Dota 2 Вики
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== История обновлений ==
 
== История обновлений ==
  +
{{PatchTableStart}}
{{Update History|
 
  +
{{PatchTableElement|2018-02-01|
'''[[Обновление от 17 февраля 2016]]'''
 
  +
* Fixed {{A|Power Cogs|Clockwerk}} damage source to be the cogs themselves, instead of the caster. [{{tooltip|?|Fix reverted on the next day, due to another bug caused by it.}}]
  +
* Fixed {{A|Rocket Flare|Clockwerk}} and {{A|Hookshot|Clockwerk}}'s tip blocking neutral creep camps.
  +
}}
  +
{{PatchTableElement|2017-02-21|
 
* Fixed {{A|Astral Spirit|Elder Titan}} blocking {{A|Hookshot|Clockwerk}}.
  +
}}
  +
{{PatchTableElement|2016-02-17|
 
* Enabled Clockwerk's Power Cogs for the Dota Workshop.
 
* Enabled Clockwerk's Power Cogs for the Dota Workshop.
 
'''[[Обновление от 21 марта 2013]]'''
 
* Fixed being able to break {{Ability ID|Hookshot|Clockwerk}} movement with [[purge]]/{{Ability ID|Stone Gaze|Medusa}}/etc.
 
 
'''[[Обновление от 28 февраля 2013]]'''
 
* Fixed {{Ability ID|Power Cogs|Clockwerk}} pulling more than just heroes inside the cogs.
 
 
'''[[Обновление от 7 февраля 2013]]'''
 
* Fixed some ability Backswing timing issues ({{Hero ID|Kunkka}}, {{Hero ID|Clockwerk}}, {{Hero ID|Timbersaw}}, {{Hero ID|Meepo}}, {{Hero ID|Pudge}}, {{Hero ID|Spirit Breaker}}, {{Hero ID|Sand King}}, {{Hero ID|Riki}}, {{Hero ID|Nyx Assassin}}, {{Hero ID|Lion}}, {{Hero ID|Pugna}}, {{Hero ID|Shadow Demon}}, {{Hero ID|Batrider}}).
 
 
'''[[Обновление от 3 января 2013]]'''
 
* [[Рошан]] is no longer pushed by {{Ability ID|Power Cogs|Clockwerk}}.
 
 
'''[[Обновление от 20 июня 2012]]'''
 
* Fixed {{Ability ID|Hookshot|Clockwerk}} [[stun]]ning dead units.
 
 
'''[[Обновление от 14 июня 2012]]'''
 
* Fixed units not always getting sucked into {{Ability ID|Power Cogs|Clockwerk}} properly.
 
* Fixed {{Ability ID|Hookshot|Clockwerk}} [[stun]]ning dead units.
 
 
'''[[Обновление от 10 мая 2012]]'''
 
* Fixed turn rates for the following heroes: {{Hero ID|Lifestealer}}, {{Hero ID|Alchemist}}, {{Hero ID|Clockwerk}}, {{Hero ID|Bounty Hunter}}, {{Hero ID|Dark Seer}}, {{Hero ID|Dazzle}}, {{Hero ID|Ancient Apparition}}, {{Hero ID|Brewmaster}}, {{Hero ID|Chen}}, {{Hero ID|Silencer}}, {{Hero ID|Lone Druid}}, {{Hero ID|Spectre}} and {{Hero ID|Spirit Breaker}}.
 
* Fixed {{Ability ID|Power Cogs|Clockwerk}} [[Gold|bounty]] being too small.
 
* Fixed {{Ability ID|Power Cogs|Clockwerk}} [[Forced Movement|knockback]] speed and distance being too small.
 
* Fixed {{Ability ID|Rocket Flare|Clockwerk}} reveal AoE.
 
* Fixed {{Ability ID|Power Cogs|Clockwerk}} having very small night [[vision]].
 
 
'''[[Обновление от 19 апреля 2012]]'''
 
* Fixed {{Ability ID|Hookshot|Clockwerk}} target sometimes being able to move away while you are traveling.
 
* Fixed aoe around {{Ability ID|Hookshot|Clockwerk}} not reliably affecting the area.
 
 
'''[[Обновление от 16 февраля 2012]]'''
 
* Fixed {{Ability ID|Hookshot|Clockwerk}} failing if he is {{Ability ID|Infest|Lifestealer}}ed by {{Hero ID|Lifestealer}}.
 
 
'''[[Обновление от 12 января 2012]]'''
 
* Fixed {{Ability ID|Hookshot|Clockwerk}} hitting [[couriers]].
 
 
'''[[Обновление от 1 декабря 2011]]'''
 
* Fixed {{Ability ID|Repel|Omniknight}}/[[Purge]] stopping {{Ability ID|Battery Assault|Clockwerk}}.
 
 
'''[[Обновление от 27 октября 2011]]'''
 
* Fixed {{Ability ID|Hookshot|Clockwerk}} interaction with allied units and [[Creeps#Neutral Creeps|neutral creeps]].
 
* Fixed {{Ability ID|Hookshot|Clockwerk}} not [[stun]]ning [[spell immune]] units.
 
* Fixed the {{Ability ID|Hookshot|Clockwerk}} target sometimes being able to run away before he arrives.
 
* Fixed cases where {{Ability ID|Hookshot|Clockwerk}} would drop you to a lower level if your target was near a ledge
 
* Fixed interaction with [[Рошан]] on {{Ability ID|Rocket Flare|Clockwerk}} and {{Ability ID|Mana Void|Anti-Mage}}
 
 
'''[[Обновление от 13 октября 2011]]'''
 
* {{Ability ID|Power Cogs|Clockwerk}} will no longer knock back units that are being moved by abilities (like {{Ability ID|Meat Hook|Pudge}}) or items (like {{Item ID|Force Staff}}).
 
* Units being knocked back by {{Ability ID|Power Cogs|Clockwerk}} will now have their [[channel]]ing spells interrupted and can no longer use abilities while being knocked back.
 
* Fixed {{Ability ID|Power Cogs|Clockwerk}} and {{Ability ID|Rocket Flare|Clockwerk}} not drawing properly in some cases.
 
 
'''[[Обновление от 23 сентября 2011]]'''
 
* {{Ability ID|Rocket Flare|Clockwerk}} and {{Ability ID|Ice Blast|Ancient Apparition}} should now behave correctly when they are cast while queueing commands.
 
 
'''[[Обновление от 16 сентября 2011]]'''
 
* Fixed {{Ability ID|Power Cogs|Clockwerk}} from pulling in allied units.
 
 
'''[[Обновление от 15 сентября 2011]]'''
 
* Fixed {{Ability ID|Power Cogs|Clockwerk}} from pulling in allied units.
 
 
'''[[Обновление от 9 сентября 2011]]'''
 
* {{Ability ID|Power Cogs|Clockwerk}} now properly gives 1600/600 [[vision]].
 
 
'''[[Обновление от 3 августа 2011]]'''
 
* {{Ability ID|Hookshot|Clockwerk}} no longer hits himself if he has {{Item ID|Aghanim's Scepter}}.
 
 
'''[[Обновление от 2 августа 2011]]'''
 
* Fixed {{Ability ID|Hookshot|Clockwerk}} sound getting stuck if he couldn't damage anyone after making contact (friendly or [[invulnerable]] enemy).
 
 
'''[[Обновление от 22 июля 2011]]'''
 
* {{Ability ID|Hookshot|Clockwerk}} now correctly passes through [[Creeps#Neutral Creeps|neutral creeps]].
 
 
'''[[Обновление от 1 июля 2011]]'''
 
* Fixed [[Рошан]] and [[Creeps#Ancient Creeps|ancient creeps]] getting pushed back by {{Ability ID|Power Cogs|Clockwerk}}.
 
* Fixed [[Рошан]] and [[Creeps#Ancients Creeps|ancient creeps]] getting hit by {{Ability ID|Battery Assault|Clockwerk}}.
 
* Fixed {{Ability ID|Hookshot|Clockwerk}} not going to [[cyclone]]d units.
 
* Fixed {{Ability ID|Battery Assault|Clockwerk}} hitting [[invisible]] units.
 
* Fixed [[gold]] not appearing when you kill something in the [[Fog of War|fog]] with {{Ability ID|Rocket Flare|Clockwerk}}.
 
 
'''[[Обновление от 24 июня 2011]]'''
 
* Fixed [[Fog of War]] visibility for {{Ability ID|Hookshot|Clockwerk}}.
 
 
'''[[Обновление от 13 мая 2011]]'''
 
* Fixed {{Ability ID|Rocket Flare|Clockwerk}} to be visible on the minimap again.
 
 
'''[[Обновление от 30 апреля 2011]]'''
 
* Fixed {{Ability ID|Power Cogs|Clockwerk}} to be killable by his own team (he can do it in one hit).
 
* Adjusted how {{Ability ID|Power Cogs|Clockwerk}} arrange nearby units when deployed – they should be better about trapping units now.
 
 
'''[[Обновление от 20 апреля 2011]]'''
 
* New Hero: Rattletrap ({{Hero ID|Clockwerk}}).
 
 
'''[[Обновление от 14 апреля 2011]]'''
 
* New Hero: Rattletrap ({{Hero ID|Clockwerk}}).
 
 
}}
 
}}
  +
{{PatchTableElement|2013-03-21|
 
* Fixed being able to break {{A|Hookshot|Clockwerk}} movement with [[purge]]/{{A|Stone Gaze|Medusa}}/etc.
  +
}}
  +
{{PatchTableElement|2013-02-28|
 
* Fixed {{A|Power Cogs|Clockwerk}} pulling more than just heroes inside the cogs.
  +
}}
  +
{{PatchTableElement|2013-02-07|
 
* Fixed some ability Backswing timing issues ({{H|Kunkka}}, {{H|Clockwerk}}, {{H|Timbersaw}}, {{H|Meepo}}, {{H|Pudge}}, {{H|Spirit Breaker}}, {{H|Sand King}}, {{H|Riki}}, {{H|Nyx Assassin}}, {{H|Lion}}, {{H|Pugna}}, {{H|Shadow Demon}}, {{H|Batrider}}).
  +
}}
  +
{{PatchTableElement|2013-01-03|
 
* [[Roshan]] is no longer pushed by {{A|Power Cogs|Clockwerk}}.
  +
}}
  +
{{PatchTableElement|2012-06-20|
 
* Fixed {{A|Hookshot|Clockwerk}} [[stun]]ning dead units.
  +
}}
  +
{{PatchTableElement|2012-06-14|
 
* Fixed units not always getting sucked into {{A|Power Cogs|Clockwerk}} properly.
 
* Fixed {{A|Hookshot|Clockwerk}} [[stun]]ning dead units.
  +
}}
  +
{{PatchTableElement|2012-05-10|
 
* Fixed turn rates for the following heroes: {{H|Lifestealer}}, {{H|Alchemist}}, {{H|Clockwerk}}, {{H|Bounty Hunter}}, {{H|Dark Seer}}, {{H|Dazzle}}, {{H|Ancient Apparition}}, {{H|Brewmaster}}, {{H|Chen}}, {{H|Silencer}}, {{H|Lone Druid}}, {{H|Spectre}} and {{H|Spirit Breaker}}.
 
* Fixed {{A|Power Cogs|Clockwerk}} [[Gold|bounty]] being too small.
 
* Fixed {{A|Power Cogs|Clockwerk}} [[Forced Movement|knockback]] speed and distance being too small.
 
* Fixed {{A|Rocket Flare|Clockwerk}} reveal AoE.
 
* Fixed {{A|Power Cogs|Clockwerk}} having very small night [[vision]].
  +
}}
  +
{{PatchTableElement|2012-04-19|
 
* Fixed {{A|Hookshot|Clockwerk}} target sometimes being able to move away while you are traveling.
 
* Fixed AoE around {{A|Hookshot|Clockwerk}} not reliably affecting the area.
  +
}}
  +
{{PatchTableElement|2012-02-16|
 
* Fixed {{A|Hookshot|Clockwerk}} failing if he is {{A|Infest|Lifestealer}}ed by {{H|Lifestealer}}.
  +
}}
  +
{{PatchTableElement|2012-01-12|
 
* Fixed {{A|Hookshot|Clockwerk}} hitting [[couriers]].
  +
}}
  +
{{PatchTableElement|2011-12-01|
 
* Fixed {{A|Repel|Omniknight}}/[[Purge]] stopping {{A|Battery Assault|Clockwerk}}.
  +
}}
  +
{{PatchTableElement|2011-10-27|
 
* Fixed {{A|Hookshot|Clockwerk}} interaction with allied units and [[Creeps#Neutral Creeps|neutral creeps]].
 
* Fixed {{A|Hookshot|Clockwerk}} not [[stun]]ning [[spell immune]] units.
 
* Fixed the {{A|Hookshot|Clockwerk}} target sometimes being able to run away before he arrives.
 
* Fixed cases where {{A|Hookshot|Clockwerk}} would drop you to a lower level if your target was near a ledge
 
* Fixed interaction with [[Roshan]] on {{A|Rocket Flare|Clockwerk}} and {{A|Mana Void|Anti-Mage}}
  +
}}
  +
{{PatchTableElement|2011-10-13|
 
* {{A|Power Cogs|Clockwerk}} will no longer knock back units that are being moved by abilities (like {{A|Meat Hook|Pudge}}) or items (like {{I|Force Staff}}).
 
* Units being knocked back by {{A|Power Cogs|Clockwerk}} will now have their [[channel]]ing spells interrupted and can no longer use abilities while being knocked back.
 
* Fixed {{A|Power Cogs|Clockwerk}} and {{A|Rocket Flare|Clockwerk}} not drawing properly in some cases.
  +
}}
  +
{{PatchTableElement|2011-09-23|
 
* {{A|Rocket Flare|Clockwerk}} and {{A|Ice Blast|Ancient Apparition}} should now behave correctly when they are cast while queuing commands.
  +
}}
  +
{{PatchTableElement|2011-09-16|
 
* Fixed {{A|Power Cogs|Clockwerk}} from pulling in allied units.
  +
}}
  +
{{PatchTableElement|2011-09-15|
 
* Fixed {{A|Power Cogs|Clockwerk}} from pulling in allied units.
  +
}}
  +
{{PatchTableElement|2011-09-09|
 
* {{A|Power Cogs|Clockwerk}} now properly gives 1600/600 [[vision]].
  +
}}
  +
{{PatchTableElement|2011-08-03|
 
* {{A|Hookshot|Clockwerk}} no longer hits himself if he has {{I|Aghanim's Scepter}}.
  +
}}
  +
{{PatchTableElement|2011-08-02|
 
* Fixed {{A|Hookshot|Clockwerk}} sound getting stuck if he couldn't damage anyone after making contact (friendly or [[invulnerable]] enemy).
  +
}}
  +
{{PatchTableElement|2011-07-22|
 
* {{A|Hookshot|Clockwerk}} now correctly passes through [[Creeps#Neutral Creeps|neutral creeps]].
  +
}}
  +
{{PatchTableElement|2011-07-01|
 
* Fixed [[Roshan]] and [[Creeps#Ancient Creeps|ancient creeps]] getting pushed back by {{A|Power Cogs|Clockwerk}}.
 
* Fixed [[Roshan]] and [[Creeps#Ancients Creeps|ancient creeps]] getting hit by {{A|Battery Assault|Clockwerk}}.
 
* Fixed {{A|Hookshot|Clockwerk}} not going to [[cyclone]]d units.
 
* Fixed {{A|Battery Assault|Clockwerk}} hitting [[invisible]] units.
 
* Fixed [[gold]] not appearing when you kill something in the [[Fog of War|fog]] with {{A|Rocket Flare|Clockwerk}}.
  +
}}
  +
{{PatchTableElement|2011-06-24|
  +
* Fixed [[Fog of War]] visibility for {{A|Hookshot|Clockwerk}}.
  +
}}
  +
{{PatchTableElement|2011-05-13|
 
* Fixed {{A|Rocket Flare|Clockwerk}} to be visible on the minimap again.
  +
}}
  +
{{PatchTableElement|2011-04-30|
 
* Fixed {{A|Power Cogs|Clockwerk}} to be killable by his own team (he can do it in one hit).
 
* Adjusted how {{A|Power Cogs|Clockwerk}} arrange nearby units when deployed – they should be better about trapping units now.
  +
}}
  +
{{PatchTableElement|2011-04-20|
 
* New Hero: Rattletrap ({{H|Clockwerk}}).
  +
}}
  +
{{PatchTableElement|2011-04-14|
 
* New Hero: Rattletrap ({{H|Clockwerk}}).
  +
}}
  +
{{PatchTableEnd}}
   
 
[[Категория:Изменения героев]]
 
[[Категория:Изменения героев]]

Версия от 13:48, 25 февраля 2019

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Изменения в балансе

Версия
Изменения
  • Прирост Strength attribute symbol силы увеличен с 3,2 до 3,7.
  • Battery Assault icon Battery Assault: больше не имеет задержки перед применением
  • Rocket Flare icon Rocket Flare: расход маны уменьшен с 50 до 35/40/45/50
  • Правый талант 20 уровня: «+20% к сопротивлению магии» заменено на «Rocket Flare раскрывает невидимость»
  • Левый талант 25 уровня: «Rocket Flare раскрывает невидимость» заменено на «+50% к сопротивлению магии»
  • Базовая регенерация здоровья уменьшено с 1.5 до 0.
  • Базовая регенерация маны уменьшена с 0.9 до 0.
  • Power Cogs icon Power Cogs
    • Дальность отталкивания увеличена с 250 до 300.
    • Длительность отталкивания увеличена с 0.85 до 1.
    • Урон увеличен с 50/100/150/200 до 50/125/200/275.
    • Сжигание маны уменьшено с 50/100/150/200 до 50/80/110/140.
  • Скорость снаряда Rocket Flare icon Rocket Flare увеличена с 1750 до 2250.
  • Power Cogs icon Power Cogs: сжигание маны и урон уменьшены с 80/120/160/200 до 50/100/150/200.
  • Базовый урон уменьшен с 28-30 до 24-26.
  • Необходимое количество ударов для уничтожения Power Cogs icon Power Cogs уменьшено с 2/2/2/3 до 2 ударов на каждом уровне способности.
  • Теперь нейтральные юниты получившие урон от Power Cogs icon Power Cogs не атакуют героя.
  • Переделаны таланты:
    • 10-й уровень: +25 к скорости передвижения или +5 к броне
    • 15-й уровень: +30 к урону от Battery Assault icon Battery Assault или +15 к Strength attribute symbol силе
    • 20-й уровень: +125 к урону от Rocket Flare icon Rocket Flare или +20% к сопротивлению магии
    • 25-й уровень: -0.3 сек. от интервала у Battery Assault icon Battery Assault или Rocket Flare icon Rocket Flare раскрывает невидимость
  • Reduced base attack damage from 31-33 to 28-30 (total damage is now 54-56).
  • Increased Battery Assault icon Battery Assault mana cost from 75 to 100.
  • Reduced Hookshot icon Hookshot damage from 100/200/300 to 75/175/275.
  • Increased gain from 2.9 to 3.2.
  • Reduced base health regeneration from 0.25 to 0.
  • Level 20 right talent: Replaced 25 seconds respawn time reduction with 40 Battery Assault icon Battery Assault damage bonus.
  • Increased base from 24 to 26.
  • Level 15 right talent: Increased attack damage bonus from 40 to 50.
  • Level 15 left talent: Replaced 15 movement speed bonus with 75 Rocket Flare icon Rocket Flare damage bonus.
  • Added talents:
    • Level 10: +4 Armor or +200 Mana
    • Level 15: +40 Damage or +15 Movement Speed
    • Level 20: -25s Respawn Time or +12% Magic Resistance
    • Level 25: +10s Battery Assault icon Battery Assault Duration or +400 Health
  • Power Cogs icon Power Cogs
    • Reduced cast time from 0.3 to 0.2.
    • Increased radius from 200 to 215.
  • Increased Rocket Flare icon Rocket Flare radius from 575 to 600.
  • Increased attack range from 128 to 150.
  • Increased Battery Assault icon Battery Assault damage from 20/40/60/80 to 20/45/70/95.
  • Power Cogs icon Power Cogs
    • Reduced knockback distance from 252 to 250.
    • Increased knockback duration from 0.84 to 0.85.
  • Increased Strength attribute symbol strength gain from 2.7 to 2.9.
  • Power Cogs icon Power Cogs now form a circle around Clockwerk rather than a square.
  • Hookshot icon Hookshot now pulls Clockwerk to neutral creeps normally like any unit.
  • Reduced hits required to kill Power Cogs icon Power Cogs from 3 to 2/2/2/3.
  • Units knocked back by Power Cogs icon Power Cogs now destroy trees in 100 radius around where they land.
  • Increased Agility attribute symbol agility gain from 1.2 to 2.3.
  • Hookshot icon Hookshot
    • Now pulls Clockwerk to allies instead of getting blocked by them.
    • Aghanim's Scepter icon Aghanim's Scepter upgraded cooldown decreased from 15 to 12.
  • Increased Strength attribute symbol Strength gain from 2.4 to 2.7.
  • Reduced Battery Assault icon Battery Assault damage interval from 0.75 to 0.7.
  • Power Cogs icon Power Cogs
    • Increased damage and mana drain from 60/90/120/150 to 80/120/160/200.
    • Increased duration from 3/4/5/6 to 5/6/7/8.
    • Fixed not triggering and burning mana/health when someone Force Staff icon Force Staffs over it.
  • Increased Power Cogs icon Power Cogs damage and mana drain from 55/70/85/100 to 60/90/120/150.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Fixed Hookshot icon Hookshot having inconsistent behavior on spell immune units.
  • Reduced base Armor from 1 to 0 (total armor is now 1.82).
  • Increased attack range from 125 to 128.
  • Power Cogs icon Power Cogs
    • Fixed a bug that caused them to die prematurely.
    • Are no longer affected by Shrapnel icon Shrapnel.
  • Increased movement speed from 310 to 315.
  • Increased base Armor from o to 1 (total armor is now 2.82).
  • Increased Battery Assault icon Battery Assault damage from 10/30/50/70 to 15/35/55/75.
  • Reduced Hookshot icon Hookshot cooldown from 80/60/40 to 70/55/40.
  • Power Cogs icon Power Cogs unit trapping code improved a little bit.
    • Heroes within a small radius are now "sucked in" upon cast.
    • Fixed some possible bugs with Power Cogs.
  • Reduced Aghanim's Scepter icon Aghanim's Scepter upgraded Hookshot icon Hookshot cooldown from 20 to 15.
  • Reduced Rocket Flare icon Rocket Flare cooldown from 30/25/20/15 to 20/18/16/14.
  • Reduced base Armor from 1 to 0 (total armor is now 1.82).
  • Rescaled Rocket Flare icon Rocket Flare vision duration from 5/10/15/20 to 10 on each level.
  • Reduced Battery Assault icon Battery Assault damage from 20/40/60/80 to 10/30/50/70.
  • Added Aghanim's Scepter icon Aghanim's Scepter upgrade for Clockwerk: Allows Hookshot icon Hookshot to latch onto allies and reduces cooldown from 80/60/40 to 20.
  • Increased gold bounty to Power Cogs icon Power Cogs from unknown to 15-20.
  • Reduced Intelligence attribute symbol intelligence gain from 1.7 to 1.3.
  • Increased Hookshot icon Hookshot mana cost from 125 to 150.
6.55
  • Reduced Battery Assault icon Battery Assault duration from 15.75 to 10.5 (22 shrapnels to 15 shrapnels).
  • Increased Hookshot icon Hookshot cooldown from 40/35/30 to 80/60/40.
  • Reduced base armor from 2 to 1 (total armor is now 2.82).
  • Reduced Strength attribute symbol strength gain from 2.9 to 2.4.
  • Power Cogs icon Power Cogs no longer affects invulnerable units.
  • Reduced Rocket Flare icon Rocket Flare damage from 100/133/166/200 to 80/120/160/200.
  • Hookshot icon Hookshot now destroys trees within a small radius around Clockwerk after reaching the latched unit.
6.53
  • Created.

История обновлений

Обновление
Описание
  • Fixed Power Cogs icon Power Cogs damage source to be the cogs themselves, instead of the caster. [?]
  • Fixed Rocket Flare icon Rocket Flare and Hookshot icon Hookshot's tip blocking neutral creep camps.
  • Enabled Clockwerk's Power Cogs for the Dota Workshop.
  • Fixed Power Cogs icon Power Cogs pulling more than just heroes inside the cogs.
  • Fixed units not always getting sucked into Power Cogs icon Power Cogs properly.
  • Fixed Hookshot icon Hookshot stunning dead units.
  • Fixed Hookshot icon Hookshot target sometimes being able to move away while you are traveling.
  • Fixed AoE around Hookshot icon Hookshot not reliably affecting the area.
  • Fixed Hookshot icon Hookshot interaction with allied units and neutral creeps.
  • Fixed Hookshot icon Hookshot not stunning spell immune units.
  • Fixed the Hookshot icon Hookshot target sometimes being able to run away before he arrives.
  • Fixed cases where Hookshot icon Hookshot would drop you to a lower level if your target was near a ledge
  • Fixed interaction with Roshan on Rocket Flare icon Rocket Flare and Mana Void icon Mana Void
  • Power Cogs icon Power Cogs will no longer knock back units that are being moved by abilities (like Meat Hook icon Meat Hook) or items (like Force Staff icon Force Staff).
  • Units being knocked back by Power Cogs icon Power Cogs will now have their channeling spells interrupted and can no longer use abilities while being knocked back.
  • Fixed Power Cogs icon Power Cogs and Rocket Flare icon Rocket Flare not drawing properly in some cases.
  • Fixed Hookshot icon Hookshot sound getting stuck if he couldn't damage anyone after making contact (friendly or invulnerable enemy).
  • Hookshot icon Hookshot now correctly passes through neutral creeps.
  • Fixed Fog of War visibility for Hookshot icon Hookshot.
  • Fixed Power Cogs icon Power Cogs to be killable by his own team (he can do it in one hit).
  • Adjusted how Power Cogs icon Power Cogs arrange nearby units when deployed – they should be better about trapping units now.