Изменения Invoker

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Изменения в балансе[править]

Версия
Изменения
  • Левый талант 15 уровня: уменьшение перезарядки Cold Snap усилено с 12 до 15
  • Левый талант 20 уровня: доп. урон и скорость атаки от Alacrity увеличены с 45 до 50
  • Базовая броня увеличена с -1 до 0
  • Урон от атаки увеличен с 24-30 до 27-33
  • Exort: доп. урон от атаки за сферу уменьшен с 3/7/11/15/19/23/27 до 2/6/10/14/18/22/26
  • Левый талант 10 уровня: доп. урон от касания Chaos Meteor увеличен с 30 до 40
  • Левый талант 20 уровня: доп. урон и скорость атаки от Alacrity увеличены с 35 до 45
  • Прирост Intelligence attribute symbol.png интеллекта увеличен с 4 до 4.6.
  • Базовый урон увеличен с 21-27 до 24-30
  • Exort: урон за каждую сферу уменьшен с 4->28 до 3->27
  • Правый талант 10 уровня: «+1,25 сек. действия Tornado» заменено на «-30 сек. перезарядки Ghost Walk»
  • Прирост Strength attribute symbol.png силы увеличен с 2,2 до 2,4.
  • Базовая регенерация здоровья уменьшена с 1,5 до 0.
  • Базовая регенерация маны уменьшена с 0,9 до 0.
  • Правый талант 10-го уровня: длительность действия Tornado увеличена с 0,5 до 1,25.
  • Левый талант 15-го уровня: «+2,5 сек. действия Cold Snap» заменено на «-12 сек. перезарядки Cold Snap».
  • Правый талант 20 уровня: максимальное расстояние от лучей до героев у Катаклизма уменьшено с 220 до 200.
  • Invoke: способность больше не требует 40 маны
  • Invoke: расход маны уменьшен с 60 до 40
  • Базовая Strength attribute symbol.png сила увеличена с 16 до 18.
  • Талант 10 уровня: доп. время действия Tornado увеличено с 0,3 до 0,5 секунды
  • Талант 15 уровня: доп. время действия Cold Snap увеличено с 1,5 до 2,5 секунды
  • Cataclysm: теперь лучи появляются немного ближе к целям (расстояние уменьшено со 175–250 до 160–220)
  • EMP
  • Invoke
    • Теперь имеет только один уровень.
    • Время перезарядки Invoke изменено с 22/17/12/5 до 6 секунд.
    • Затраты маны изменены с 20/40/60/80 до 60.
    • Теперь не тратит ману, если вы меняете местами способности, которые уже изучили.
    • Aghanim's Scepter icon.png Aghanim's Scepter меняет время перезарядки способности с 6 до 2 секунд на всех уровнях.
  • Deafening Blast теперь не улучшается автоматически, когда сферы достигают седьмого уровня прокачки.
  • Forge Spirit теперь с 4 уровня Quas/Exort не появляется еще один дух.
  • Invoker теперь не получает прироста к атрибутам, прокачивая уровень сфер.
  • Теперь на 25 уровне не дается бонус в +6 ко всем атрибутам.
  • Бонусный урон от Exort увеличен с 3/6/9/… до 4/8/12/…
  • Бонусная регенерация здоровья от Quas увеличена с /2/3/… до 1.5/3/4.5/…
  • Добавлены таланты:
    • 10-й уровень: +15 к урону или +125 к здоровью
    • 15-й уровень: +1 дух Forge Spirit или +20 к получаемому опыту
    • 20-й уровень: +7 ко всем атрибутам или +35 к скорости атаки
    • 25-й уровень: Deafening Blast вокруг героя или -15 сек. перезарядки Tornado
  • Уменьшен урон Forge Spirit с 29/38/47/56/65/74/83/92 до 22/32/42/52/62/72/82/92.
  • Уменьшен базовый Intelligence attribute symbol.png интеллект с 22 до 16.
  • Увеличен базовый урон с 13-19 до 19-25.
  • Увеличено время прочтения всех призванных способностей с 0 до 0.05 [?].
  • Первичный дебафф Cold Snap icon.png Cold Snap теперь развеивается.
  • Увеличена перезарядка Ghost Walk icon.png Ghost Walk с 35 до 45.
  • Уменьшен радиус обзора Tornado icon.png Tornado с 600 до 200.
  • Forge Spirit icon.png Forge Spirit
    • Здоровье теперь основывается на Quas, вместо Exort.
    • Мана теперь основывается на Exort, вместо Quas.
    • Значения остаются неизменными.
  • Deafening Blast icon.png Deafening Blast
    • Hit enemies are no longer disabled during the knockback [?]
    • Now applies the disarm instantly upon hit, instead of right after the knockback.
    • Increased disarm duration from 1/1.5/2/2.5/3/3.5/4/4.5 to 1.25/2/2.75/3.5/4.25/5/5.75/6.5.
  • Reduced base Strength attribute symbol.png strength from 19 to 17.
  • Rescaled Alacrity icon.png Alacrity damage and attack speed bonus from 30/40/50/60/70/80/90/100 to 10/25/40/55/70/85/100/115.
  • Invoker now starts with Invoke icon.png Invoke Level 1 at the beginning of the game.
  • Invoke icon.png Invoke now has the standard 6/11/16 leveling.
  • Level 25 invoker (since he is now missing an ability level) has an attribute bonus ability that grants 6 all stats.
  • Increased Intelligence attribute symbol.png intelligence gain from 3.2 to 4.
  • Aghanim's Scepter icon.png Aghanim's Scepter now also adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells.
  • Increased Alacrity icon.png Alacrity attack damage and attack speed bonus from 20/30/40/50/60/70/80 to 30/40/50/60/70/80/90
  • [Н] Increased Tornado icon.png Tornado duration at level 7 from 2.5 to 2.6 (formula still is 0.5 + (0.3 * Quas), but no longer capped at 2.5.)
  • Deafening Blast icon.png Deafening Blast is now ground-targeted at max level again, instead of instant cast (still releases all around Invoker when at last level, this only changes its targeting type).
  • Sun Strike damage now pierces spell immunity (spell immune units already counted towards the damage spread, but did not take the damage).
  • Tornado icon.png Tornado
    • Changed damage formula from 70 + ((2 * Wex + Quas) * 15) to 70 + (3 * Wex * 15).
    • Damage range remains unchanged at 115-385.
    • Reduced flying vision radius from 1200 to 600.
  • Changed Ghost Walk movement speed change on self from -30%/-25%/-20%/-15%/-10%/-5%/0% to -30%/-20%/-10%/0%/10%/20%/30%.
  • EMP
    • Rescaled effect delay from 3.75/3.45/3.2/2.9/2.6/2.35/2.05 to 2.6 on each level.
    • Increased mana burn from 100/150/200/250/300/350/400 to 100/175/250/325/400/475/550.
  • Reduced Alacrity mana cost from 75 to 45.
  • Forge Spirit
    • Reduced attack range from 300/400/500/600/700/800/900 to 300/365/430/495/560/625/690.
    • Reduced armor from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6.
  • Increased Invoke icon.png Invoke max spells from 1/2/2/2 to 2 on each level.
  • EMP now restores Invoker's mana for 50% of the mana it drained from heroes (excluding illusions).
  • Ghost Walk
    • Increased enemy movement speed slow from 20%/23%/26%/30%/33/36%/40% to 20%/25%/30%/35%/40%/45%/50%.
    • Reduced cooldown from 60 to 35.
  • Increased Tornado icon.png Tornado damage from 110-350 to 115-385.
  • Reduced Alacrity mana cost from 100 to 75.
  • EMP
    • No longer affects invulnerable units.
    • Increased cooldown from 25 to 30.
  • Tornado icon.png Tornado
    • Reduced damage from 123.5-399.5 to 110-350.
    • Increased cooldown from 25 to 30.
  • Sun Strike
    • Now provides vision at the targeted area during the effect delay.
    • Changed damage type from Magical to Pure.
  • Chaos Meteor
    • Reduced effect delay from 1.5 to 1.3.
    • Increased base damage from 110/140/170/200/230/260/290 to 115/150/185/220/255/290/325.
    • Increased burn damage from 11/14/17/20/23/26/29 to 11.5/15/18.5/22/25.5/29/32.5.
  • EMP now has an area targeting cursor.
  • Reduced base attack damage from 22-28 to 17-23 (total attack damage is now 39-45).
  • Casting Quas, Wex, Exort and Invoke icon.png Invoke no longer interrupt Invoker.
  • Invoke icon.png Invoke now considers the older invoked spell as the new one when re-invoking it, instead of doing nothing.
  • Cold Snap no longer triggers on less than 10 damage.
  • Ice Wall no longer affects spell immune enemies.
  • Alacrity
    • Can now be cast on siege creeps.
    • Reduced attack damage bonus from 30/40/50/60/70/80/90 to 20/30/40/50/60/70/80.
    • Reduced attack speed bonus from 30/40/50/60/70/80/90 to 20/30/40/50/60/70/80.
    • Increased mana cost from 50 to 100.
  • Cold Snap no longer triggers on self-inflicted damage.
  • Increased Strength attribute symbol.png strength gain from 1.4 to 1.7.
  • Increased Quas health regeneration per level per instance from 0.75 to 1.
  • Invoke icon.png Invoke
    • Reduced mana cost from 20/50/80/110 to 20/40/60/80.
    • Reduced cooldown from 30/25/12/5 to 22/17/12/5.
  • Cold Snap
    • Now also applies the mini-stun initially upon cast.
    • Now also deals 60 damage initially upon cast.
  • Ghost Walk
    • Increased enemy movement speed slow from 10%/15%/20%/25%/30%/35%/40% to 20%/23/26%/30%/33%/36%/40%.
    • Reduced mana cost from 300 to 200.
  • Ice Wall
    • Increased mana cost from 125 to 175.
    • Increased cooldown from 20 to 25.
  • Tornado icon.png Tornado
    • Increased travel distance from 700/1100/1500/1900/2300/2700/3100 to 800/1200/1600/2000/2400/2800/3200.
    • Increased cyclone duration from 0.6/0.85/1.1/1.35/1.6/1.85/2.1 to 0.8/1.1/1.4/1.7/2.0/2.3/2.5.
    • Increased damage from 120-375 to 123.5-399.5.
  • Alacrity
    • Increased attack damage bonus from 20/30/40/50/60/70/80 to 30/40/50/60/70/80/90.
    • Increased duration from 8 to 9.
  • Increased Sun Strike damage from 75/137.5/200/262.5/325/387.5/450 to 100/162.5/225/287.5/350/412.5/475.
  • Forge Spirit
    • Armor is now based on Exort, instead of Quas (values remain same).
    • Attack range is now based on Quas, instead of Exort (values remain same).
  • Chaos Meteor
    • Increased main damage per second from 80/110/140/170/200/230/260 to 110/140/170/200/230/260/290.
    • Increased burn damage from 8/11/14/17/20/23/26 to 11/14/17/20/23/26/29.
  • Added an ally/observer only visual effect to Sun Strike that plays during its delay at the targeted area.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Invoker: Reduces Invoke icon.png Invoke mana cost from 20/50/80/110 to 0 on each level and cooldown from 30/25/12/5 to 16/8/4/2.
  • Increased Alacrity duration from 6 to 8.
  • Invoke icon.png Invoke
    • Reduced level requirement from 5/10/15/20 to 2/7/12/17.
    • Reduced cooldown from 30/30/15/5 to 30/25/12/5.
    • Increased mana cost from 20/40/60/80 to 20/50/80/110.
  • Ice Wall
    • Increased damage per second from 5/10/15/20/25/30/35 to 6/12/18/24/30/36/42.
    • Increased duration from 4/5/6/7/8/9/10 to 3/4.5/6/7.5/9/10.5/12.
  • EMP
    • Now requires Wex Wex Wex to be invoked, instead of Wex Wex Exort.
    • Now deals 50% of mana burned as damage, instead of a set amount of 120/150/180/210/240/270/300 based on Exort. [?]
    • Changed damage type from unknown to HP Removal. [?]
    • Increased cast range from 600 to 950.
    • Reduced mana cost from 250 to 125.
    • Reduced cooldown from 40 to 25.
  • Tornado icon.png Tornado
    • Increased cyclone duration from 0.4/0.7/1.0/1.3/1.6/1.9/2.2 to 0.6/0.85/1.1/1.35/1.6/1.85/2.1.
    • Reduced damage from 190.76-375.32 to 120-375.
  • Alacrity
    • Now requires Wex Wex Exort to be invoked, instead of Wex Wex Wex.
    • Now also grants 20/30/40/50/60/70/80 attack damage based on Exort.
    • Reduced attack speed bonus from 40/60/80/100/120/140/160 to 30/40/50/60/70/80/90.
    • Increased duration from 5 to 6.
    • Reduced mana cost from 125 to 50.
    • Reduced cooldown from 20 to 15.
  • Sun Strike
    • Reduced mana cost from 250 to 175.
    • Reduced cooldown from 60 to 30.
  • Forge Spirit
    • Recasting the spell now destroys the spirits from the previous cast.
    • Reduced level requirement of Quas and Exort to spawn 2 spirits from 7 to 4.
    • Increased armor from 1/2/3/4/5/6/7 to 2/3/4/5/6/7/8.
    • Reduced mana cost from 200 to 75.
    • Reduced cooldown from 70 to 30.
    • Fixed a bug with Melting Strike.
  • Increased Chaos Meteor cooldown from 30 to 70.
  • Increased Deafening Blast cooldown from 25 to 40.
  • Reworked and re-added the second version of Invoker.
  • Removed Invoker from the game.
  • Created the first version of Invoker with 27 abilities. (See Old Invoker).

История обновлений[править]

Обновление
Описание
  • Fixed Tornado blocking neutral creep camps.
  • Fixed Chaos Meteor blocking neutral creep camps while rolling.
  • [Н] Invoker's Illusions now have orbs.
  • Fixed backswing behavior on some of Invoker's skills.
  • [Н] Updated the hero selection portrait for Invoker.
  • Un-decapitated Invoker.
  • Added Legacy Key support for Invoker.
  • Fixed Invoker's Quas, Wex, and Exort not giving Invoker bonus stats properly when upgraded.
  • Fixed Invoker's Invoke to properly swap the invoked abilities in the 1st and 2nd slots if the spell already existing in the 2nd slot is invoked again.
  • Fixed Cold Snap not being castable on Roshan.
  • Fixed EMP cast range.
  • Enabled Invoker in CM.
  • Lane creeps will now stand still if they become unable to attack, such as when hit by Invoker's Deafening Blast, instead of charging past enemy creeps and towers.
  • Fixed Quas, Wex, and Exort not giving Invoker bonus stats when upgraded.
  • Fixed Invoke to properly swap the invoked abilities if the new spell already exists.
  • Fixed Cold Snap not being castable on Roshan.
  • Fixed EMP cast range.
  • [Н] Added new portrait and ability icons.