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Я маяк мудрости в океане невежества!
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Изменения
Изменения в балансе
Версия
Изменения
- Black Hole: расход маны увеличен с 275/325/375 до 300/400/500
- Левый талант 20 уровня: доп. урон эйдолонов уменьшен с 70 до 60
- Левый талант 25 уровня: число доп. эйдолонов, призываемых Demonic Conversion, уменьшено с 8 до 7
- Прирост интеллекта уменьшен с 3,9 до 3,6
- Прирост интеллекта увеличен с 3,4 до 3,9.
- Midnight Pulse: расход маны изменен с 75/95/115/135 на 50/80/110/140
- Прирост силы увеличен с 2,3 до 2,5.
- Базовая регенерация здоровья уменьшена с 1,5 до 0.
- Базовая регенерация маны уменьшена с 0,9 до 0.
- Скорость передвижения уменьшена с 300 до 290.
- Midnight Pulse
- Урон увеличен с 3/3,75/4,5/5,25% до 3,75/4,25/4,75/5,25%.
- Длительность изменена с 11 до 9/10/11/12.
- Перезарядка изменена с 35 до 50/45/40/35.
- Расход маны изменен с 95/110/125/140 до 75/95/115/135.
- Левый талант 15-го уровня: доп. золото в минуту увеличено с 120 до 150.
- Правый талант 20-го уровня: доп. здоровье увеличено с 400 до 500.
- Правый талант 25-го уровня: количество срабатываний Malefice увеличено с 4 до 5.
- Demonic Conversion: расход маны уменьшен со 170 до 140/150/160/170.
- Восстановление здоровья у эйдолонов увеличено с 0,25 до 4.
- Malefice
- Длительность оглушения изменена с 0,25/0,5/0,75/1 на 0,4/0,6/0,8/1
- Перезарядка изменена с 15 на 18/17/16/15
- Расход маны уменьшен с 110/130/150/160 до 100/120/140/160
- Скорость передвижения Эйдолонов увеличена с 260/280/300/320 до 280/300/320/340.
- Black Hole теперь медленно вращает юнитов одновременно с притяжением к центру.
- Добавлены таланты:
- 10-й уровень: +20 скорости передвижения или +12% сопротивления магии
- 15-й уровень: 15% снижение времени перезарядки или +120 золота/минуту
- 20-й уровень: +300 здоровья или -30 сек. от времени возрождения
- 25-й уровень: +8 эйдолонов с Demonic Conversion или +12 брони
- Black Hole
- Changed damage type from magical to pure. [?]
- Reduced damage from 55/110/165 to 50/100/150.
- Malefice's initial debuff is now dispellable.
- Demonic Conversion can now be cast on Beastmaster's Boar or Hawk.
- Increased Malefice damage per tick from 25/40/55/70 to 30/50/70/90.
- Increased Eidolons movement speed from 250/250/260/260 to 260/280/300/320.
- Reduced Black Hole cooldown from 200/190/180 to 200/180/160.
- Midnight Pulse
- Reduced cast time from 0.2 to 0.1.
- Reduced radius from 600 to 550.
- Increased Black Hole radius from 400 to 420.
- Reduced Midnight Pulse cast point from 0.3 to 0.2.
- Black Hole
- No longer deals 100/150/200 damage within a 200 radius and 25/50/75 damage within a 400 radius.
- Now deals 55/110/165 damage within its entire (400) radius.
- Reduced mana cost from 275/350/425 to 275/325/375.
- Midnight Pulse
- Changed damage type from Universal to Pure.
- Reduced max health as damage per second from 4%/5%/6%/7% to 3%/3.75%/4.5%/5.25%.
- Increased cooldown from 25 to 35.
- Black Hole
- Increased max damage radius from 150 to 200.
- Rescaled max damage per second from 60/100/140 to 50/100/150.
- Reduced min damage radius from 500 to 400.
- Rescaled min damage per second from 30/50/70 to 25/50/75.
- Rescaled mana cost from 250/350/450 to 275/350/425.
- Increased Midnight Pulse duration from 8 to 11.
- Increased Midnight Pulse radius from 400 to 600.
- Black Hole
- Increased pull/disable radius from 375 to 400.
- Increased cast range from 250 to 275.
- Malefice no longer ignores its cast backswing.
- Increased Midnight Pulse max health as damage per second from 3%/4%/5%/6% to 4%/5%/6%/7%.
- Added Aghanim's Scepter upgrade for Enigma: Adds damage to Black Hole equal to Midnight Pulse's damage based on its level. Stacks with a regular cast Midnight Pulse.
- Malefice
- Increased duration from 2/4/4/6 to 6 on each level (total ticks from 1/2/2/3 to 3).
- Reduced stun duration per tick from 1 on each level to 0.25/0.5/0.75/1.
- Rescaled damage per tick from 40/40/65/65 to 25/40/55/70 (total damage from 40/80/130/195 to 75/120/165/210).
- Reduced Malefice damage per tick from 30/40/65/80 to 40/40/65/65 (total damage 30/80/130/240 to 40/80/130/195).
- Increased Midnight Pulse cast range from 500 to 700.
- Black Hole
- Now affects Primal Split spirits.
- Increased mana cost from 200/300/400 to 250/350/450.
- Black Hole now prevents heroes being Forced out with Force Staff.
- Fixed Black Hole now properly affects Aghanim's Scepter upgraded Warlock's Golems and Familiars.
- Fixed affected units sometimes being able to use items during Black Hole depending on the affected heroes' entry vector.
- Changed Enigma's alliance from Sentinel to Scourge ( Силы Света to Силы Тьмы).
- Malefice is now properly blocked by Linken's Sphere.
- Black Hole now has an area targeting cursor.
6.59
- Demonic Conversion
- Can now be cast on any non-hero, non-ancient unit, instead of only allied once (cannot target units above level 5).
- Eidolons now multiply when having attacked 6 times (each can only multiply once, Eidolons created from multiplying cannot).
- Increased Eidolons' magic resistance from 33% to 50%.
- Fixed acquisition range and collision size of Eidolons.
- Changed model and model scale.
- Increased duration from 30 to 35.
- Increased cooldown from 15 to 35.
- Increased mana cost from 125 to 170.
- Black Hole
- Fixed not properly silencing spell immune enemies.
- Now provides 800 range ground vision for 4 seconds at its center.
6.58
- Reduced Eidolons gold bounty from unknown to 22-36.
- Reduced Midnight Pulse mana cost from 135/150/165/180 to 95/110/125/140.
- Changed Eidolons attack damage type from normal/normal/piercing/piercing to normal on each level.
6.55
- Black Hole now properly affects Warlock's Golems.
6.50
- Increased movement speed from 290 to 300.
- Increased Eidolons armor from 0/1/2/2 to 2/3/4/5.
- Fixed enemies being able to cast some instant cast spells while affected by Black Hole.
6.48b
- Increased base armor from -1 to 2 (total armor is now 3.96).
6.46
- Fixed some buff stacking issues with Malefice.
6.44
- Fixed Midnight Pulse and Black Hole affecting wards.
6.35
- Black Hole
- Fixed some lag issues.
- Reduced mana cost from 200/450/650 to 200/300/400.
6.34
- Black Hole now properly affects the Spirit Bear.
6.20
- Reduced base strength from 17 to 16.
- Demonic Conversion
- No longer works on couriers.
- Now instantly spawns the Eidolons, instead of after ~0.3 seconds.
- Eidolons created by casting Demonic Conversion on an Eidolon from the previous cast now lasts their full 30 seconds, instead of equal to the remaining duration of the eidolons from the previous cast.
- Black Hole
- Reduced far damage from 40/75/100 to 30/50/70.
- Reduced close damage from 80/120/160 to 60/100/140.
6.19b
- Fixed some rare bugs with Black Hole.
6.17
- Reduced attack range from 525 to 500.
6.10
- Fixed some memory leak issues on Malefice.
- Fixed Demonic Conversion still being castable on Spirit Bear.
- Midnight Pulse
- Reduced radius from 500 to 400.
- Increased cooldown from 15 to 25.
6.09b
- Reduced attack range from 600 to 525.
- Demonic Conversion can no longer be cast on creep-heroes.
6.07
- Fixed some memory leak issues on Malefice, Midnight Pulse and Black Hole.
- Reduced Midnight Pulse max health as damage per second from 4%/5%/6%/7% to 3%/4%/5%/6%.
6.06
- Changed Enigma's alliance from Scourge to Sentinel ( Силы Тьмы to Силы Света).
- Malefice
- Reduced duration from 6 on each level to 2/4/4/6 (total ticks from 3 to 1/2/2/3 ticks).
- Rescaled damage from 35/45/55/75 to 30/40/65/80.
- Reduced mana cost from 115/140/165/190 to 110/130/150/160.
6.05
- Increased Midnight Pulse duration from 5 to 8.
6.02
- Midnight Pulse no longer affects allied units.
- Black Hole no longer damages allied units.
6.01
- Fixed Malefice's damage and stun timings.
- Fixed Black Hole's dummy unit being attackable.
- Midnight Pulse no longer affects ancient creeps and Рошан.
6.00
- Created.
История обновлений
Обновление
Описание
- Model reworked.
- Fixed Black Hole still dealing 55/110/165 damage near the center, instead of 50/100/150 as stated in 6.88.
- Fixed Eidolons that split after being converted to a different team still create one Eidolon for Enigma.
- Fixed Aghanim's Scepter upgraded Black Hole dealing slightly less damage than intended.
- Fixed unable to convert mud golems.
- Fixed Midnight Pulse rounding down.
- Fixed Backswing behavior for: Soul Rip, Tombstone, Cold Feet, Ice Vortex, Chilling Touch, Enfeeble, Shallow Grave, Thunder Strike, Kinetic Field, Static Storm, Malefice, Midnight Pulse, Howl, Stifling Dagger, Static Link, Shrapnel, Psionic Trap, Whirling Axes (дальний бой), Storm Hammer, God's Strength, Wave of Terror, Venomous Gale, Shadow Word, Fatal Bonds, The Swarm, Time Lapse, Maledict, Overpower and Ice Shards.
- Fixes for a few portrait based effects, such as Enigma's vortex.
- Tightened selection area of Eidolons to make picking individual units easier when they clump.
- Fixed Malefice being purgeable.
- Added new dialogue for Kunkka, Bloodseeker, Drow Ranger and Enigma.
- Fixed Эйдолон split attack count incrementing on allied unit attacks.
- Fixed Greater Eidolon movement speed.
- Fixed Dire Eidolon armor.
- Fixed a potential bug with initial Malifice as the target moves into fog.
- Added expire display to Eidolons.
- Demonic Conversion can now be cast on siege units.
- Eidolons will replicate at the start of the 7th attack instead of at the end of the 6th.
- Midnight Pulse now affects creeps but not ancients.
- Black Hole does not affect Ancients.
- Black Hole debuff can no longer be purged.
- Black Hole now does damage once a second for 4 seconds.
- Fixed Black Hole pull speed to be 40 instead of 60.
- Fixed Enigma's Demonic Conversion being able to convert creeps at or above level 5.
- Fixed Enigma's Midnight Pulse working on non-hero units.
- Removed Enigma from "New heroes" list, so they will not be the only ones chosen with Random Hero.
- Added the duration extension that happens when Eidolons split.
- Added Enigma (summons do have placeholder model).
- Enigma's Demonic Conversion can no longer target ancients.