Старые способности
Flesh Heap (до 6.64)
Способность
Н/Д
Н/Д
Pudge is made of innumerable rotting corpses, giving him extra protection against spells as well as the ability to add more to his bulk.
Примечания иллюзий:
Иллюзии получат бонусы сопротивления к магии, но они не будут получать дополнительный показатель силы. Радиус убийства врага требуется, чтобы рядом находился герой, а не иллюзия.
Мясник придает новое значение словосочетанию «пушечное мясо».
ПРИМЕЧАНИЯ
- Эта способность была переделана в патче 6.64.
- Эта способность не ретроактивная. Это значит что дополнительная сила не меняется с повышением уровня, и убийства до изучения способности не будут давать силу.
- На каждом уровне Pudge должен убить 34/17/12/9 не-героев для получения 1 очка силы от Flesh Heap убивая только не-героев.
- Написав -fs в чат, можно увидеть сколько сейчас силы он получил от Flesh Heap.
ПРИМЕЧАНИЯ
- This ability belonged to Butcher before he was removed in 5.62.
- Brings the closest corpses within the radius back to life for a short duration.
- Raised units cannot use any abilities and have a distinct red hue.
- The corpses disappear once raised. When the raised unit expires or is killed, it does not leave a corpse.
ПРИМЕЧАНИЯ
- This ability belonged to Butcher before he was removed in 5.62.
- Manacost of and number of corpses raised by Stitches on each level with each level of Dawn of the Dead:
- Level 0 Dawn of the Dead: 1/2/3/4 corpses, 65/85/105/125 manacost
- Level 1 Dawn of the Dead: 2/3/4/5 corpses, 85/105/125/145 manacost
- Level 2 Dawn of the Dead: 3/4/5/6 corpses, 105/125/145/165 manacost
- Level 3 Dawn of the Dead: 4/5/6/7 corpses, 125/145/165/185 manacost
- Level 4 Dawn of the Dead: 5/6/7/8 corpses, 145/165/185/205 manacost
- Corpse generation intervals of Necrogenesis with each level of Dawn of the Dead is 10/8/6/4/2.
- Manacost of and number of flies summoned by Carrion Flies on each level with each level of Dawn of the Dead:
- Level 0 Dawn of the Dead: 1/2/3 flies, 75/100/125 manacost
- Level 1 Dawn of the Dead: 2/3/4 flies, 100/125/150 manacost
- Level 2 Dawn of the Dead: 3/4/5 flies, 125/150/175 manacost
- Level 3 Dawn of the Dead: 4/5/6 flies, 150/175/200 manacost
- Level 4 Dawn of the Dead: 5/6/7 flies, 175/200/225 manacost
ПРИМЕЧАНИЯ
- This ability belonged to Butcher before he was removed in 5.62.
- Spawns 1 corpse of the named unit inside Butcher's belly. Can have up to 8 corpses inside.
- Corpses can be dropped by clicking on the icon of them displayed in the hud, or by using the Drop All Corpses sub-ability.
- Manually dropping corpses does not interfere with any other action of Pudge.
- However, the sub-ability uses a 0.3 second cast time after which it drops corpses in 0.5 second intervals. This does not require channeling.
- Corpses cannot be used while they are inside his belly. They must be dropped in order to use them.
- Ghouls are melee units with 450 health, 14-15 attack damage, 0 armor and have a "fast" attack and movement speed.
- Riflemen are ranged units with 520 health, 24-30 attack damage, 0 armor, 600 attack range and an "avarage" attack and movement speed.
- Huntress are ranged units with 700 health, 29-31 attack damage, 2 armor, 225 attack range, "avarage" attack speed and "fast" movement speed.
- The Huntress' attacks bounce once to other nearby enemy units within a 400 radius around their attack target, dealing 100% damage.
- Taurens are melee units with 900 health, 31-37 attack damage, 3 armor, "avarage" attack speed and "fast" movement speed.
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ПРИМЕЧАНИЯ
- This ability belonged to Butcher before he was removed in 5.62.
- Requires at least one corpse within 600 radius to be cast.
- The Flies are always spawned ontop of the corpse.
- The flies also possess this ability, but with 25 manacost and 12 second cooldown. They create flies of their own level whenever they can.
- Flies start with 0 mana and have a maximum manapool of 25 and a 2.5 mana regeneration, so it takes 10 seconds for them to have enough mana to create new flies.
ПРИМЕЧАНИЯ
- This ability got replaced by Dawn of the Dead in the 5.59 gameplay patch.
- Causes the closest corpse in the target area to explode, dealing damage in an area around it.
- The damage is entirely based on how much max health the unit from which the corpse originated from had.
- Cannot explode corpses of ancient creeps.
- The corpse disappears when used.
ПРИМЕЧАНИЯ
- This ability temporarily replaced Carrion Flies in the 5.55-5.58 gameplay patches.
- Upon cast, causes the closest corpses to Butcher explode with a 0.5 second interval between each other.
- The damage and radius of the explosions are based on Corpse Explosion.
- This means when Corpse Explosion is not leveled, this ability does nothing.
- Each explosion still requires a corpse, so when not enough corpses are nearby, it may not create max number of explosions.
- Cannot be cast when no corpses are nearby.
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ПРИМЕЧАНИЯ
- This ability got replaced by Corpse Explosion in the 5.55 gameplay patch.
- Requires at least one corpse within 600 radius to be cast.
- The Scarabs are always spawned ontop of the corpse.
- When raising a new Scarab while already having maximum allowed Scarabs, the oldest Scarab will die.
ПРИМЕЧАНИЯ
- This ability belonged to the Carrion Beetles.
- Turns the Beetle invisible and disables its attacks and movement.
- While burrowed, the Carrion Beetle maintains its regular vision range.
- The Beetle can burrow out at any time.
Без названия
ПРИМЕЧАНИЯ
- This ability temporarily replaced Cannibalize in the 5.35-5.40 gameplay patches.
- Places a debuff on every enemy unit which comes within range. The debuff gets refreshed on each unit individually in 1 second intervals if they stay within range.
- Deals damage in 1 second intervals, resulting in 5 instances in one duration.
- Can deal up to 25/50/75/100 damage to a single unit (before reductions).
- The damage is not lethal.
ПРИМЕЧАНИЯ
- This ability got temporarily replaced by Disease Cloud in the 5.35-5.40 gameplay patches.
- After that, it got replaced by Corpse Explosion in the 5.55 gameplay patch.
- Can only be cast while not at full health.
- When casting, the Butcher walks to the nearest visible corpse. Once within 50 range of it, the channeling begins.
- Restores in form of health regeneration, so it heals 0.15/0.25/0.35/0.45 health in 0.01 second intervals.
- The channeling automaticaly stops once reaching full health.
- The corpse instantly disappears once the channeling ends or is canceled.