Изменения Spirit Breaker

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Изменения в балансе[править]

Версия
Изменения
  • Nether Strike: урон уменьшен с 150/200/250 до 120/185/250.
  • Базовая регенерация здоровья увеличена с 0,75 до 1,25.
  • Charge of Darkness: расход маны уменьшен с 100 до 70/80/90/100.
  • Bulldoze
    • Доп. сопротивление эффектам увеличено с 30%/40%/50%/60% до 34%/46%/58%/70%.
    • Доп. скорость передвижения увеличена с 12%/18%/24%/30% до 14%/20%/26%/32%.
  • Greater Bash
    • Урон от скорости передвижения увеличен с 8%/16%/24%/32% до 14%/20%/26%/32%.
    • Длительность оглушения уменьшена с 1,2/1,4/1,6/1,8 до 0,9/1,2/1,5/1,8.
  • Nether Strike с улучшением от Aghanim's Scepter icon.png Aghanim's Scepter
    • Дальность применения увеличена с 850 до 950.
    • Радиус применения Greater Bash увеличен с 250 до 350.
  • Прирост Strength attribute symbol.png силы увеличен с 2,7 до 3,1.
  • Скорость передвижения увеличена с 280 до 285.
  • Greater Bash: урон уменьшен с 12/20/28/36% до 8/16/24/32% от скорости передвижения
  • Greater Bash: урон уменьшен с 16/24/32/40% до 12/20/28/36%
  • Базовая регенерация здоровья уменьшена с 1,5 до 0.
  • Базовая регенерация маны уменьшена с 0,9 до 0.
  • Charge of Darkness
    • Скорость передвижения изменена с фиксированной 600/650/700/750 на текущую скорость Spirit Breaker + 300/325/350/375
    • Теперь также изменяет скорость передвижения Spirit Breaker для достижения значения скорости разбега, поэтому способность также влияет на урон Greater Bash
    • Теперь способность разблокирует порог скорости передвижения во время разбега
  • Greater Bash
    • Больше при срабатывании не дает 17% к скорости передвижения на 3 секунды
    • Урон от скорости передвижения уменьшен с 12/24/36/48% до 16/24/32/40%
  • Способность Empowering Haste заменена на Bulldoze
Bulldoze:
Активная: герой увеличивает свои скорость передвижения и сопротивление эффектам, чтобы пробиваться через ряды врагов. Можно применить во время разбега.
Доп. скорость передвижения: 12%/18%/24%/30%
Доп. сопротивлени эффектам: 30%/40%/50%/60%
Длительность: 8
Анимация применения: 0
Расход маны: 25/30/35/40
Перезарядка: 22
  • Nether Strike: больше нельзя использовать при оцепенении
  • Правый талант 15 уровня: доп. регенерация здоровья увеличена с 10 до 12
  • Правый талант 20 уровня: урон Greater Bash уменьшен с 30% до 15%
  • Левый талант 20 уровня: «+400 к скорости у Charge of Darkness» заменен на «-7 сек. перезарядки Bulldoze»
  • Greater Bash: длительность оглушения увеличена с 1/1,2/1,4/1,6 до 1,2/1,4/1,6/1,8 секунды.
  • Nether Strike: урон уменьшен со 150/250/350 до 150/200/250.
  • Правый талант 10 уровня: доп. обзор ночью увеличен с 400 до 600.
  • Greater Bash: доп. скорость передвижения увеличена с 15% до 17%
  • Nether Strike: дальность отталкивания увеличена вдвое
  • Empowering Haste
    • Передвижение владельца больше не замедляется после применения способности
    • Перезарядка увеличена с 12 до 20 секунд
  • Added talents:
    • Level 10: +5 All Stats or +15 Movement Speed
    • Level 15: +20 Damage or +5 Armor
    • Level 20: +120 Gold/Min or -40s Respawn Time
    • Level 25: +17% Greater Bash Chance or +500 Charge of Darkness Speed
  • Increased Greater Bash damage from 22%/28%/34%/40% to 22%/30%/38%/46% of movement speed.
  • Charge of Darkness:
    • Reduced cooldown from 35 to 12.
    • Now goes into cooldown upon reaching the target or cancelling the charge, instead of upon cast.
  • Added an active component to Empowering Haste
Activate to temporarily improve the speed bonus values by 50%. However, afterwards, the values are reduced by 50% for the remaining cooldown.
Passive movement speed bonus: 6%/10%/14%/18%
Active movement speed bonus: 9%/15%/21%/27%
Inactive movement speed bonus: 3%/5%/7%/9%
Active duration: 6
Active cooldown: 20
Inactive duration: 14
Notes: Does not interrupt Spirit Breaker upon cast.
  • Increased Greater Bash damage from 10%/20%/30%/40% to 22%/28%/34%/40% of movement speed.
  • Nether Strike
    • Increased cast range from 400/550/700 to 700 on each level.
    • Increased Aghanim's Scepter icon.png Aghanim's Scepter upgraded cast range from 550/700/850 to 850 on each level.
    • Reduced cooldown from 75 to 80/70/60.
  • Increased base Strength attribute symbol.png strength from 23 to 29.
  • Increased base attack damage from 22-32 to 31-41 (total attack damage is now 60-70).
  • Charge of Darkness
    • No longer gives a buff indicator.
    • Increased speed from 425/500/575/650 to 600/650/700/750.
  • Empowering Haste
    • No longer increases attack damage based on movement speed.
    • Increased movement speed bonus from 6%/8%/10%/12% to 6%/10%/14%/18%.
  • Greater Bash
    • Changed damage from fixed 25/50/75/100 to 10%/20%/30%/40% of Spirit Breaker's movement speed.
    • Increased duration from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6.
    • Now affects spell immune units.
  • Charge of Darkness
    • Reduced cooldown from 40 to 35.
    • Increased Greater Bash radius from 250 to 300.
  • Increased Nether Strike damage from 100/200/300 to 150/250/350.
  • Increased collision size from 12 to 24.
  • Reduced Strength attribute symbol.png strength gain from 2.8 to 2.4.
  • Reduced movement speed from 295 to 290.
  • Reduced Charge of Darkness stun duration from 1.4/1.8/2.2/2.6 to 1.2/1.6/2/2.4.
  • Nether Strike now procs Greater Bash based on its current level, instead of always using level 4.
  • Reduced collision size from 24 to 12.
  • Increased Charge of Darkness indicator radius from 2500 to 3000.
Old Charge of Darkness icon.png Charge of Darkness:
Spirit Breaker fixes his sight on a target, starting to charge speed at place. Can charge for up to 4 seconds. After having charged up, he starts charging towards he target based on how much time he spent charging up. When charging for the full 4 seconds, he also turns spell immune during the charge. Upon reaching the target, it gets stunned.
Cast range: Global
Max charge duration: 4
Speed per charged second: 15%
Stun duraion: 1.4/1.8/2.2/2.6
Cooldown: 40
Mana cost: 75
notes: Spirit Breaker "runs at place" for 4 seconds. If charging for 4 seconds, he gets the full speed bonus and also turns spell immune until reaching the target or the charge stops. Turns Spirit Breaker transparent based on how long he charged up. The target is marked with an allied only visual indicator and gets a status buff icon when Spirit Breaker is within 2500 range.
Using the sub-ability, or issuing any order during the charge-up time cancels the charging and Spirit Breaker starts running towards the target.
New Charge of Darkness:
Spirit Breaker fixes his sight on a target, immediately starting to charge towards it through all objects at a certain speed. Any enemy unit which he gets in contact with during the charge gets hit by his current level of Greater Bash. Upon reaching the target, it gets stunned.
Cast range: Global
Charge speed: 425/500/575/650
Greater Bash radius: 250
Stun duration: 1.4/1.8/2.2/2.6
Cooldown: 40
Mana cost: 75
notes: The charge speed does not affect Spirit Breaker's movement speed. He charges through everything, including trees and cliffs. Is not spell immune during the charge. Any unit which comes within 250 range during the charge gets bashed. The primary target gets not bashed, only stunned. Disables interrupt the charge. The target is marked with an allied only visual indicator and gets a status buff icon when Spirit Breaker is within 2500 range. If the target dies during the charge, it gets transferred to the closest enemy unit.
  • Greater Bash now grants Spirit Breaker a 15% movement speed bonus for 3 seconds when proccing.
  • Increased Strength attribute symbol.png strength gain from 2.5 to 2.8.
  • Charge of Darkness icon.png Charge of Darkness
    • Added a sub-ability to stop charging up and start charging towards the target.
    • Added a counter above Spirit Breaker, showing for how long he is charging up.
    • Reduced movement speed bonus per interval from 15% to 7.5%.
    • Reduced movement speed bonus interval from 1 to 0.5.
    Overall, it's the same, just smoother intervals.
  • Increased Empowering Haste movement speed bonus from 4%/6%/8%/10% to 6%/8%/10%/12%.
  • Aghanim's Scepter icon.png Aghanim's Scepter now also increases Nether Strike cast range from 400/550/700 to 550/700/850.
  • Charge of Darkness icon.png Charge of Darkness
    • Increased stun duration from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6.
    • Rescaled movement speed bonus per second 10%/15%/20%/25% to 15% on each level.
    • The movement speed bonus now lingers for 2 seconds after reaching the target or the charge is cancelled.
  • Greater Bash no longer loses focus on the attack target when it procs.
  • Added to Captain's Mode.
Old Charge of Darkness icon.png Charge of Darkness:
Spirit Breaker starts charging towards the target unit. During the charge, he gets faster and becomes transparent the longer the charge lasts. Upon reaching the maximum speed bonus from the charge, Spirit Breaker turns spell immune for the remaining charge. Upon reaching the target, it gets stunned.
Cast range: Global
Speed acceleration: 10%/15%/20%/25% every 4 seconds
Bonus speed cap: 40%/60%/80%/100% (reached after 12 seconds charging)
Stun duration: 1/1.5/2/2.5
Cooldown: 40
Mana cost: 120
notes: Spirit Breaker becomes fully transparent after having charged for 30/25/20/15 seconds. He also turns black upon becoming spell immune. The target is marked with an allied only visual indicator and gets a status buff icon when Spirit Breaker is within 2500 range.
New Charge of Darkness icon.png Charge of Darkness:
Spirit Breaker fixes his sight on a target, starting to charge speed at place. Can charge for up to 4 seconds. After having charged up, he starts charging towards he target based on how much time he spent charging up. When charging for the full 4 seconds, he also turns spell immune during the charge. Upon reaching the target, it gets stunned.
Cast range: Global
Max charge duration: 4
Speed per charged second: 10%/15%/20%/25%
Stun duraion: 1/1.5/2/2.5
Cooldown: 40
Mana cost: 75
notes: Spirit Breaker "runs at place" for 4 seconds. If charging for 4 seconds, he gets the full speed bonus and also turns spell immune until reaching the target or the charge stops. Turns Spirit Breaker transparent based on how long he charged up. The target is marked with an allied only visual indicator and gets a status buff icon when Spirit Breaker is within 2500 range.
Any order during the charge-up time cancels the charging and Spirit Breaker starts running towards the target.
  • Charge of Darkness icon.png Charge of Darkness
    • Now turns Spirit Breaker spell immune after the acceleration finishes.
    • The status buff icon on the target is now only visible to it when Spirit Breaker is within 2500 range of it.
  • Greater Bash now applies its damage instantly after Spirit Breaker gets moved to the target, instead of being applied to his next attack.
  • Increased base armor from 2 to 3 (total armor is now 5.38).
  • Increased Empowering Haste radius from 200 to 300.
  • Nether Strike now always applies a Greater Bash, even when it is not learned (the bash deals no damage though).
  • Rescaled Charge of Darkness icon.png Charge of Darkness transparency from 20% every 4 seconds (100% after 16 seconds) to 3.33%/4%/5%/6.66% every second (100% after 30/25/20/15 seconds).
  • Increased base Strength attribute symbol.png strength and gain from 24 + 2 to 25 + 2.5.
  • Increased base Strength attribute symbol.png strength from 20 to 24.
  • Increased movement speed from 290 to 295.
  • Greater Bash
    • Increased damage from 20/40/60/80 to 25/50/75/100.
    • Reduced knockback distance from 240/270/300/330 to 140/180/220/260.
  • Greater Bash
    • Now applies its effects as the attack begins, instead of 0.5 seconds after the attack began.
    • Fixed some lag issues.
  • Reduced Strength attribute symbol.png strength gain from 2.1 to 2.
  • Increased Charge of Darkness icon.png Charge of Darkness cooldown from 30 to 40.
  • Empowering Haste now applies its damage as the attack begins, instead of 0.5 seconds after attack began.
  • Greater Bash
    • Added a 2 second cooldown.
    • Improved the way how its proc chance works.
  • Increased Nether Strike mana cost from 100 to 200/250/300.
  • Increased base Strength attribute symbol.png strength and gain from 18 + 1.9 to 20 + 2.1.
  • Increased Agility attribute symbol.png agility gain from 1.6 to 1.7.
  • Reduced collision size from unknown to 24.
  • Charge of Darkness icon.png Charge of Darkness
    • Reduced cooldown from 60/50/40/30 to 30 on each level.
    • Increased stun duration from 0.6/1.2/1.8/2.4 to 1/1.5/2/2.5.
    • Changed model transparency from 5% per second (100% after 20 seconds) to 20% every 4 seconds (100% after 20 seconds).
    • Increased speed acceleration from 5%/10%/15%/20% to 10%/15%/20%/25%.
    • Increased acceleration interval from 2 to 4 seconds.
    • Reduced amount of accelerations from 10 times to 4 times
    Max bonus is now: from 50%/100%/150%/200% reached in 20 seconds to 40%/60%/80%/100% reached in 12 seconds.
  • Empowering Haste
    • No longer damages allies when attempting to attack them.
    • Increased damage from 3%/6%/9%/12% to 4%/8%/12%/16% of movement speed.
    • Now grants 2%/4%/6%/8% movement speed to allies within 200 radius.
  • Greater Bash
    • No longer deals 5/10/15/20 damage for every tree the knocked back unit collides with.
    • Increased damage from 15/30/45/60 to 20/40/60/80.
    • Can no longer proc on allies.
  • Reduced Nether Strike cooldown from 40 to 40/35/30.
  • Created.

История обновлений[править]

Обновление
Описание
  • Fixed case where he could interrupt his Charge of Darkness by previously having given an attack order to his target.
  • Fixed Greater Bash affecting Magic Immune units when procced via other abilities.
  • Fixed a bug allowing charging Razor minimap icon.png Razor without moving.
  • Fixed Charge of Darkness not getting interrupted by ensnares.
  • Fixed being unable to target magic immune units with Nether Strike.
  • Enabled Silencer minimap icon.png Silencer and Spirit Breaker minimap icon.png Spirit Breaker in Captain's Mode.
  • Charge of Darkness
    • Fixed picking units that are invisible or in the FoW when it tries to find a new target.
    • Fixed ignoring Hex.
    • Fixed going through Magic Immunity
  • Greater Bash
    • Fixed working with illusions
    • Fixed bonus damage working on Towers, Wards and Denies
    • Fixed going through Magic Immunity