Изменения Underlord

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Изменения в балансе[править]

Версия
Изменения
  • Прирост Strength attribute symbol.png силы увеличен с 2,9 до 3,3.
  • Скорость передвижения увеличена с 290 до 295.
  • Скорость передвижения увеличена с 285 до 290.
  • Базовая регенерация здоровья уменьшена с 1,5 до 0.
  • Базовая регенерация маны уменьшена с 0,9 до 0.
  • Atrophy Aura
    • Теперь дает 2/3/4/5 доп. урона за каждого умершего под действием дебаффа героя
    • Больше не проходит сквозь иммунитет к заклинаниям
    • Радиус ауры увеличен с 900 до 1200
  • Левый талант 10 уровня: доп. скорость передвижения уменьшена с 30 до 25
  • Левый талант 20 уровня: доп. регенерация здоровья увеличена с 20 до 25
  • Firestorm: периодический урон, зависящий от здоровья, больше не наносится Рошану и древним крипам
  • Dark Rift: расход маны увеличен с 75/150/225 до 100/200/300
  • Reduced Pit of Malice cooldown from 24/21/18/15 to 21/18/15/12.
  • Atrophy Aura
    • Increased attack damage bonus per hero death from 30 on each level to 30/35/40/45.
    • Rescaled attack damage bonus duration from 30/35/40/45 to 25/40/55/70.
Atrophy Aura:
Nearby enemy units are weakened, losing a portion of their base damage. If it dies while under this effect, Underlord gains temporary bonus damage.
Radius: 900
Attack damage reduction: 18%/26%/34%/42%
Attack damage bonus per hero death: 30
Attack damage bonus per non-hero death: 5
Attack damage bonus duration: 30/35/40/45
Notes: Only reduces base damage and that gained by attributes. Each instance of bonus damage has its own duration and do not refresh each other.
  • Dark Rift
    • Now has a sub-ability that allows the effect to be canceled before it resolves.
    • Now makes its teleportation target a low priority target similar to how Boots of Travel 1 icon.png Boots of Travel works.
  • Expulsion
    • Increased explosion interval from 1.25 to 1.5.
    • Increased mana cost from 125 to 125/135/145/155.
  • Reduced base armor from 3 to 2 (total armor is now 3.68).
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Expulsion
    • Reduced corpse search radius and damage/heal radius from 600 to 575.
    • Increased explosion interval from 1 to 1.25
    • Increased cooldown from 10 to 18.
    • Increased mana cost from 75 to 125.
  • Removed from Captain's Mode.
  • Reduced cast point from 0.75 to 0.6.
  • Increased attack range from 100 to 128.
  • Reworked Firestorm
Old Firestorm:
Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.
Cast range: 750
Radius: 400
Number of waves: 6
Wave interval: 1
Damage per wave: 25/40/55/70
Damage per second: 5/10/15/20
Burn duration: 2
Mana cost: 100/110/120/130
Cooldown: 14
New Firestorm icon.png Firestorm:
CHANNELED - Calls down 3 waves of fire that damage all units in an area. Each wave deals initial damage and then burns enemies for 3 seconds. Deals 30% damage to structures.
Cast range: 750
Radius: 400
Max Channel Time: 3
Number of waves: 3
Wave interval: 1
Damage per wave: 55/80/105/130
Damage per second: 15
Burn duration: 3
Mana cost: 100/110/120/130
Cooldown: 16
Notes: Affects buildings.
  • Pit of Malice
    • Reduced root duration from 1.5/2/2.5/3 to 1/1.5/2/2.5
    • Now deals 100 damage to units upon rooting them.
    • Now creates 5 corpses inside the pit.
  • Reworked Expulsion
Old Expulsion
Ignites rotten gases of corpses, detonating them to cause damage to any enemy within the explosion radius. Each explosion fuels another until there are no more corpses in the area. Does a ministun on damaged units.
Cast range: 750
Corpse search radius: 475
Explosion radius: 375
Explosion interval: 1
Damage per explosion: 20/40/60/80
Explosion stun duration: 0.1
Mana cost: 75
Cooldown: 10
Notes: If no corpses are found for 2 checks (2 seconds), the spell ends.
New Expulsion
Ignites the rotten gases of corpses around you, detonating them to cause damage to any enemy within the explosion radius. Each explosion fuels another until there are no more corpses in the area. Heals allied units for half of the damage.
Corpse search radius: 600
Explosion radius: 600
Explosion interval: 1
Damage per explosion: 20/40/60/80
Heal per explosion: 10/20/30/40
Mana cost: 75
Duration: 10
Notes: Has an instant cast time. The radius follows Pit Lord. If no corpses are found for 2 checks (2 seconds), the spell ends.
  • Dark Rift can now target units on level 1, too, instead of only buildings.
  • Reduced Dark Rift cooldown from 180/160/140 to 130 on each level.
  • Added a visual effect to Dark Rift to visualise its teleport radius.
  • Dark Rift can now be cast by targeting the ground or the minimap. It automatically targets the closest valid target within 3500 range of the targeted point.
  • Firestorm
    • Increased cast range from 500 to 750.
    • Increased radius from 275 to 400.
  • Pit of Malice
    • Increased root duration from 0.75/1.5/2.25/3 to 1.5/2/2.5/3.
    • Reduced pit duration from 10 to 7.
    • Reduced cooldown from 24 on each level to 24/21/18/15.
  • Expulsion
    • Increased cast range from 500 to 750.
    • Reduced mana cost from 100/110/120/130 to 75 on each level.
    • Reduced cooldown from 15 to 10.
  • Increased base Intelligence attribute symbol.png intelligence from 14 to 17.
  • Increased movement speed from 295 to 305.
  • Dark Rift
    • Now uses a 6/5/4 second delay after cast, instead of a 6/5/4 seconds channeling time.
    • Reduced mana cost from 150/225/300 to 75/150/225.
Dark Rift:
Opens a rift that pass through the netherworld at his present position and a target unit simultaniously. Teleports your hero and nearby allied heroes through the rift.
Cast range: Global
Radius: 375
Channeling time: 6/5/4
Allowed cast targets: Allied buildings/Allied buildings and units/Allied buildings and units
Mana cost: 150/225/300
Cooldown: 180/160/140
Notes: Only teleports heroes. Can only target lane creeps on level 2/3.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.2 to 2.6.
  • Dark Rift icon.png Dark Portal
    • Can no longer target inside base areas.
    • Can no longer target areas the player has no vision over on level 1 and 2, can still target fogged areas on level 3.
    • Units can no longer go back and forth through the portal. Each unit may use the portal only once in one direction.
    • Increased portal duration from 15/20/25 to 60 on each level.
    • Increased channel time from 4/3/2 to 6/5/4.
    • Increased cooldown from 150/120/90 to 200 on each level.
    • Reduced mana cost from 100/200/300 to 200/100/0.
  • Создан.

История обновлений[править]

Обновление
Описание

Update 3

Update 2

  • Added a spell icon for Cancel Dark Rift.
  • Fixed the missing legacy keys for Underlord minimap icon.png Underlord.
  • Fixed missing minimap icon for Underlord minimap icon.png Underlord.
  • Fixed Firestorm pre-cast visual effects being visible to enemies.
  • Pit of Malice
    • Fixed pre-cast visual effects being visible to enemies.
    • Fixed not providing True Sight over affected units.
  • Atrophy Aura
  • Dark Rift
    • Fixed not giving the teleport target the lowest attack target priority. [?]
    • Fixed being unable to teleport invulnerable and hidden allies.
    • Fixed being unable to directly target creep-heroes as teleport target.
    • Fixed the teleport visual effects still appearing even when the teleport was canceled.
    • Fixed status buff missing text.

  • Added Underlord minimap icon.png Underlord!
  • Added workshop requirements for Underlord minimap icon.png Underlord.
  • Added effigy animations for Underlord minimap icon.png Underlord.
  • Undocumented changes to abilities:
    • Increased turn rate from 0.4 to 0.6.
    • Firestorm
      • Now creates visual effects at the targeted area during the cast time, visible to allies.
      • First wave now happens immediately upon cast, instead of being delayed by 0.9 seconds. [?]
      • The burn debuff is now fully dispellable, instead of being completely undispellable.
      • Changed burn damage over time from 5/10/15/20 to 0.75%/1.5%/2.25%/3% of maximum health per second.
      • Reduced cooldown from 14 to 12.
    • Pit of Malice
      • Now creates visual effects at the targeted area during the cast time, visible to allies.
      • Debuff is now fully dispellable, instead of being dispellable by strong dispels only.
      • Now checks for enemies within range in 0.5 second intervals, instead of being immediate.
    • Atrophy Aura
      • Now grants damage when a Meepo minimap icon.png Meepo clone dies within range [?]
      • Rescaled attack damage bonus duration from 25/40/55/70 to 30/40/50/60
    • Dark Rift
      • Added double-click support, which automatically causes the ability to target their team's fountain.
      • Can now target player-controlled units as teleport targets as well. [?]
      • Reduced cooldown from 130 on each level to 130/120/110.
  • Небольшое обновление портрета Underlord minimap icon.png Underlord.
  • Добавлены слоты снаряжения: броня, голова, head item, оружие, и эффекты частиц.
  • Добавлен файл частиц для глаз Underlord minimap icon.png Underlord.
  • [Недокументированное] Переименован с Abyssal Underlord на Underlord.
  • [Недокументированное] Добавлена информация о портрете для Underlord minimap icon.png Underlord.
  • [Недокументированное] Пъедестал использовавшийся для портрета Underlord minimap icon.png Underlord был изменен с большого на маленький.
  • [Недокументированное] Добавлены правила реплик для Underlord minimap icon.png Underlord.
  • [Недокументированное] Schema entries for Underlord minimap icon.png Underlord's ambient particles have been added - attached to the eyes.