Dota 2 Вики
Lemurvladimir (обсуждение | вклад)
м (Исправлена ошибка в шаблоне)
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(не показаны 24 промежуточные версии 4 участников)
Строка 2: Строка 2:
 
! style="font-size:110%; background-color:{{Color|wiki1}}; color:white; padding:3px 5px;" | {{{title|{{PAGENAME}}}}}<!--
 
! style="font-size:110%; background-color:{{Color|wiki1}}; color:white; padding:3px 5px;" | {{{title|{{PAGENAME}}}}}<!--
 
--><div style="float:right;"><!--
 
--><div style="float:right;"><!--
-->{{#ifeq:{{{base|}}}|true|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:{{Color|wiki1}};">{{Tooltip|О|Доступен в основной лавке}}</div>}}<!--
+
-->{{#if:{{{base|}}}|{{#vardefine:base_yes|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:{{Color|wiki1}};">{{Tooltip|О|Доступен в основной лавке}}</div>}}{{#switch:{{{base}}}|true|1={{#var:base_yes}}|}}}}<!--
-->{{#ifeq:{{{secret|}}}|true|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:{{Color|wiki1}};">{{Tooltip|П|Доступен в потайной лавке}}</div>}}<!--
+
-->{{#if:{{{secret|}}}|{{#vardefine:secret_yes|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:{{Color|wiki1}};">{{Tooltip|П|Доступен в потайной лавке}}</div>}}{{#switch:{{{secret}}}|true|1={{#var:secret_yes}}|}}}}<!--
-->{{#ifeq:{{{side lane|}}}|true|<div style="display:inline-block; margin:0 2px; padding:0 0.2em; background-color:white; color:{{Color|wiki1}};">{{Tooltip|Б|Доступен в боковой лавке}}</div>}}<!--
 
 
--></div>
 
--></div>
 
|-
 
|-
Строка 13: Строка 12:
 
<div style="display:table; table-layout:fixed; width:100%;">
 
<div style="display:table; table-layout:fixed; width:100%;">
 
<div style="display:table-row;">
 
<div style="display:table-row;">
{{#vardefine:n|1}}{{#dowhile:|{{{image{{#vardefineecho:n|{{#expr:{{#var:n}}+1}}}}|}}}|
+
{{#vardefine:n|1}}{{#dowhile:|{{{image{{#vardefineecho:n|{{Commafix|{{#var:n}}+1}}}}|}}}|
 
<div style="display:table-cell;">[[{{{image{{#var:n}}}}}|100px]]</div>
 
<div style="display:table-cell;">[[{{{image{{#var:n}}}}}|100px]]</div>
 
}}
 
}}
Строка 25: Строка 24:
 
}}
 
}}
 
! <div style="display:flex; align-items:center; background-color:{{Color|wiki1}}; color:white;">
 
! <div style="display:flex; align-items:center; background-color:{{Color|wiki1}}; color:white;">
<div style="width:50%; background-color:{{Цвет|gold}};">{{#if:{{{neutral_tier|}}}
+
<div style="width:50%; background-color:{{Цвет|gold}};">{{#if:{{{sell value|}}}|Стоимость продажи|Стоимость}}<br>{{#if:{{{item cost|}}}
| Разряд {{{neutral_tier}}}
+
| {{{item cost}}}
| Стоимость<br>{{#if:{{{item cost|}}}
+
| {{#if:{{{recipe 1|}}}
 
| {{#vardefineecho:item cost|{{Commafix|{{{recipe cost|}}}{{#vardefine:n|1}}{{#dowhile:|{{{recipe {{#vardefineecho:n|{{Commafix|{{#var:n}}+1}}}}|}}}|+{{#cargo_query:table=items|fields=CONCAT(item_cost)|where=_pageName="{{{recipe {{#var:n}}}}}"|group by=_pageID|no html}}}}}}}}
| {{{item cost}}}
 
| {{#if:{{{recipe 1|}}}
+
| {{#if:{{{sell value|}}}
 
|{{{sell value}}}
| {{#vardefineecho:item cost|{{#expr:{{{recipe cost|}}}{{#vardefine:n|1}}{{#dowhile:|{{{recipe {{#vardefineecho:n|{{#expr:{{#var:n}}+1}}}}|}}}|+{{#cargo_query:table=items|fields=CONCAT(item_cost)|where=_pageName="{{{recipe {{#var:n}}}}}"|group by=_pageID|no html}}}}}}}}
 
| Н/Д
+
|Н/Д
 
}}
 
}}
 
}}
}}
 
 
}} {{#if:{{{recipe cost|}}}|({{{recipe cost}}})}}</div>
 
}} {{#if:{{{recipe cost|}}}|({{{recipe cost}}})}}</div>
 
<div style="width:50%;">{{#switch:{{{shop}}}
 
<div style="width:50%;">{{#switch:{{{shop}}}
 
| Consumables = Покупается в<br>Расходуемые
 
| Consumables = Покупается в<br>Расходуемые
 
| Attributes = Покупается в<br>Атрибуты
 
| Attributes = Покупается в<br>Атрибуты
| Armaments = Покупается в<br>Вооружение
+
| Equipment = Покупается в<br>Снаряжение
| Arcane = Покупается в<br>Мистика
+
| Miscellaneous = Покупается в<br>Разное
| Common = Покупается в<br>Общее
+
| Accessories = Покупается в<br>Аксессуары
 
| Support = Покупается в<br>Поддержка
 
| Support = Покупается в<br>Поддержка
| Caster = Покупается в<br>Магия
+
| Magical = Покупается в<br>Магия
 
| Weapons = Покупается в<br>Оружие
 
| Weapons = Покупается в<br>Оружие
 
| Armor = Покупается в<br>Броня
 
| Armor = Покупается в<br>Броня
Строка 48: Строка 47:
 
| Secret = Покупается в<br>Потайная лавка
 
| Secret = Покупается в<br>Потайная лавка
 
| Roshan Drop = Выпадает из Рошана
 
| Roshan Drop = Выпадает из Рошана
| Neutral Drop = Выпадает из нейтральных крипов
 
 
| Removed Item = Удалённый предмет
 
| Removed Item = Удалённый предмет
| Seasonal Event = Сезонное<br>событие
+
| Seasonal Event = Предмет<br>сезонного события
| Drop Only = Только<br>выпадение<br>
+
| Drop Only = Только выпадение
 
| Neutral = Выпадает из<br>нейтральных крипов
 
| #default = Н/Д
 
| #default = Н/Д
 
}}</div>
 
}}</div>
Строка 58: Строка 57:
 
! <div style="display:flex; align-items:center; background-color:{{Color|wiki1}}; color:white;">
 
! <div style="display:flex; align-items:center; background-color:{{Color|wiki1}}; color:white;">
 
<div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|Gold}};">Начальный запас<br>{{{initial stock}}}</div>
 
<div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|Gold}};">Начальный запас<br>{{{initial stock}}}</div>
<div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|wiki6}};">Максимальн. запас<br>{{{max stock|Н/Д}}}</div>
+
<div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|wiki6}};">Макс. запас<br>{{{max stock|Н/Д}}}</div>
 
<div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|Gold}};">Время пополнения<br>{{#if:{{{restock time|}}}|{{{restock time}}}|Н/Д}}</div>
 
<div style="width:33.333333%; width: calc(100% / 3); background-color:{{Color|Gold}};">Время пополнения<br>{{#if:{{{restock time|}}}|{{{restock time}}}|Н/Д}}</div>
 
</div>
 
</div>
Строка 65: Строка 64:
 
|
 
|
 
{| style="text-align:left;"
 
{| style="text-align:left;"
! style="width:25%;" |
+
! style="width:35%;" |
! style="width:75%;" |
+
! style="width:65%;" |
 
|-
 
|-
  +
{{#if:{{{tier|}}}|
  +
! Разряд
  +
{{!}} {{{tier}}}
  +
{{!}}-
  +
}}
 
{{#if:{{{active|}}}|
 
{{#if:{{{active|}}}|
  +
! Активная
! Активируемая
 
 
{{!}} [[#{{{active}}}|{{{active}}}]]
 
{{!}} [[#{{{active}}}|{{{active}}}]]
 
{{!}}-
 
{{!}}-
Строка 79: Строка 83:
 
}}
 
}}
 
{{#if:{{{passive|}}}|
 
{{#if:{{{passive|}}}|
  +
! {{tooltip|Пассивная|{{{modifier|Название модификатора не указано}}}}} [{{tooltip|?|Модификатор предмета отвечает за его пассивные способности. Эти модификаторы всегда скрыты и их нельзя развеять.}}]
! Пассивная
 
 
{{!}} [[#{{{passive}}}|{{{passive}}}]]{{#if:{{{passive2|}}}|, [[#{{{passive2}}}|{{{passive2}}}]]}}
 
{{!}} [[#{{{passive}}}|{{{passive}}}]]{{#if:{{{passive2|}}}|, [[#{{{passive2}}}|{{{passive2}}}]]}}
 
{{!}}-
 
{{!}}-
 
}}
 
}}
  +
{{#if:{{{bonus strength|}}}
{{#if:{{{bonus strength|}}}{{{bonus agility|}}}{{{bonus intelligence|}}}{{{bonus health|}}}{{{bonus health regeneration flat|}}}{{{bonus health regeneration percent|}}}{{{bonus armor|}}}{{{bonus attack speed|}}}{{{bonus mana|}}}{{{bonus mana regeneration flat|}}}{{{bonus mana regeneration percent|}}}{{{bonus spell damage|}}}{{{bonus damage|}}}{{{bonus damage melee|}}}{{{bonus damage ranged|}}}{{{bonus attack range|}}}{{{bonus cast range|}}}{{{bonus evasion|}}}{{{bonus magic resistance|}}}{{{bonus cooldown reduction|}}}{{{bonus mana loss reduction|}}}{{{bonus lifesteal|}}}{{{bonus spell lifesteal|}}}{{{bonus movement speed flat|}}}{{{bonus movement speed percent|}}}{{{bonus status resistance|}}}{{{bonus experience|}}}|
 
  +
{{{bonus agility|}}}
! Бонус
 
  +
{{{bonus intelligence|}}}
  +
{{{bonus primary attribute|}}}
  +
{{{bonus secondary attributes|}}}
  +
{{{bonus health|}}}
  +
{{{bonus health regen|}}}
  +
{{{bonus max hp health regen|}}}
  +
{{{bonus mana|}}}
  +
{{{bonus mana regen|}}}
 
{{{bonus armor|}}}
  +
{{{bonus evasion|}}}
  +
{{{bonus magic resistance|}}}
  +
{{{bonus status resistance|}}}
  +
{{{bonus movement speed flat|}}}
  +
{{{bonus movement speed percent|}}}
  +
{{{bonus turn rate|}}}
  +
{{{bonus cooldown reduction|}}}
  +
{{{bonus debuff duration|}}}
  +
{{{bonus mana loss reduction|}}}
  +
{{{bonus attack damage|}}}
  +
{{{bonus attack damage melee|}}}
  +
{{{bonus attack damage ranged|}}}
  +
{{{bonus base attack damage|}}}
 
{{{bonus spell damage|}}}
 
{{{bonus attack speed|}}}
  +
{{{bonus attack animation speed|}}}
  +
{{{bonus projectile speed|}}}
 
{{{bonus attack range|}}}
  +
{{{bonus attack range melee|}}}
  +
{{{bonus attack range ranged|}}}
 
{{{bonus cast range|}}}
  +
{{{bonus lifesteal|}}}
  +
{{{bonus spell lifesteal|}}}
  +
{{{bonus heal amplification|}}}
  +
{{{bonus mana restore amplification|}}}
  +
{{{bonus health regen amplification|}}}
  +
{{{bonus mana regen amplification|}}}
  +
{{{bonus lifesteal amplification|}}}
  +
{{{bonus spell lifesteal amplification|}}}
  +
{{{bonus vision|}}}
  +
{{{bonus day vision|}}}
  +
{{{bonus night vision|}}}
  +
{{{bonus gold|}}}
  +
{{{bonus experience|}}}|
  +
! {{tooltip|Бонус|{{{modifier|Название модификатора не указано}}}}} [{{tooltip|?|Модификатор предмета отвечает за его пассивные способности. Эти модификаторы всегда скрыты и их нельзя развеять.}}]
 
{{!}} {{#if:{{{bonus strength|}}}|{{#if:{{#pos:{{{bonus strength}}}|-}}||+}}{{{bonus strength}}} к [[сила|силе]]<br>}}<!--
 
{{!}} {{#if:{{{bonus strength|}}}|{{#if:{{#pos:{{{bonus strength}}}|-}}||+}}{{{bonus strength}}} к [[сила|силе]]<br>}}<!--
 
-->{{#if:{{{bonus agility|}}}|{{#if:{{#pos:{{{bonus agility}}}|-}}||+}}{{{bonus agility}}} к [[ловкость|ловкости]]<br>}}<!--
 
-->{{#if:{{{bonus agility|}}}|{{#if:{{#pos:{{{bonus agility}}}|-}}||+}}{{{bonus agility}}} к [[ловкость|ловкости]]<br>}}<!--
-->{{#if:{{{bonus intelligence|}}}|{{#if:{{#pos:{{{bonus intelligence}}}|-}}||+}}{{{bonus intelligence}}} к [[интеллект]]у <br>}}<!--
+
-->{{#if:{{{bonus intelligence|}}}|{{#if:{{#pos:{{{bonus intelligence}}}|-}}||+}}{{{bonus intelligence}}} к [[интеллект]]у<br>}}<!--
 
-->{{#if:{{{bonus primary attribute|}}}|{{#if:{{#pos:{{{bonus primary attribute}}}|-}}||+}}{{{bonus primary attribute}}} к основному [[атрибуты|атрибуту]]<br>}}<!--
 
-->{{#if:{{{bonus secondary attributes|}}}|{{#if:{{#pos:{{{bonus secondary attributes}}}|-}}||+}}{{{bonus secondary attributes}}} к неосновным [[атрибуты|атрибутам]]<br>}}<!--
 
-->{{#if:{{{bonus health|}}}|{{#if:{{#pos:{{{bonus health}}}|-}}||+}}{{{bonus health}}} к [[здоровье|здоровью]]<br>}}<!--
 
-->{{#if:{{{bonus health|}}}|{{#if:{{#pos:{{{bonus health}}}|-}}||+}}{{{bonus health}}} к [[здоровье|здоровью]]<br>}}<!--
-->{{#if:{{{bonus health regeneration flat|}}}|{{#if:{{#pos:{{{bonus health regeneration flat}}}|-}}||+}}{{{bonus health regeneration flat}}} к [[регенерация здоровья|регенерации здоровья]]<br>}}<!--
+
-->{{#if:{{{bonus health regen|}}}|{{#if:{{#pos:{{{bonus health regen}}}|-}}||+}}{{{bonus health regen}}} к [[регенерация здоровья|регенерации здоровья]]<br>}}<!--
-->{{#if:{{{bonus health regeneration percent|}}}|{{#if:{{#pos:{{{bonus health regeneration percent}}}|-}}||+}}{{{bonus health regeneration percent}}}% к усилению [[регенерация здоровья|регенерации здоровья]]<br>}}<!--
+
-->{{#if:{{{bonus max hp health regen|}}}|{{#if:{{#pos:{{{bonus max hp health regen}}}|-}}||+}}{{{bonus max hp health regen}}}% к [[регенерация здоровья|регенерации здоровья]] от макс. запаса здоровья<br>}}<!--
 
-->{{#if:{{{bonus mana|}}}|{{#if:{{#pos:{{{bonus mana}}}|-}}||+}}{{{bonus mana}}} к [[мана|мане]]<br>}}<!--
 
-->{{#if:{{{bonus mana regen|}}}|{{#if:{{#pos:{{{bonus mana regen}}}|-}}||+}}{{{bonus mana regen}}} к [[регенерация маны|регенерации маны]]<br>}}<!--
 
-->{{#if:{{{bonus armor|}}}|{{#if:{{#pos:{{{bonus armor}}}|-}}||+}}{{{bonus armor}}} к [[броня|броне]]<br>}}<!--
 
-->{{#if:{{{bonus armor|}}}|{{#if:{{#pos:{{{bonus armor}}}|-}}||+}}{{{bonus armor}}} к [[броня|броне]]<br>}}<!--
  +
-->{{#if:{{{bonus evasion|}}}|+{{{bonus evasion}}}% к [[уклонение|уклонению]]<br>}}<!--
  +
-->{{#if:{{{bonus magic resistance|}}}|{{#if:{{#pos:{{{bonus magic resistance}}}|-}}||+}}{{{bonus magic resistance}}}% к [[сопротивление магии|сопротивлению магии]]<br>}}<!--
  +
-->{{#if:{{{bonus status resistance|}}}|+{{{bonus status resistance}}}% к [[сопротивление эффектам|сопротивлению эффектам]]<br>}}<!--
 
-->{{#if:{{{bonus movement speed flat|}}}|{{#if:{{#pos:{{{bonus movement speed flat}}}|-}}||+}}{{{bonus movement speed flat}}} к [[скорость передвижения|скорости передвижения]]<br>}}<!--
  +
-->{{#if:{{{bonus movement speed percent|}}}|{{#if:{{#pos:{{{bonus movement speed percent}}}|-}}||+}}{{#replace:{{{bonus movement speed percent}}}|/|%/}}% к [[скорость передвижения|скорости передвижения]]<br>}}<!--
  +
-->{{#if:{{{bonus turn rate|}}}|+{{{bonus turn rate}}}% к [[скорость поворота|скорости поворота]]<br>}}<!--
 
-->{{#if:{{{bonus cooldown reduction|}}}|+{{{bonus cooldown reduction}}}% к [[уменьшение перезарядки|уменьшению перезарядки]]<br>}}<!--
  +
-->{{#if:{{{bonus debuff duration|}}}|{{#if:{{#pos:{{{bonus debuff duration}}}|-}}||+}}{{{bonus debuff duration}}}% к [[Сопротивление эффектам#Манипуляция длительностью отрицательных эффектов|длительности отрицательных эффектов]]<br>}}<!--
 
-->{{#if:{{{bonus mana loss reduction|}}}|+{{{bonus mana loss reduction}}}% к [[Мана#Манипуляция потерями маны|уменьшению расхода и потери маны]]<br>}}<!--
  +
-->{{#if:{{{bonus attack damage|}}}|{{#if:{{#pos:{{{bonus attack damage}}}|-}}||+}}{{{bonus attack damage}}} к [[урон от атаки|урону]]<br>}}<!--
  +
-->{{#if:{{{bonus attack damage melee|}}}|{{#if:{{#pos:{{{bonus attack damage melee}}}|-}}||+}}{{{bonus attack damage melee}}} к [[урон от атаки|урону (ближний бой)]]<br>}}<!--
  +
-->{{#if:{{{bonus attack damage ranged|}}}|{{#if:{{#pos:{{{bonus attack damage ranged}}}|-}}||+}}{{{bonus attack damage ranged}}} к [[урон от атаки|урону (дальний бой)]]<br>}}<!--
  +
-->{{#if:{{{bonus base attack damage|}}}|+{{{bonus base attack damage}}}% к [[урон от атаки#Основной урон|базовому урону]]<br>}}<!--
  +
-->{{#if:{{{bonus spell damage|}}}|{{#if:{{#pos:{{{bonus spell damage}}}|-}}||+}}{{{bonus spell damage}}}% к [[урон заклинаний|урону способностей]]<br>}}<!--
 
-->{{#if:{{{bonus attack speed|}}}|{{#if:{{#pos:{{{bonus attack speed}}}|-}}||+}}{{{bonus attack speed}}} к [[скорость атаки|скорости атаки]]<br>}}<!--
 
-->{{#if:{{{bonus attack speed|}}}|{{#if:{{#pos:{{{bonus attack speed}}}|-}}||+}}{{{bonus attack speed}}} к [[скорость атаки|скорости атаки]]<br>}}<!--
-->{{#if:{{{bonus mana|}}}|{{#if:{{#pos:{{{bonus mana}}}|-}}||+}}{{{bonus mana}}} к [[мана|мане]]<br>}}<!--
+
-->{{#if:{{{bonus attack animation speed|}}}|{{#if:{{#pos:{{{bonus attack animation speed}}}|-}}||+}}{{{bonus attack animation speed}}}% к [[Анимация атаки|скорости анимации атаки]]<br>}}<!--
-->{{#if:{{{bonus mana regeneration flat|}}}|{{#if:{{#pos:{{{bonus mana regeneration flat}}}|-}}||+}}{{{bonus mana regeneration flat}}} к [[регенерация маны|регенерации маны]]<br>}}<!--
+
-->{{#if:{{{bonus projectile speed|}}}|{{#if:{{#pos:{{{bonus projectile speed}}}|-}}||+}}{{{bonus projectile speed}}} к [[скорость снаряда|скорости снарядов атак]]<br>}}<!--
-->{{#if:{{{bonus mana regeneration percent|}}}|{{#if:{{#pos:{{{bonus mana regeneration percent}}}|-}}||+}}{{{bonus mana regeneration percent}}}% к [[регенерация маны|регенерации маны]]<br>}}<!--
 
-->{{#if:{{{bonus spell damage|}}}|{{#if:{{#pos:{{{bonus spell damage}}}|-}}||+}}{{{bonus spell damage}}}% к [[урон заклинаний|урону способностей]]<br>}}<!--
 
-->{{#if:{{{bonus damage|}}}|{{#if:{{#pos:{{{bonus damage}}}|-}}||+}}{{{bonus damage}}} к [[урон от атаки|урону]]<br>}}<!--
 
-->{{#if:{{{bonus damage melee|}}}|{{#if:{{#pos:{{{bonus damage melee}}}|-}}||+}}{{{bonus damage melee}}} к [[урон от атаки|урону (ближний бой)]]<br>}}<!--
 
-->{{#if:{{{bonus damage ranged|}}}|{{#if:{{#pos:{{{bonus damage ranged}}}|-}}||+}}{{{bonus damage ranged}}} к [[урон от атаки|урону (дальний бой)]]<br>}}<!--
 
 
-->{{#if:{{{bonus attack range|}}}|+{{{bonus attack range}}} к [[дальность атаки|дальности атаки]]<br>}}<!--
 
-->{{#if:{{{bonus attack range|}}}|+{{{bonus attack range}}} к [[дальность атаки|дальности атаки]]<br>}}<!--
-->{{#if:{{{bonus cast range|}}}|+{{{bonus cast range}}} к [[дальность применение|дальности применения]]<br>}}<!--
+
-->{{#if:{{{bonus attack range melee|}}}|+{{{bonus attack range melee}}} к [[дальность атаки|дальности атаки]] (ближний бой)<br>}}<!--
-->{{#if:{{{bonus evasion|}}}|+{{{bonus evasion}}}% к [[уклонение|уклонению]]<br>}}<!--
+
-->{{#if:{{{bonus attack range ranged|}}}|+{{{bonus attack range ranged}}} к [[дальность атаки|дальности атаки]] (дальний бой)<br>}}<!--
-->{{#if:{{{bonus magic resistance|}}}|{{#if:{{#pos:{{{bonus magic resistance}}}|-}}||+}}{{{bonus magic resistance}}}% к [[сопротивление магии|сопротивлению магии]]<br>}}<!--
+
-->{{#if:{{{bonus cast range|}}}|+{{{bonus cast range}}} к [[дальность применения|дальности применения]]<br>}}<!--
-->{{#if:{{{bonus cooldown reduction|}}}|+{{{bonus cooldown reduction}}}% [[уменьшение перезарядки|уменьшения перезарядки]]<br>}}<!--
 
-->{{#if:{{{bonus mana loss reduction|}}}|+{{{bonus mana loss reduction}}}% [[Мана#Манипуляция потерями маны|уменьшение потерь маны]]<br>}}<!--
 
 
-->{{#if:{{{bonus lifesteal|}}}|+{{{bonus lifesteal}}}% к [[вампиризм]]у<br>}}<!--
 
-->{{#if:{{{bonus lifesteal|}}}|+{{{bonus lifesteal}}}% к [[вампиризм]]у<br>}}<!--
 
-->{{#if:{{{bonus spell lifesteal|}}}|+{{{bonus spell lifesteal}}}% к [[вампиризм заклинаний|вампиризму заклинаний]]<br>}}<!--
 
-->{{#if:{{{bonus spell lifesteal|}}}|+{{{bonus spell lifesteal}}}% к [[вампиризм заклинаний|вампиризму заклинаний]]<br>}}<!--
-->{{#if:{{{bonus movement speed flat|}}}|{{#if:{{#pos:{{{bonus movement speed flat}}}|-}}||+}}{{{bonus movement speed flat}}} к [[скорость передвижения|скорости передвижения]]<br>}}<!--
+
-->{{#if:{{{bonus heal amplification|}}}|{{#if:{{#pos:{{{bonus heal amplification}}}|-}}||+}}{{{bonus heal amplification}}}% к усилению [[лечение|лечения]]<br>}}<!--
-->{{#if:{{{bonus movement speed percent|}}}|{{#if:{{#pos:{{{bonus movement speed percent}}}|-}}||+}}{{#replace:{{{bonus movement speed percent}}}|/|%/}}% к [[скорость передвижения|скорости передвижения]]<br>}}<!--
+
-->{{#if:{{{bonus mana restore amplification|}}}|{{#if:{{#pos:{{{bonus mana restore amplification}}}|-}}||+}}{{{bonus mana restore amplification}}}% к [[Усиление восстановления маны|усилению восстановления маны]]<br>}}<!--
-->{{#if:{{{bonus status resistance|}}}|+{{{bonus status resistance}}}% к сопротивлению эффектам<br>}}<!--
+
-->{{#if:{{{bonus health regen amplification|}}}|{{#if:{{#pos:{{{bonus health regen amplification}}}|-}}||+}}{{{bonus health regen amplification}}}% к усилению [[регенерация здоровья|регенерации здоровья]]<br>}}<!--
  +
-->{{#if:{{{bonus mana regen amplification|}}}|{{#if:{{#pos:{{{bonus mana regen amplification}}}|-}}||+}}{{{bonus mana regen amplification}}}% к усилению [[регенерация маны|регенерации маны]]<br>}}<!--
  +
-->{{#if:{{{bonus lifesteal amplification|}}}|+{{{bonus lifesteal amplification|}}}% к усилению [[вампиризм]]а<br>}}<!--
  +
-->{{#if:{{{bonus spell lifesteal amplification|}}}|+{{{bonus spell lifesteal amplification|}}}% к усилению [[Вампиризм заклинаний|вампиризма от способностей]]<br>}}<!--
  +
-->{{#if:{{{bonus vision|}}}|+{{{bonus vision}}} к [[обзор]]у<br>}}<!--
  +
-->{{#if:{{{bonus day vision|}}}|+{{{bonus day vision}}} к [[Обзор|дневному обзору]]<br>}}<!--
  +
-->{{#if:{{{bonus night vision|}}}|+{{{bonus night vision}}} к [[Обзор|ночному обзору]]<br>}}<!--
  +
-->{{#if:{{{bonus gold|}}}|+{{{bonus gold}}} к [[Золото|золоту]] в минуту<br>}}<!--
 
-->{{#if:{{{bonus experience|}}}|+{{{bonus experience}}}% к [[опыт]]у<br>}}
 
-->{{#if:{{{bonus experience|}}}|+{{{bonus experience}}}% к [[опыт]]у<br>}}
 
{{!}}-
 
{{!}}-
 
}}
 
}}
  +
{{#if:{{{recipe 1|}}}|
 
! Можно разобрать?
 
! Можно разобрать?
| {{#ifeq:{{{can-disassemble}}}|true|Да|Нет}}
+
{{!}} {{#ifeq:{{{can-disassemble}}}|true|Да|Нет}}
  +
{{!}}-
|-
 
  +
}}
 
! {{Tooltip|Можно сообщать?|Нажатие правой кнопки мыши на этом предмете позволяет вам сообщать союзникам о том, что вы хотите использовать его.}}
 
! {{Tooltip|Можно сообщать?|Нажатие правой кнопки мыши на этом предмете позволяет вам сообщать союзникам о том, что вы хотите использовать его.}}
 
| {{#ifeq:{{{can-alert-allies}}}|true|Да|Нет}}
 
| {{#ifeq:{{{can-alert-allies}}}|true|Да|Нет}}
Строка 125: Строка 193:
 
<div style="display:table; table-layout:fixed; width:100%;">
 
<div style="display:table; table-layout:fixed; width:100%;">
 
<div style="display:table-row;">
 
<div style="display:table-row;">
{{#vardefine:upgrades|1}}{{#dowhile:|{{{used in {{#vardefineecho:upgrades|{{#expr:{{#var:upgrades}}+1}}}}|}}}|
+
{{#vardefine:upgrades|1}}{{#dowhile:|{{{used in {{#vardefineecho:upgrades|{{Commafix|{{#var:upgrades}}+1}}}}|}}}|
 
<div style="display:table-cell;">{{Item|{{{used in {{#var:upgrades}}}}}}}</div>
 
<div style="display:table-cell;">{{Item|{{{used in {{#var:upgrades}}}}}}}</div>
 
}}
 
}}
 
</div>
 
</div>
 
</div><!--
 
</div><!--
-->[[Файл:UsedIn{{#expr:{{#var:upgrades}}-1}}.png|link=|class=componentsinvert]]
+
-->[[Файл:UsedIn{{Commafix|{{#var:upgrades}}-1}}.png|link=|class=componentsinvert]]
 
}}<!--
 
}}<!--
   
Строка 136: Строка 204:
   
 
-->{{#if:{{{recipe 1|}}}|
 
-->{{#if:{{{recipe 1|}}}|
{{#vardefine:components|2}}{{#while:|{{{recipe {{#var:components}}|}}}|{{#vardefine:components|{{#expr:{{#var:components}}+1}}}}}}<!--
+
{{#vardefine:components|2}}{{#while:|{{{recipe {{#var:components}}|}}}|{{#vardefine:components|{{Commafix|{{#var:components}}+1}}}}}}<!--
-->[[Файл:Components{{#expr:{{#var:components}}{{#if:{{{recipe cost|}}}||-1}}}}.png|link=|class=componentsinvert]]<!--
+
-->[[Файл:Components{{Commafix|{{#var:components}}{{#if:{{{recipe cost|}}}||-1}}}}.png|link=|class=componentsinvert]]<!--
 
--><div style="display:table; table-layout:fixed; width:100%;">
 
--><div style="display:table; table-layout:fixed; width:100%;">
 
<div style="display:table-row;">
 
<div style="display:table-row;">
{{#loop:i|1|{{#expr:{{#var:components}}-1}}|
+
{{#loop:i|1|{{Commafix|{{#var:components}}-1}}|
 
<div style="display:table-cell;">{{Item|{{{recipe {{#var:i}}}}}}}</div>
 
<div style="display:table-cell;">{{Item|{{{recipe {{#var:i}}}}}}}</div>
 
}}<!--
 
}}<!--
Строка 160: Строка 228:
 
|alt_images = {{{image1|}}}, {{{image2|}}}, {{{image3|}}}, {{{image4|}}}, {{{image5|}}}
 
|alt_images = {{{image1|}}}, {{{image2|}}}, {{{image3|}}}, {{{image4|}}}, {{{image5|}}}
 
|bought_at = {{{shop|}}}
 
|bought_at = {{{shop|}}}
  +
|tier = {{{tier|}}}
 
|lore = {{{lore|}}}
 
|lore = {{{lore|}}}
 
|passive = {{{passive|}}}
 
|passive = {{{passive|}}}
 
|passive2 = {{{passive2|}}}
 
|passive2 = {{{passive2|}}}
 
|active = {{{active|}}}
 
|active = {{{active|}}}
  +
|modifier = {{{modifier|Название модификатора не указано}}}
 
|can_alert_allies = {{{can-alert-allies|}}}
 
|can_alert_allies = {{{can-alert-allies|}}}
 
|can_disassemble = {{Yesno|{{{can-disassemble|}}}|blank = no}}
 
|can_disassemble = {{Yesno|{{{can-disassemble|}}}|blank = no}}
Строка 177: Строка 247:
 
|restock_time = {{restock time|}}
 
|restock_time = {{restock time|}}
 
|bonus_strength = {{{bonus strength|}}}
 
|bonus_strength = {{{bonus strength|}}}
|active_strength = {{{active strength|}}}
 
 
|bonus_agility = {{{bonus agility|}}}
 
|bonus_agility = {{{bonus agility|}}}
|active_agility = {{{active agility|}}}
 
 
|bonus_intelligence = {{{bonus intelligence|}}}
 
|bonus_intelligence = {{{bonus intelligence|}}}
|active_intelligence = {{{active intelligence|}}}
+
|bonus_primary_attribute = {{{bonus primary attribute|}}}
  +
|bonus_secondary_attributes = {{{bonus secondary attributes|}}}
|active_health = {{#if:{{{active health|}}}{{{bonus strength|}}}{{{active strength|}}}|{{#expr:{{{active health|0}}}+({{{bonus strength|0}}}+{{{active strength|0}}})*{{Attribute bonuses|bonus health}}}}}}
 
|active_health_regeneration_flat = {{#if:{{{bonus health regeneration flat|}}}{{{active health regeneration flat|}}}{{{bonus strength|}}}{{{active strength|}}}|{{#expr:({{{bonus health regeneration flat|0}}}+{{{active health regeneration flat|0}}})+({{Attribute bonuses|bonus health regeneration flat}}*({{{bonus strength|0}}}+{{{active strength|0}}}))}}}}
 
|active_armor = {{#if:{{{active armor|}}}{{{bonus agility|}}}{{{active agility|}}}|{{#expr:{{{active armor|0}}}+({{{bonus agility|0}}}+{{{active agility|0}}})*{{Attribute bonuses|bonus armor}} round2}}}}
 
|active_attack_speed = {{#if:{{{active attack speed|}}}{{{bonus agility|}}}{{{active agility|}}}|{{#expr:{{{active attack speed|0}}}+{{{bonus agility|0}}}+{{{active agility|0}}}}}}}
 
|active_mana = {{#if:{{{active mana|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{#expr:{{{active mana|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus mana}}}}}}
 
|active_mana_regeneration_flat = {{#if:{{{bonus mana regeneration flat|}}}{{{active mana regeneration flat|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{#expr:({{{bonus mana regeneration flat|0}}}+{{{active mana regeneration flat|0}}})+({{Attribute bonuses|bonus mana regeneration flat}}*({{{bonus intelligence|0}}}+{{{active intelligence|0}}}))}}}}
 
|active_spell_damage = {{#if:{{{active spell damage|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{#expr:{{{active spell damage|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus spell damage}} round2}}}}
 
 
|bonus_health = {{{bonus health|}}}
 
|bonus_health = {{{bonus health|}}}
|bonus_health_regeneration_flat = {{{bonus health regeneration flat|}}}
+
|bonus_health_regen = {{{bonus health regen|}}}
|bonus_health_regeneration_percent = {{{bonus health regeneration percent|}}}
+
|bonus_max_hp_health_regen = {{{bonus max hp health regen|}}}
|bonus_armor = {{{bonus armor|}}}
 
|bonus_attack_speed = {{{bonus attack speed|}}}
 
 
|bonus_mana = {{{bonus mana|}}}
 
|bonus_mana = {{{bonus mana|}}}
|bonus_mana_regeneration_flat = {{{bonus mana regeneration flat|}}}
+
|bonus_mana_regen = {{{bonus mana regen|}}}
|bonus_mana_regeneration_percent = {{{bonus mana regeneration percent|}}}
+
|bonus_armor = {{{bonus armor|}}}
|bonus_spell_damage = {{{bonus spell damage|}}}
 
|bonus_damage = {{{bonus damage|{{{bonus damage melee|{{{bonus damage ranged|}}}}}}}}}
 
|active_damage = {{{active damage|}}}
 
|bonus_attack_range = {{{bonus attack range|}}}
 
|bonus_cast_range = {{{bonus cast range|}}}
 
 
|bonus_evasion = {{{bonus evasion|}}}
 
|bonus_evasion = {{{bonus evasion|}}}
 
|bonus_magic_resistance = {{{bonus magic resistance|}}}
 
|bonus_magic_resistance = {{{bonus magic resistance|}}}
  +
|bonus_status_resistance = {{{bonus status resistance|}}}
  +
|bonus_movement_speed_flat = {{{bonus movement speed flat|}}}
  +
|bonus_movement_speed_percent = {{{bonus movement speed percent|}}}
  +
|bonus_turn_rate = {{{bonus turn rate|}}}
 
|bonus_cooldown_reduction = {{{bonus cooldown reduction|}}}
 
|bonus_cooldown_reduction = {{{bonus cooldown reduction|}}}
  +
|bonus_debuff_duration = {{{bonus debuff duration|}}}
 
|bonus_mana_loss_reduction = {{{bonus mana loss reduction|}}}
 
|bonus_mana_loss_reduction = {{{bonus mana loss reduction|}}}
  +
|bonus_attack_damage = {{{bonus attack damage|}}}
  +
|bonus_attack_damage_melee = {{{bonus attack damage melee|}}}
  +
|bonus_attack_damage_ranged = {{{bonus attack damage ranged|}}}
  +
|bonus_base_attack_damage = {{{bonus base attack damage|}}}
 
|bonus_spell_damage = {{{bonus spell damage|}}}
 
|bonus_attack_speed = {{{bonus attack speed|}}}
  +
|bonus_attack_animation_speed = {{{bonus attack animation speed|}}}
  +
|bonus_projectile_speed = {{{bonus projectile speed|}}}
 
|bonus_attack_range = {{{bonus attack range|}}}
  +
|bonus_attack_range_melee = {{{bonus attack range melee|}}}
  +
|bonus_attack_range_ranged = {{{bonus attack range ranged|}}}
 
|bonus_cast_range = {{{bonus cast range|}}}
 
|bonus_lifesteal = {{{bonus lifesteal|}}}
 
|bonus_lifesteal = {{{bonus lifesteal|}}}
 
|bonus_spell_lifesteal = {{{bonus spell lifesteal|}}}
 
|bonus_spell_lifesteal = {{{bonus spell lifesteal|}}}
|bonus_movement_speed_flat = {{{bonus movement speed flat|}}}
+
|bonus_heal_amplification = {{{bonus heal amplification|}}}
|bonus_movement_speed_percent = {{{bonus movement speed percent|}}}
+
|bonus_mana_restore_amplification = {{{bonus mana restore amplification|}}}
|bonus_status_resistance = {{{bonus status resistance|}}}
+
|bonus_health_regen_amplification = {{{bonus health regen amplification|}}}
  +
|bonus_mana_regen_amplification = {{{bonus mana regen amplification|}}}
  +
|bonus_lifesteal_amplification = {{{bonus lifesteal amplification|}}}
  +
|bonus_spell_lifesteal_amplification = {{{bonus spell lifesteal amplification|}}}
  +
|bonus_vision = {{{bonus vision|}}}
  +
|bonus_day_vision = {{{bonus day vision|}}}
  +
|bonus_night_vision = {{{bonus night vision|}}}
  +
|bonus_gold = {{{bonus gold|}}}
 
|bonus_experience = {{{bonus experience|}}}
 
|bonus_experience = {{{bonus experience|}}}
 
|active_strength = {{{active strength|}}}
|used_in = {{{used in 1|}}}, {{{used in 2|}}}, {{{used in 3|}}}, {{{used in 4|}}}, {{{used in 5|}}}, {{{used in 6|}}}, {{{used in 7|}}}, {{{used in 8|}}}
 
 
|active_agility = {{{active agility|}}}
|components = {{{recipe 1|}}}, {{{recipe 2|}}}, {{{recipe 3|}}}, {{{recipe 4|}}}, {{{recipe 5|}}}, {{{recipe 6|}}}, {{{recipe 7|}}}, {{{recipe 8|}}}
 
  +
|active_intelligence = {{{active intelligence|}}}
 
|active_health = {{#if:{{{active health|}}}{{{bonus strength|}}}{{{active strength|}}}|{{Commafix|{{{active health|0}}}+({{{bonus strength|0}}}+{{{active strength|0}}})*{{Attribute bonuses|bonus health}}}}}}
 
|active_health_regen= {{#if:{{{bonus health regen|}}}{{{active health regen|}}}{{{bonus strength|}}}{{{active strength|}}}|{{Commafix|({{{bonus health regen|0}}}+{{{active health regen|0}}})+({{Attribute bonuses|bonus health regeneration flat}}*({{{bonus strength|0}}}+{{{active strength|0}}}))}}}}
 
|active_armor = {{#if:{{{active armor|}}}{{{bonus agility|}}}{{{active agility|}}}|{{Commafix|{{{active armor|0}}}+({{{bonus agility|0}}}+{{{active agility|0}}})*{{Attribute bonuses|bonus armor}} round2}}}}
 
|active_attack_speed = {{#if:{{{active attack speed|}}}{{{bonus agility|}}}{{{active agility|}}}|{{Commafix|{{{active attack speed|0}}}+{{{bonus agility|0}}}+{{{active agility|0}}}}}}}
 
|active_mana = {{#if:{{{active mana|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{Commafix|{{{active mana|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus mana}}}}}}
 
|active_mana_regen= {{#if:{{{bonus mana regen|}}}{{{active mana regen|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{Commafix|({{{bonus mana regen|0}}}+{{{active mana regen|0}}})+({{Attribute bonuses|bonus mana regeneration flat}}*({{{bonus intelligence|0}}}+{{{active intelligence|0}}}))}}}}
 
|active_spell_damage = {{#if:{{{active spell damage|}}}{{{bonus intelligence|}}}{{{active intelligence|}}}|{{Commafix|{{{active spell damage|0}}}+({{{bonus intelligence|0}}}+{{{active intelligence|0}}})*{{Attribute bonuses|bonus spell damage}} round2}}}}
 
|active_damage = {{{active damage|}}}
 
|used_in = {{{used in 1|}}}, {{{used in 2|}}}, {{{used in 3|}}}, {{{used in 4|}}}, {{{used in 5|}}}, {{{used in 6|}}}, {{{used in 7|}}}, {{{used in 8|}}}
 
|components = {{{recipe 1|}}}, {{{recipe 2|}}}, {{{recipe 3|}}}, {{{recipe 4|}}}, {{{recipe 5|}}}, {{{recipe 6|}}}, {{{recipe 7|}}}, {{{recipe 8|}}}
 
|recipe_cost = {{{recipe cost|}}}
 
|recipe_cost = {{{recipe cost|}}}
 
|game = {{{game|}}}
 
|game = {{{game|}}}
Строка 228: Строка 318:
 
{{#if:{{{bonus intelligence|}}}|[[Категория:Предметы дающие интеллект]]|}}
 
{{#if:{{{bonus intelligence|}}}|[[Категория:Предметы дающие интеллект]]|}}
 
{{#if:{{{bonus health|}}}|[[Категория:Предметы увеличивающие запас здоровья]]|}}
 
{{#if:{{{bonus health|}}}|[[Категория:Предметы увеличивающие запас здоровья]]|}}
{{#if:{{{bonus health regeneration flat|}}}|[[Категория:Предметы дающие регенерацию здоровья]]|}}
+
{{#if:{{{bonus health regen|}}}|[[Категория:Предметы дающие регенерацию здоровья]]|}}
{{#if:{{{bonus armor|}}}|[[Категория:Предметы дающие броню]]|}}
 
{{#if:{{{bonus attack speed|}}}|[[Категория:Предметы дающие скорость атаки]]|}}
 
 
{{#if:{{{bonus mana|}}}|[[Категория:Предметы увеличивающие запас маны]]|}}
 
{{#if:{{{bonus mana|}}}|[[Категория:Предметы увеличивающие запас маны]]|}}
{{#if:{{{bonus mana regeneration flat|}}}|[[Категория:Предметы дающие регенерацию маны]]|}}
+
{{#if:{{{bonus mana regen|}}}|[[Категория:Предметы дающие регенерацию маны]]|}}
{{#if:{{{bonus spell damage|}}}|[[Категория:Предметы увеличивающие урон заклинаний]]|}}
+
{{#if:{{{bonus armor|}}}|[[Категория:Предметы дающие броню]]|}}
{{#if:{{{bonus damage|}}}|[[Категория:Предметы дающие урон]]|}}
 
{{#if:{{{bonus damage melee|}}}|[[Категория:Предметы дающие урон]]}}
 
{{#if:{{{bonus damage ranged|}}}|[[Категория:Предметы дающие урон]]}}
 
 
{{#if:{{{bonus evasion|}}}|[[Категория:Предметы дающие уклонение]]|}}
 
{{#if:{{{bonus evasion|}}}|[[Категория:Предметы дающие уклонение]]|}}
 
{{#if:{{{bonus magic resistance|}}}|[[Категория:Предметы дающие сопротивление магии]]|}}
 
{{#if:{{{bonus magic resistance|}}}|[[Категория:Предметы дающие сопротивление магии]]|}}
 
{{#if:{{{bonus attack speed|}}}|[[Категория:Предметы дающие скорость атаки]]|}}
 
{{#if:{{{bonus spell damage|}}}|[[Категория:Предметы увеличивающие урон заклинаний]]|}}
 
{{#if:{{{bonus attack damage|}}}|[[Категория:Предметы дающие урон]]|}}
 
{{#if:{{{bonus attack damage melee|}}}|[[Категория:Предметы дающие урон]]}}
 
{{#if:{{{bonus attack damage ranged|}}}|[[Категория:Предметы дающие урон]]}}
 
{{#if:{{{bonus movement speed flat|}}}|[[Категория:Предметы дающие скорость передвижения]]|}}
 
{{#if:{{{bonus movement speed flat|}}}|[[Категория:Предметы дающие скорость передвижения]]|}}
 
{{#ifeq:{{{can-disassemble}}}|true|[[Категория:Можно разобрать]]}}
 
{{#ifeq:{{{can-disassemble}}}|true|[[Категория:Можно разобрать]]}}
Строка 253: Строка 343:
 
| alt_images = List (,) of File
 
| alt_images = List (,) of File
 
| bought_at = String
 
| bought_at = String
  +
| tier = Integer
 
| lore = Text
 
| lore = Text
 
| passive = String
 
| passive = String
 
| passive2 = String
 
| passive2 = String
 
| active = String
 
| active = String
 
| modifier = String
 
| can_alert_allies = Boolean
 
| can_alert_allies = Boolean
 
| can_disassemble = Boolean
 
| can_disassemble = Boolean
Строка 270: Строка 362:
 
| restock_time = String
 
| restock_time = String
 
| bonus_strength = String
 
| bonus_strength = String
| active_strength = String
 
 
| bonus_agility = String
 
| bonus_agility = String
| active_agility = String
 
 
| bonus_intelligence = String
 
| bonus_intelligence = String
| active_intelligence = String
+
| bonus_primary_attribute = String
| active_health = String
+
| bonus_secondary_attributes = String
| active_health_regeneration_flat = String
 
| active_armor = String
 
| active_attack_speed = String
 
| active_mana = String
 
| active_mana_regeneration_flat = String
 
| active_spell_damage = String
 
 
| bonus_health = String
 
| bonus_health = String
| bonus_health_regeneration_flat = String
+
| bonus_health_regen = String
| bonus_health_regeneration_percent = String
+
| bonus_max_hp_health_regen = String
| bonus_armor = String
 
| bonus_attack_speed = String
 
 
| bonus_mana = String
 
| bonus_mana = String
| bonus_mana_regeneration_flat = String
+
| bonus_mana_regen = String
| bonus_mana_regeneration_percent = String
+
| bonus_armor = String
| bonus_spell_damage = String
 
| bonus_damage = String
 
| active_damage = String
 
| bonus_attack_range = String
 
| bonus_cast_range = String
 
 
| bonus_evasion = String
 
| bonus_evasion = String
 
| bonus_magic_resistance = String
 
| bonus_magic_resistance = String
  +
| bonus_status_resistance = String
  +
| bonus_movement_speed_flat = String
  +
| bonus_movement_speed_percent = String
  +
| bonus_turn_rate = String
 
| bonus_cooldown_reduction = String
 
| bonus_cooldown_reduction = String
  +
| bonus_debuff_duration = String
 
| bonus_mana_loss_reduction = String
 
| bonus_mana_loss_reduction = String
  +
| bonus_attack_damage = String
  +
| bonus_attack_damage_melee = String
  +
| bonus_attack_damage_ranged = String
  +
| bonus_base_attack_damage = String
  +
| bonus_spell_damage = String
  +
| bonus_attack_speed = String
  +
| bonus_attack_animation_speed = String
  +
| bonus_projectile_speed = String
  +
| bonus_attack_range = String
  +
| bonus_attack_range_melee = String
  +
| bonus_attack_range_ranged = String
  +
| bonus_cast_range = String
 
| bonus_lifesteal = String
 
| bonus_lifesteal = String
 
| bonus_spell_lifesteal = String
 
| bonus_spell_lifesteal = String
| bonus_movement_speed_flat = String
+
| bonus_heal_amplification = String
| bonus_movement_speed_percent = String
+
| bonus_mana_restore_amplification = String
| bonus_status_resistance = String
+
| bonus_health_regen_amplification = String
  +
| bonus_mana_regen_amplification = String
  +
| bonus_lifesteal_amplification = String
  +
| bonus_spell_lifesteal_amplification = String
 
| bonus_vision = String
  +
| bonus_day_vision = String
  +
| bonus_night_vision = String
 
| bonus_gold = String
 
| bonus_experience = String
 
| bonus_experience = String
 
| active_strength = String
 
| active_agility = String
  +
| active_intelligence = String
  +
| active_health = String
  +
| active_health_regen= String
 
| active_armor = String
 
| active_attack_speed = String
  +
| active_mana = String
  +
| active_mana_regen= String
 
| active_spell_damage = String
 
| active_damage = String
 
| used_in = List (,) of Page
 
| used_in = List (,) of Page
 
| components = List (,) of Page
 
| components = List (,) of Page
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[[Категория:Шаблоны:Карточки]]
 
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[[en:Template:Item infobox]]
 
[[en:Template:Item infobox]]
 
</noinclude>
 
</noinclude>

Версия от 00:35, 23 января 2021

Этот шаблон определяет таблицу «items». Просмотр таблицы.

Документация для Шаблон:Item infobox [ смотреть | править | очистить ]

Использование и пример

Blade of Shadows
Shadow Blade icon
A strange draining purple mist encases the edge, darkening it any its surroundings to the point of invisibility.
Стоимость
225
Н/Д
Начальный запас
0
Макс. запас
1
Время пополнения
1
Зарядов 6
Пассивная [?] Magical Damage Block
Можно сообщать? Нет
Рецепт
Blade of Shadows (225)
{{Item infobox
| game = 
| title = 
| image = 
| image1 = 
| image2 = 
| image3 = 
| image4 = 
| image5 = 
| lore = 
| modifier = 

| type = 
| base = 
| secret = 
| side lane =
| mid lane = <!-- For DotA --> 
| neutral = 
| tier = <!-- Neutral Tiers -->

| removed = 
| unreleased = 
| old = <!-- For DotA -->
| hidden = <!-- For items with upgrade levels -->

| basic = 
| alert allies = 
| disassemble = 
| shareable = 
| destroyable = 
| droppable =

| item cost = 
| sell value = <!-- Automatically calculates Sell Value base on item cost, and divides by charges or count base on Charges and Max Stack. -->
| sellable = <!-- Set Sellable value to "No" and leave Sell Value as <blank> for unsellable items -->
| initial stock = 
| max stock = 
| restock time = 
| max stack = 
| availability = 

| active = 
| charges = 
| passive = 
| passive2 = 
| passive3 = 

| bonus strength = 
| bonus agility = 
| bonus intelligence = 
| bonus primary attribute = 
| bonus secondary attributes = 
| bonus health = 
| bonus health regen = 
| bonus max hp health regen = 
| bonus mana = 
| bonus mana regen = 
| bonus armor = 
| bonus evasion = 
| bonus magic resistance = 
| bonus status resistance = 
| bonus movement speed flat = 
| bonus movement speed percent = 
| bonus turn rate = 
| bonus cooldown reduction = 
| bonus debuff duration = 
| bonus mana loss reduction = 
| bonus attack damage = 
| bonus attack damage melee = 
| bonus attack damage ranged = 
| bonus base attack damage = 
| bonus spell damage = 
| bonus attack speed = 
| bonus attack animation speed = 
| bonus projectile speed = 
| bonus attack range = 
| bonus attack range melee = 
| bonus attack range ranged = 
| bonus cast range = 
| bonus lifesteal = 
| bonus spell lifesteal = 
| bonus heal amplification = 
| bonus health regen amplification = 
| bonus mana restore amplification = 
| bonus mana regen amplification = 
| bonus lifesteal amplification = 
| bonus spell lifesteal amplification = 
| bonus vision = 
| bonus day vision = 
| bonus night vision = 
| bonus gold = 
| bonus experience = 

| used in 1 = 
| used in 2 = 
| used in 3 = 
| used in 4 = 
| used in 5 = 
| used in 6 = 
| used in 7 = 
| used in 8 = 
| recipe 1 = 
| recipe 2 = 
| recipe 3 = 
| recipe 4 = 
| recipe 5 = 
| recipe 6 = 
| recipe 7 = 
| recipe 8 = 
| recipe cost = 
}}

Определения

Атрибут Описание
game Used as a filter for cargo. Use this only for items that are not part of the default Dota 2 game.
title The name of the item. Copy the exact in-game name.
image The item's icon. It should have one, otherwise put file:Unknown icon.png as a placeholder.
image# Some items have multiple variations of their icons. In those cases, list them all with these parameters. Can list up to 5 icons.
lore Lore text of the item, which is located at the very bottom of the item tooltips. Leave blank if no lore is present.
modifier The item's modifier, responsible or everything the item does. Use the official intern modifier name. The modifier names can be found out with the help of the Console.
shop Under which category is the item listed in the shop? Options: Consumables, Attributes, Equipment, Miscellaneous, Accessories, Support, Magical, Weapons, Armor, Artifacts, Secret, Roshan Drop, Removed Item, Seasonal Event, Drop Only, Neutral
base Is this item available at the base shops? If yes, set this to yes. If no, leave this out.
secret Is this item available at the secret shops? If yes, set this to yes. If no, leave this out.
side lane Is this item available at the side lane shops? If yes, set this to yes. If no, leave this out.
tier The tier of neutral items. Do not use on other items.
passive If the item has a passive ability, put the name of the ability here. Can put 2 passive abilities (passive/passive2)
active If the item has an active ability, put the naem of the ability here.
can-alert-allies Does ALT-pinged the item send an alert out to the allies? If yes, set this to yes. If no, leave this out.
can-disassemble Can this upgraded item be Disassembled? If yes, set this to yes. If no, leave this out.
charges Does this item have a limited amount of uses? If yes, put the amount here.
initial stock Can this item go out of stock? If yes, put the initial stock count here.
max stock In conjunction with initial stock, put the max stock count of the item here.
restock time In conjunction with initial and max stock, put the amount of time in seconds it takes for the item to restock.
bonus strength Put strength bonus here.
bonus agility Put agility bonus here.
bonus intelligence Put intelligence bonus here.
bonus primary attribute Put primary attribute bonus here.
bonus secondary attributes Put secondary attribute bonus here.
bonus health Put health bonus here.
bonus health regen Put health regen bonus here.
bonus max hp health regen Put health bonus based on maximum health here.
bonus mana Put mana bonus here.
bonus mana regen Put mana regen bonus here.
bonus armor Put armor bonus here.
bonus evasion Put evasion bonus here.
bonus magic resistance Put magic resistance bonus here.
bonus status resistance Put status resistance bonus here.
bonus movement speed flat Put flat movement speed bonus here.
bonus movement speed percent Put percentage-based movement speed bonus here.
bonus turn rate Put turn rate bonus here.
bonus cooldown reduction Put cooldown reduction bonus here.
bonus debuff duration Put debuff duration bonus here.
bonus mana loss reduction Put mana loss reduction bonus here.
bonus attack damage Put attack damage bonus here.
bonus attack damage melee Put melee attack damage bonus here.
bonus attack damage ranged Put ranged attack damage bonus here.
bonus base attack damage Put base attack damage bonus here.
bonus spell damage Put spell damage amplification bonus here.
bonus attack speed Put attack speed bonus here.
bonus attack animation speed Put attack animation speed bonus here.
bonus projectile speed Put attack projectile speed bonus here.
bonus attack range Put attack range bonus here.
bonus attack range melee Put melee attack range bonus here.
bonus attack range ranged Put ranged attack range bonus here.
bonus cast range Put cast range bonus here.
bonus lifesteal Put lifesteal bonus here.
bonus spell lifesteal Put spell lifesteal bonus here.
bonus heal amplification Put heal amplification bonus here.
bonus health regen amplification Put health regen amplification bonus here.
bonus mana restore amplification Put mana restore amplification bonus here.
bonus mana regen amplification Put mana regen amplification bonus here.
bonus lifesteal amplification Put lifesteal amplification bonus here.
bonus spell lifesteal amplification Put spell lifesteal amplification bonus here.
bonus vision Put vision range bonus here.
bonus day vision Put day vision range bonus here.
bonus night vision Put night vision range bonus here.
bonus gold Put periodic gold bonus here.
bonus experience Put experience gain bonus here.
used in # If this item is a component of another item, list that item here. Can list up to 5 items (used in 1/used in 2/etc).
recipe # If this is an upgraded item, list its components here. Can list up to 5 component items (recipe 1/recipe 2/etc).
recipe cost If this upgraded item has a recipe, list its cost here.
item cost The total gold cost of this item. Use only on basic abilities. Upgraded abilities are getting calculated automatically, based on their components and recipe costs.
sell value If an item cannot be bought, but can be sold (i.e. Roshan icon Рошан drops), put its sell value here. Leave out otherwise.