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Я маяк мудрости в океане невежества!
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Шесть рук и двенадцать копыт.
Эта статья содержит неполную или устаревшую информацию. Пожалуйста, помогите сообществу, обновляя её. Для помощи смотрите это руководство по форматированию.
Изменения
Изменения в балансе
Версия
Изменения
- Базовый урон увеличен с 24-38 до 27-41.
- Базовая регенерация здоровья увеличена с 0,5 до 1,25
- Shuriken Toss: перезарядка уменьшена с 9 до 8
- Jinada: урон уменьшен с 80/110/140/170 до 70/100/130/160
- Shuriken Toss: теперь Aghanim's Scepter также увеличивает дальность применения с 400 до 800
- Правый талант 20 уровня: дополнительный урон от Shuriken Toss увеличен с 75 до 125
- Прирост ловкости увеличен с 2,7 до 3,1.
- Shuriken Toss: перезарядка уменьшена с 10 до 9.
- Jinada: похищение золота увеличено с 12/18/24/30 до 12/20/28/36
- Track: критический урон увеличен с 140/160/180% до 140/170/200%
- Базовая сила и её прирост увеличены с 18 + 2,1 до 20 + 2,5
- Базовая регенерация здоровья уменьшена с 2 до 0,5.
- Базовая регенерация маны уменьшена с 0,9 до 0.
- Jinada: Переработана
- Пассивная: Герой тщательно продумывает следующую атаку, нанося дополнительный урон и воруя ненадёжное золото жертвы.
- Доп. урон: 80/110/140/170
- Крадёт золота: 12/18/24/30
- Перезарядка: 12/9/6/3
- Когда способность готова, оружие Bounty Hunter светится.
- Shadow Walk
- Больше не наносит 30/60/90/120 урона.
- Теперь атака из невидимости замедляет передвижение на 14/20/26/32% на 4 секунды. [?]
- Track
- Теперь доп. скорость атаки дается только заклинателю, а не ближайшим союзникам.
- Теперь при атаке помеченного врага для Bounty Hunter срабатывает критический удар, наносящий 140%/160%/180% урона.
- Применение способности больше не выводит из невидимости от Shadow Walk [?]
- Радиус доп. скорости увеличен с 900 до 1200
- Радиус получения золота увеличен с 925 до 1200
- Правый талант 10 уровня: доп. скорость передвижения уменьшена с 25 до 20
- Левый талант 20 уровня: «+125% к критическому урону от Jinada» заменен на «+90 к краже золота у Jinada»
- Правый талант 10-го уровня: скорость передвижения уменьшена с 30 до 25.
- Shuriken Toss: расход маны увеличен со 120/130/140/150 до 150
- Добавлена Aghanim's Scepter для Bounty Hunter.
- Позволяет Shuriken Toss отскакивать дважды от каждого героя (сначала отскакивает по каждому один раз, затем отскакивает по каждому еще раз)
- Добавлены таланты:
- 10 Уровень: +175 к здоровью или +15% получаемого опыта
- 15 уровень: +40 к скорости атаки или +15 к скорости передвижения
- 20 уровень: +10% к урону от способностей или +100 к урону
- 25 уровень: 20% уклонений или -5 секунд перезарядки Jinada
- Увеличена дальность атаки с 128 до 150.
- Увеличена затрата маны на Shadow Walk с 50 до 65.
- Увеличено замедление скорости передвижения и скорости атаки от Jinada с 25% на каждом уровне до 25%/27%/29%/31%.
- Track
- Now provides vision only of the target rather than the area around it.
- Reduced allied bonus gold from 50/100/150 to 40/80/120.
- Increased intelligence gain from 1.4 to 2.
- Shuriken Toss
- Increased damage from 100/200/250/325 to 150/225/300/375.
- Reduced cast range from 650 to 400.
- Increased mana cost from 90/115/135/155 to 120/130/140/150.
- Increased bounce search radius from 900 to 1200.
- Shadow Walk damage is no longer reduced by Damage Block.
- Track's debuff now shows how much gold the hero currently has.
- Track
- Increased bonus gold for self from 150/200/250 to 200/275/350.
- Reduced cooldown from 10/7/5 to 4 on each level.
- Shuriken Toss now bounces to all tracked units within a 900 range.
- Increased Shadow Walk duration from 15/20/25/30 to 20/25/30/35.
- Increased collision size from 12 to 24.
- Increased base health regeneration from 0.25 to 0.75.
- Reduced Jinada cooldown from 15/12/9/6 to 12/10/8/6.
- Increased base armor from 1 to 3 (total armor is now 5.94).
- Increased Track movement speed bonus radius from 800 to 900.
- Track now displays a visual effect above the target, which is only visible to Gondar and his allies.
- Added to Captain's Mode.
- Fixed Shadow Walk preventing Jinada from applying the critical strike when attacking out of the invisibility.
- Reworked Jinada
- Old Jinada:
- Gives Gondar a chance to evade physical attacks and a chance to to deal extra damage.
- Evasion: 5%/10%/15%/20%
- Crit chance: 15%
- Crit damage: 125%/150%/175%/200%
- New Jinada:
- Adds a critical strike and a small main to Gondar's next attack. Has a cooldown.
- Crit damage: 140%/160%/180%/200%
- Movement speed slow: 25%
- Attack speed slow: 25
- Slow duration: 3
- Cooldown: 22/17/12/7
- Notes: Is not a unique attack modifier.
- Imported a custom model for him that has his selection box fixed.
6.56
- Increased Track mana cost from 50 on each level to 70/60/50.
6.55
- Track
- Now grants the 20% movement speed bonus to all allies within a 800 radius around tracked enemies.
- Now always grants the bounty to Bounty Hunter as long as enemy heroes die with the debuff on, he no longer needs to make the killing blow.
- Increased armor reduction from 1/2/4 to 1/3/5.
- Reduced mana cost from 100/75/50 to 50 on each level.
6.53
- Reduced Shadow Walk cooldown from 20 to 15.
6.51
- Increased Shuriken Toss cast range from 300 to 650.
6.36
- Increased cast range from 450 to 750/950/1150.
6.35
6.31
- Shadow Walk
- Increased damage from 25/50/75/100 to 30/60/90/120.
- Reduced mana cost from 75 to 50.
6.22
- Rescaled Shadow Walk duration from 20/20/25/25 to 15/20/25/30.
6.20
- Shadow Walk no longer increases movement speed by 30%.
- Track
- Now grants 20% movement speed bonus to Bounty Hunter when within 800 range of the tracked unit.
- Can now only target heroes.
- Increased mana cost from 50/60/70 to 100/78/50.
6.12
- Shadow Walk
- Increased damage from 20/40/60/80 to 25/50/75/100.
- Reduced duration from 20/25/30/35 to 20/20/25/25.
- Increased cooldown from 20 to 25.
6.09
- Increased attack range from 100 to 128.
- Reduced Track duration from 90 to 30.
6.07
- Increased Bounty Hunter's model size.
- Increased Track cooldown from 1/0/0 to 10/7/5.
- Track:
- Tracks an enemy unit. If you kill a tracked enemy hero, you will get extra gold for the kill. Also reduces the target's armor and provides shared vision.
- Cast range: 450
- Gold bonus: 50/100/150
- Armor reduction: 1/2/4
- Duration: 90
- Mana cost: 50/60/70
- Cooldown: 1/0/0
- Notes: Can be cast on creeps, but won't grant the bounty for killing them.
6.02
- Increased base attack damage from 2-16 to 24-38 (total attack damage is now 45-59).
- Bounty Hunter can now attack flying units.
- Reduced Bounty Hunter's model size.
6.00
- Reduced base attack damage from 20-30 to 2-16 (total attack damage is now 23-37).
- Reduced cast point from unknown to 0.3.
- Increased attack point from unknown to 0.59 (to match his visual attack animation).
- Replaced Track with Disarm
- Disarm:
- Disarms a target enemy unit, causing one of its items to be dropped for a short time.
- Cast range: 350
- Duration: 5/9/13
- Mana cost: 75
- Cooldown: 30
- Notes: Casting on a unit without an inventory, or an already disarmed unit has no effect.
История обновлений
Обновление
Описание
- Fixed the bounces of Shuriken Toss triggering Spell Reflection.
- Track can now be alt-clicked to alert your team to how much gold the target has.
- Fixed Aghanim's Scepter upgraded Shuriken Toss interrupting the chain if one of the targets is Spell Immune.
- Fixed Track's model-revealing ignoring True Sight immunity.
- Bounty Hunter's Track no longer provides bonus gold when used on Arc Warden's Tempest Double.
- Fixed Shadow Walk damaging buildings.
- НAdded Teleport animations for Beastmaster, Bounty Hunter, Broodmother, Clinkz, Lifestealer, Necrophos and Shadow Shaman.
- НAdded Руна ускорения Run animations for Bounty Hunter and Enchantress.
- НAdded Spawn animations for Beastmaster, Bounty Hunter, Necrophos and Shadow Shaman.
- НAdded Victory & Defeated animations for Bounty Hunter.
- Fixed Jinada proccing on Tombstone.
- Fixed a bug that could sometimes allow Jinada to work on buildings.
- Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spirit Breaker.
- Fixed Unstable Concoction and Track being castable on Creep-Heroes (Spirit Bear, Warlock's Golems, Visage's Familiars, Primal Split spirits).
- НUpdated the hero selection portrait for Bounty Hunter.
- Fixed illusions proccing Jinada's critical strike.
- Fixed Bounty Hunter and Clinkz's invisibility getting dispelled by Tornado.
- Fixed Track ignoring Linken's Sphere.
- Fixed it being possible to use Jinada cooldown without triggering a critical strike.
- Fixed Jinada working on denies.
- Fixed Jinada and Shadowblade affecting buildings.
- Fixed Track giving bonus gold for dead illusions.
- Fixed Track not being dispelled by Time Lapse, Repel, Purge, etc.
- Fixed Track debuff icon not showing.
- Enabled Ursa and Bounty Hunter in Captain's Mode.
- Removed Track casting effect from enemy vision.
- Added Bounty Hunter!
- НAdded new portraits for Bounty Hunter and icons for associated skills.
- Fixed a number of abilities having incorrect interaction with Linken's Sphere: Slithereen Crush, Jinada, Shadow Walk, Echo Slam, Moon Glaives, Death Pulse, Purification, Scream of Pain and Fatal Bonds.