = {{{bonus evasion|}}} |
||
|bonus_magic_resistance = {{{bonus magic resistance|}}} |
|bonus_magic_resistance = {{{bonus magic resistance|}}} |
||
+ | |bonus_status_resistance = {{{bonus status resistance|}}} |
||
+ | |bonus_movement_speed_flat = {{{bonus movement speed flat|}}} |
||
+ | |bonus_movement_speed_percent = {{{bonus movement speed percent|}}} |
||
+ | |bonus_turn_rate = {{{bonus turn rate|}}} |
||
|bonus_cooldown_reduction = {{{bonus cooldown reduction|}}} |
|bonus_cooldown_reduction = {{{bonus cooldown reduction|}}} |
||
+ | |bonus_debuff_duration = {{{bonus debuff duration|}}} |
||
|bonus_mana_loss_reduction = {{{bonus mana loss reduction|}}} |
|bonus_mana_loss_reduction = {{{bonus mana loss reduction|}}} |
||
+ | |bonus_attack_damage = {{{bonus attack damage|}}} |
||
+ | |bonus_attack_damage_melee = {{{bonus attack damage melee|}}} |
||
+ | |bonus_attack_damage_ranged = {{{bonus attack damage ranged|}}} |
||
+ | |bonus_base_attack_damage = {{{bonus base attack damage|}}} |
||
⚫ | |||
⚫ | |||
+ | |bonus_attack_animation_speed = {{{bonus attack animation speed|}}} |
||
+ | |bonus_projectile_speed = {{{bonus projectile speed|}}} |
||
⚫ | |||
+ | |bonus_attack_range_melee = {{{bonus attack range melee|}}} |
||
+ | |bonus_attack_range_ranged = {{{bonus attack range ranged|}}} |
||
⚫ | |||
|bonus_lifesteal = {{{bonus lifesteal|}}} |
|bonus_lifesteal = {{{bonus lifesteal|}}} |
||
|bonus_spell_lifesteal = {{{bonus spell lifesteal|}}} |
|bonus_spell_lifesteal = {{{bonus spell lifesteal|}}} |
||
− | | |
+ | |bonus_heal_amplification = {{{bonus heal amplification|}}} |
− | | |
+ | |bonus_mana_restore_amplification = {{{bonus mana restore amplification|}}} |
− | | |
+ | |bonus_health_regen_amplification = {{{bonus health regen amplification|}}} |
+ | |bonus_mana_regen_amplification = {{{bonus mana regen amplification|}}} |
||
+ | |bonus_lifesteal_amplification = {{{bonus lifesteal amplification|}}} |
||
+ | |bonus_spell_lifesteal_amplification = {{{bonus spell lifesteal amplification|}}} |
||
+ | |bonus_vision = {{{bonus vision|}}} |
||
+ | |bonus_day_vision = {{{bonus day vision|}}} |
||
+ | |bonus_night_vision = {{{bonus night vision|}}} |
||
+ | |bonus_gold = {{{bonus gold|}}} |
||
|bonus_experience = {{{bonus experience|}}} |
|bonus_experience = {{{bonus experience|}}} |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |active_intelligence = {{{active intelligence|}}} |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |active_mana_regen= {{#if:{{{bonus mana regen|}}}{{{active mana regen|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{Commafix|({{{bonus mana regen|0}}}+{{{active mana regen|0}}})+({{Attribute bonuses|bonus mana regeneration flat}}*({{{bonus intelligence|0}}}+{{{active intelligence|0}}}))}}}} |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|recipe_cost = {{{recipe cost|}}} |
|recipe_cost = {{{recipe cost|}}} |
||
|game = {{{game|}}} |
|game = {{{game|}}} |
||
Строка 209: | Строка 318: | ||
{{#if:{{{bonus intelligence|}}}|[[Категория:Предметы дающие интеллект]]|}} |
{{#if:{{{bonus intelligence|}}}|[[Категория:Предметы дающие интеллект]]|}} |
||
{{#if:{{{bonus health|}}}|[[Категория:Предметы увеличивающие запас здоровья]]|}} |
{{#if:{{{bonus health|}}}|[[Категория:Предметы увеличивающие запас здоровья]]|}} |
||
− | {{#if:{{{bonus health |
+ | {{#if:{{{bonus health regen|}}}|[[Категория:Предметы дающие регенерацию здоровья]]|}} |
⚫ | |||
⚫ | |||
{{#if:{{{bonus mana|}}}|[[Категория:Предметы увеличивающие запас маны]]|}} |
{{#if:{{{bonus mana|}}}|[[Категория:Предметы увеличивающие запас маны]]|}} |
||
− | {{#if:{{{bonus mana |
+ | {{#if:{{{bonus mana regen|}}}|[[Категория:Предметы дающие регенерацию маны]]|}} |
− | {{#if:{{{bonus |
+ | {{#if:{{{bonus armor|}}}|[[Категория:Предметы дающие броню]]|}} |
⚫ | |||
{{#if:{{{bonus evasion|}}}|[[Категория:Предметы дающие уклонение]]|}} |
{{#if:{{{bonus evasion|}}}|[[Категория:Предметы дающие уклонение]]|}} |
||
{{#if:{{{bonus magic resistance|}}}|[[Категория:Предметы дающие сопротивление магии]]|}} |
{{#if:{{{bonus magic resistance|}}}|[[Категория:Предметы дающие сопротивление магии]]|}} |
||
⚫ | |||
+ | {{#if:{{{bonus spell damage|}}}|[[Категория:Предметы увеличивающие урон заклинаний]]|}} |
||
⚫ | |||
⚫ | |||
+ | {{#if:{{{bonus attack damage ranged|}}}|[[Категория:Предметы дающие урон]]}} |
||
{{#if:{{{bonus movement speed flat|}}}|[[Категория:Предметы дающие скорость передвижения]]|}} |
{{#if:{{{bonus movement speed flat|}}}|[[Категория:Предметы дающие скорость передвижения]]|}} |
||
{{#ifeq:{{{can-disassemble}}}|true|[[Категория:Можно разобрать]]}} |
{{#ifeq:{{{can-disassemble}}}|true|[[Категория:Можно разобрать]]}} |
||
Строка 232: | Строка 343: | ||
| alt_images = List (,) of File |
| alt_images = List (,) of File |
||
| bought_at = String |
| bought_at = String |
||
+ | | tier = Integer |
||
| lore = Text |
| lore = Text |
||
| passive = String |
| passive = String |
||
| passive2 = String |
| passive2 = String |
||
| active = String |
| active = String |
||
⚫ | |||
| can_alert_allies = Boolean |
| can_alert_allies = Boolean |
||
| can_disassemble = Boolean |
| can_disassemble = Boolean |
||
Строка 243: | Строка 356: | ||
| available_at_side_lane_shop = Boolean |
| available_at_side_lane_shop = Boolean |
||
| item_cost = Integer |
| item_cost = Integer |
||
+ | | sell_value = Integer |
||
| charges = List (/) of Integer |
| charges = List (/) of Integer |
||
⚫ | |||
⚫ | |||
⚫ | |||
| bonus_strength = String |
| bonus_strength = String |
||
⚫ | |||
| bonus_agility = String |
| bonus_agility = String |
||
⚫ | |||
| bonus_intelligence = String |
| bonus_intelligence = String |
||
− | | |
+ | | bonus_primary_attribute = String |
− | | |
+ | | bonus_secondary_attributes = String |
− | | active_health_regeneration_flat = String |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | | active_mana_regeneration_flat = String |
||
⚫ | |||
| bonus_health = String |
| bonus_health = String |
||
− | | |
+ | | bonus_health_regen = String |
− | | |
+ | | bonus_max_hp_health_regen = String |
⚫ | |||
| bonus_mana = String |
| bonus_mana = String |
||
− | | |
+ | | bonus_mana_regen = String |
− | | |
+ | | bonus_armor = String |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
| bonus_evasion = String |
| bonus_evasion = String |
||
| bonus_magic_resistance = String |
| bonus_magic_resistance = String |
||
+ | | bonus_status_resistance = String |
||
+ | | bonus_movement_speed_flat = String |
||
+ | | bonus_movement_speed_percent = String |
||
+ | | bonus_turn_rate = String |
||
| bonus_cooldown_reduction = String |
| bonus_cooldown_reduction = String |
||
+ | | bonus_debuff_duration = String |
||
| bonus_mana_loss_reduction = String |
| bonus_mana_loss_reduction = String |
||
+ | | bonus_attack_damage = String |
||
+ | | bonus_attack_damage_melee = String |
||
+ | | bonus_attack_damage_ranged = String |
||
+ | | bonus_base_attack_damage = String |
||
+ | | bonus_spell_damage = String |
||
+ | | bonus_attack_speed = String |
||
+ | | bonus_attack_animation_speed = String |
||
+ | | bonus_projectile_speed = String |
||
+ | | bonus_attack_range = String |
||
+ | | bonus_attack_range_melee = String |
||
+ | | bonus_attack_range_ranged = String |
||
+ | | bonus_cast_range = String |
||
| bonus_lifesteal = String |
| bonus_lifesteal = String |
||
| bonus_spell_lifesteal = String |
| bonus_spell_lifesteal = String |
||
− | | |
+ | | bonus_heal_amplification = String |
− | | |
+ | | bonus_mana_restore_amplification = String |
− | | |
+ | | bonus_health_regen_amplification = String |
+ | | bonus_mana_regen_amplification = String |
||
+ | | bonus_lifesteal_amplification = String |
||
+ | | bonus_spell_lifesteal_amplification = String |
||
+ | | bonus_vision = String |
||
+ | | bonus_day_vision = String |
||
+ | | bonus_night_vision = String |
||
+ | | bonus_gold = String |
||
| bonus_experience = String |
| bonus_experience = String |
||
⚫ | |||
⚫ | |||
+ | | active_intelligence = String |
||
+ | | active_health = String |
||
+ | | active_health_regen= String |
||
+ | | active_armor = String |
||
⚫ | |||
+ | | active_mana = String |
||
+ | | active_mana_regen= String |
||
⚫ | |||
+ | | active_damage = String |
||
| used_in = List (,) of Page |
| used_in = List (,) of Page |
||
| components = List (,) of Page |
| components = List (,) of Page |
||
Строка 286: | Строка 424: | ||
{{Doc}} |
{{Doc}} |
||
+ | |||
[[Категория:Шаблоны:Карточки]] |
[[Категория:Шаблоны:Карточки]] |
||
+ | |||
[[en:Template:Item infobox]] |
[[en:Template:Item infobox]] |
||
</noinclude> |
</noinclude> |
Версия от 00:35, 23 января 2021
Этот шаблон определяет таблицу «items». Просмотр таблицы.
Использование и пример
Blade of Shadows | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
A strange draining purple mist encases the edge, darkening it any its surroundings to the point of invisibility. | |||||||||||
Стоимость
225 Н/Д
| |||||||||||
Начальный запас
0 Макс. запас
1 Время пополнения
1 | |||||||||||
|
{{Item infobox | game = | title = | image = | image1 = | image2 = | image3 = | image4 = | image5 = | lore = | modifier = | type = | base = | secret = | side lane = | mid lane = <!-- For DotA --> | neutral = | tier = <!-- Neutral Tiers --> | removed = | unreleased = | old = <!-- For DotA --> | hidden = <!-- For items with upgrade levels --> | basic = | alert allies = | disassemble = | shareable = | destroyable = | droppable = | item cost = | sell value = <!-- Automatically calculates Sell Value base on item cost, and divides by charges or count base on Charges and Max Stack. --> | sellable = <!-- Set Sellable value to "No" and leave Sell Value as <blank> for unsellable items --> | initial stock = | max stock = | restock time = | max stack = | availability = | active = | charges = | passive = | passive2 = | passive3 = | bonus strength = | bonus agility = | bonus intelligence = | bonus primary attribute = | bonus secondary attributes = | bonus health = | bonus health regen = | bonus max hp health regen = | bonus mana = | bonus mana regen = | bonus armor = | bonus evasion = | bonus magic resistance = | bonus status resistance = | bonus movement speed flat = | bonus movement speed percent = | bonus turn rate = | bonus cooldown reduction = | bonus debuff duration = | bonus mana loss reduction = | bonus attack damage = | bonus attack damage melee = | bonus attack damage ranged = | bonus base attack damage = | bonus spell damage = | bonus attack speed = | bonus attack animation speed = | bonus projectile speed = | bonus attack range = | bonus attack range melee = | bonus attack range ranged = | bonus cast range = | bonus lifesteal = | bonus spell lifesteal = | bonus heal amplification = | bonus health regen amplification = | bonus mana restore amplification = | bonus mana regen amplification = | bonus lifesteal amplification = | bonus spell lifesteal amplification = | bonus vision = | bonus day vision = | bonus night vision = | bonus gold = | bonus experience = | used in 1 = | used in 2 = | used in 3 = | used in 4 = | used in 5 = | used in 6 = | used in 7 = | used in 8 = | recipe 1 = | recipe 2 = | recipe 3 = | recipe 4 = | recipe 5 = | recipe 6 = | recipe 7 = | recipe 8 = | recipe cost = }}
Определения
Атрибут | Описание |
---|---|
game | Used as a filter for cargo. Use this only for items that are not part of the default Dota 2 game. |
title | The name of the item. Copy the exact in-game name. |
image | The item's icon. It should have one, otherwise put file:Unknown icon.png as a placeholder. |
image# | Some items have multiple variations of their icons. In those cases, list them all with these parameters. Can list up to 5 icons. |
lore | Lore text of the item, which is located at the very bottom of the item tooltips. Leave blank if no lore is present. |
modifier | The item's modifier, responsible or everything the item does. Use the official intern modifier name. The modifier names can be found out with the help of the Console. |
shop | Under which category is the item listed in the shop? Options: Consumables, Attributes, Equipment, Miscellaneous, Accessories, Support, Magical, Weapons, Armor, Artifacts, Secret, Roshan Drop, Removed Item, Seasonal Event, Drop Only, Neutral |
base | Is this item available at the base shops? If yes, set this to yes. If no, leave this out. |
secret | Is this item available at the secret shops? If yes, set this to yes. If no, leave this out. |
side lane | Is this item available at the side lane shops? If yes, set this to yes. If no, leave this out. |
tier | The tier of neutral items. Do not use on other items. |
passive | If the item has a passive ability, put the name of the ability here. Can put 2 passive abilities (passive/passive2) |
active | If the item has an active ability, put the naem of the ability here. |
can-alert-allies | Does ALT-pinged the item send an alert out to the allies? If yes, set this to yes. If no, leave this out. |
can-disassemble | Can this upgraded item be Disassembled? If yes, set this to yes. If no, leave this out. |
charges | Does this item have a limited amount of uses? If yes, put the amount here. |
initial stock | Can this item go out of stock? If yes, put the initial stock count here. |
max stock | In conjunction with initial stock, put the max stock count of the item here. |
restock time | In conjunction with initial and max stock, put the amount of time in seconds it takes for the item to restock. |
bonus strength | Put strength bonus here. |
bonus agility | Put agility bonus here. |
bonus intelligence | Put intelligence bonus here. |
bonus primary attribute | Put primary attribute bonus here. |
bonus secondary attributes | Put secondary attribute bonus here. |
bonus health | Put health bonus here. |
bonus health regen | Put health regen bonus here. |
bonus max hp health regen | Put health bonus based on maximum health here. |
bonus mana | Put mana bonus here. |
bonus mana regen | Put mana regen bonus here. |
bonus armor | Put armor bonus here. |
bonus evasion | Put evasion bonus here. |
bonus magic resistance | Put magic resistance bonus here. |
bonus status resistance | Put status resistance bonus here. |
bonus movement speed flat | Put flat movement speed bonus here. |
bonus movement speed percent | Put percentage-based movement speed bonus here. |
bonus turn rate | Put turn rate bonus here. |
bonus cooldown reduction | Put cooldown reduction bonus here. |
bonus debuff duration | Put debuff duration bonus here. |
bonus mana loss reduction | Put mana loss reduction bonus here. |
bonus attack damage | Put attack damage bonus here. |
bonus attack damage melee | Put melee attack damage bonus here. |
bonus attack damage ranged | Put ranged attack damage bonus here. |
bonus base attack damage | Put base attack damage bonus here. |
bonus spell damage | Put spell damage amplification bonus here. |
bonus attack speed | Put attack speed bonus here. |
bonus attack animation speed | Put attack animation speed bonus here. |
bonus projectile speed | Put attack projectile speed bonus here. |
bonus attack range | Put attack range bonus here. |
bonus attack range melee | Put melee attack range bonus here. |
bonus attack range ranged | Put ranged attack range bonus here. |
bonus cast range | Put cast range bonus here. |
bonus lifesteal | Put lifesteal bonus here. |
bonus spell lifesteal | Put spell lifesteal bonus here. |
bonus heal amplification | Put heal amplification bonus here. |
bonus health regen amplification | Put health regen amplification bonus here. |
bonus mana restore amplification | Put mana restore amplification bonus here. |
bonus mana regen amplification | Put mana regen amplification bonus here. |
bonus lifesteal amplification | Put lifesteal amplification bonus here. |
bonus spell lifesteal amplification | Put spell lifesteal amplification bonus here. |
bonus vision | Put vision range bonus here. |
bonus day vision | Put day vision range bonus here. |
bonus night vision | Put night vision range bonus here. |
bonus gold | Put periodic gold bonus here. |
bonus experience | Put experience gain bonus here. |
used in # | If this item is a component of another item, list that item here. Can list up to 5 items (used in 1/used in 2/etc). |
recipe # | If this is an upgraded item, list its components here. Can list up to 5 component items (recipe 1/recipe 2/etc). |
recipe cost | If this upgraded item has a recipe, list its cost here. |
item cost | The total gold cost of this item. Use only on basic abilities. Upgraded abilities are getting calculated automatically, based on their components and recipe costs. |
sell value | If an item cannot be bought, but can be sold (i.e. Рошан drops), put its sell value here. Leave out otherwise. |