Dota 2 Вики
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Изменения
 

История версий

Версия
Изменения
  • Killstreak XP bounty increased from 200->1250 to 400->1800.
  • XP requirement to reach level 5/6 reduced from 600/620 to 580/600.
  • XP required to reach level 19+ increased by 100 each level.
  • Increased lane creep deny experience for the denied team from 35% to 40%.
  • Increased lane creep deny experience for the denied team from 30% to 35%.
  • Increased lane creep deny experience for the denied team from 25% to 30%.
  • XP Requirement to go from level 7 to 8 increased by 80.
  • XP Requirement to go from level 8 to 9 increased by 90.
  • XP Requirement to go from level 9 to 10 increased by 100.
  • XP Requirement to go from level 10 to 11 increased by 10.
  • XP Requirement to go from level 11 to 12 increased by 20.
  • XP Requirement to go from level 12 to 13 increased by 30.
  • The denying team no longer gains 25% of the creep's experience. Creep denies now give the denier 20% of the gold bounty.
  • Killing Sprees now give an XP bonus ranging from 200 to 1250.
  • Reworked hero kill bounty system:
Old:

Amount per player in each scenario: 

1: DyingHeroBaseXPBounty + 20 * DyingHeroLevel + 0.138 * XPComeback 
2: DyingHeroBaseXPBounty + 15 * DyingHeroLevel + 0.138 * XPComeback 
3: DyingHeroBaseXPBounty + 10 * DyingHeroLevel + 0.12 * XPComeback 
4: DyingHeroBaseXPBounty + 7 * DyingHeroLevel + 0.09 * XPComeback 
5: DyingHeroBaseXPBounty + 5 * DyingHeroLevel + 0.072 * XPComeback 

DyingHeroBaseXPBounty: The base XP values given for kills. 
DyingHeroLevel: Numerical level for the dying hero 
XPComeback: DyingHeroXP * ( EnemyTeamXP - AlliedTeamXP ) / ( EnemyTeamXP + AlliedTeamXP) 

New:

All: ( 40+ 0.14 * DyingHeroXP ) / # of killers 
  • Rescaled level 2/3 experience requirement from 200/400 to 230/370.
  • Tome of Knowledge XP increased from 500 to 700.
  • XP range increased from 1300 to 1500.
  • Denied XP granted to the enemy (the player being denied) reduced from 70% to 25%.
  • Denied XP gained by the denier reduced from 30% to 25%.
  • Neutrals killing lane creeps is now considered the same as the enemy creeps killing them—it's not a deny, and gives full XP. You must deny the creep yourself to deny its XP.
  • Base hero-kill XP bounty (non-assist portion) for level 1-5 reduced from 100/120/140/160/180 to 30/60/90/120/150. (You still get extra XP for hero kills from the assist formula)
  • Total Wave XP (the 4 creeps) increased from 210 to 240.
  • XP required to go from level 1 to level 2 reduced from 240 to 200.
  • XP required to go from level 2 to level 3 increased from 360 to 400.
  • XP required to go from level 20 to 25 reduced from 10895 to 10000. [?]
  • XP Required to go from level 1 to level 6 increased by 15%, 300 XP total. [?]
  • XP Required to go from level 9 to 13 redistributed from 700/720/740/1200 to 800/820/840/900. [?]
  • AoE hero kill Gold and XP bounties reduced by 10%. [?]
  • Опыт необходимый для перехода с 6 уровня до 12 увеличен на 140 (615/630/645/660/675/775 до 640/660/680/700/720/740)
  • Опыт необходимый для перехода с 12 уровня до 20 увеличен на 140 (1175/1200/1225/1250/1275/1375/1400/1425 до 1200/1225/1250/1275/1300/1325/1400/1490)
  • Опыт необходимый для перехода с 24 уровня до 25 уменьшен на 280 (то же количество опыта необходимое для достижения 25 уровня)
  • Количество опыта необходимого для получения 12 уровня такое же, как и для получения 11 уровня ранее.
  • Количество опыта необходимого для получения 18 уровня такое же, как и для получения 16 уровня (3 уровень ультимейта) ранее.
  • Количество опыта необходимого для получения 25 уровня такое же, как и для получения 23 уровня ранее.
  • Сглажен прогресс получения опыта с 8 по 13 уровни дабы оправдать получения уровней.
    • Ранее было 800/1000/1000/600/2200/800.
  • Увидеть таблицу изменений можно здесь.
  • Линейные крипы теперь дают 50% опыта, при добивании нейтральными крипами, вместо 35% (обычные добивания игроком дают 50% опыта)
  • Lane creeps now give 35% experience when killed by neutral creeps, instead of 20%. [?]
  • Lane creeps now give 20% experience when killed by neutral creeps, instead of 0%. [?]
  • Experience required to get to level 8 and 9 rescaled from 600/1200 to 800/1000.
  • Ancient neutrals now behave like normal neutrals and split experience with all heroes in the AoE.
  • The fixed portion of the XP Hero Bounty for first 5 levels is reduced from 100/120/160/220/300 to 100/120/140/160/180 (then continues +100 per level as usual).
  • Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc getting kills).
  • AoE Bonus XP component based on Team XP difference reduced by 40%.
  • AoE XP XPFactor reduced from 0.3/0.3/0.2/0.15/0.12 to 0.23/0.23/0.2/0.15/0.12.
  • Reduced AoE XP bonus factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.3/0.3/0.2/0.15/0.12.
  • Adjusted bonus area of effect XP.
  • Reworked the bonus area of effect XP.
  • XP AoE increased from 1200 to 1300.
  • Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them.
  • Deny XP and Bonus XP/Gold AoE is now the same as regular XP AoE (1000->1200).
  • 4 hero XP bonus changed from 15 + 6 * Level to 20 + 5 * Level.
  • 5 hero XP bonus changed from 10 + 5 * Level to 15 + 4 * Level.
  • Level 11 XP requirements reduced from 6500 to 6000.
  • Level 12 XP requirements increased from 7700 to 8200.
  • Total XP required for level 7 decreased from 2700 to 2600.
  • Total XP required for level 8 decreased from 3500 to 3200.
    • It still requires a total of 4400 XP to reach level 9.
  • Heroes now get XP if they get a kill outside of the standard XP range.
  • XP AoE increased from 1000 to 1200.
  • Rebalanced the assist Gold & XP system.
    • Most recent versions (since 6.55) have an extra portion of the gold/XP that is not a pure split like standard XP usually is.
    • For XP "heroes" means the number of heroes in the area. "Level" always means the level of the dying target.
    • 6.68 Bonus XP:
      • 1 Hero: 15 * Level + 50
      • 2 Heroes: 15 * Level + 50
      • 3 Heroes: 14 * Level + 50
      • 4 Heroes: 13 * Level + 50
      • 5 Heroes: 12 * Level + 50
    • 6.69 Bonus XP:
      • 1 Hero: 20 * Level + 120
      • 2 Heroes: 15 * Level + 90
      • 3 Heroes: 7 * Level + 30
      • 4 Heroes: 6 * Level + 15
      • 5 Heroes: 5 * Level + 10
  • Minor adjustment (+50) to the extra AoE XP bounty.
  • The non-splitting XP/gold bonuses are now doubled for EM like the rest of the XP/bounty system is.
  • Increased the non-splitting portion of the XP/gold from 8/Level XP & 40 gold to 12 * Level XP & 30 + 5 * Level gold.
6.55
  • Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area).
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