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Я маяк мудрости в океане невежества!
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Шесть рук и двенадцать копыт.
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Звуки
Изменения
Изменения в балансе
Версия
Изменения
- Grave Chill
- Длительность увеличена с 3/4/5/6 до 6.
- Передача скорости передвижения изменена с 32% на 17%/23%/29%/35%.
- Передача скорости атаки изменена с 64 на 34/46/58/70.
- Soul Assumption: урон за заряд увеличен с 65 до 75.
- Правый талант 20 уровня: доп. урон за заряд от Soul Assumption увеличен с 20 до 25.
- Базовое сопротивление магии увеличено с 10% до 25%.
- Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiar: здоровье увеличено с 400/550/700 до 500/600/700.
- Прирост интеллекта увеличен с 2,5 до 2,9.
- Правый талант 10 уровня: дополнительная дальность способностей уменьшена со 125 до 100
- Левый талант 15 уровня: дополнительная скорость передвижения Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. гаргулий уменьшена с 60 до 50
- Правый талант 20 уровня: дополнительный урон за заряд Soul Assumption увеличен с 15 до 20
- Прирост силы уменьшен с 3,2 до 3.
- Grave Chill: дальность применения уменьшена с 650 до 625
- Талант 20 уровня: скорость передвижения Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Гаргулий уменьшена с 80 до 60
- Прирост силы увеличен с 3 до 3,2.
- Базовая регенерация здоровья уменьшена с 1,5 до 0.
- Базовая регенерация маны уменьшена с 0,9 до 0.
- Gravekeeper's Cloak: радиус ауры увеличен с 900 до 1200
- Gravekeeper's Cloak: минимальный урон уменьшен с 50 до 40.
- Grave Chill: длительность уменьшена с 3,25/4,5/5,75/7 до 3/4/5/6 секунд
- Soul Assumption с талантом 15 уровня: теперь дальность поиска дополнительной цели на 300 больше дальности применения способности
- Герою добавлена дополнительная способность, сажающая на землю ближайшую Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. гаргулью
- Increased Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiar attack damage from 25/40/55 to 30/45/60.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Grave Chill now grants the buff to Familiars within 900 range of Visage as well.
- Summon Familiars
- No longer grants the familiars 7 charges of 8/16/24 attack damage. [?]
- Increased Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiar base attack damage from 10 to 25/40/55.
- Reworked talents:
- Old:
- Level 10: +30% experience gain or +90 gold per minute
- Level 15: +100 cast range or +50 attack damage
- Level 20: Soul Assumption hits a second random target [?] or +300 health
- Level 25: +120 Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiar movement speed or +20% spell damage amplification
- New:
- Level 10: +30 attack damage or +125 cast range
- Level 15: Soul Assumption hits a second random target [?] or +40% experience gain
- Level 20: +80 Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiar movement speed or +15 Soul Assumption damage per charge
- Level 25: +1 Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiar count or -2s Gravekeeper's Cloak recharge time
- Reduced Grave Chill mana cost from 100 to 90.
- Reduced Summon Familiars cooldown from 160/145/130 to 130 on each level.
- Increased gain from 2.4 to 2.7.
- Reduced base health regeneration from 0.25 to 0.
- Increased Grave Chill duration from 3/4/5/6 to 3.25/4.5/5.75/7.
- Level 20 left talent: Replaced 40 seconds respawn time reduction with Soul Assumption hits a second random target. [?]
- Level 10 left talent: Increased experience gain bonus from 25% to 30%.
- Increased Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars health from 300/500/700 to 400/550/700.
- Level 10 left talent: Increased experience gain bonus from 15% to 25%.
- Level 10 right talent: Increased gold per minute bonus from 60 to 90.
- Level 20 left talent: Increased respawn time reduction from 30 to 40.
- Level 20 right talent: Increased health bonus from 250 to 300.
- Reduced base attack damage from 24-34 to 21-31 (total attack damage is now 45-55).
- Reduced Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars health from 500/750/1000 to 300/500/700.
- Gravekeeper's Cloak:
- Increased minimum damage threshold from 15 to 50.
- Now reduces all damage by 8/12/16/20% per layer.
- Increased recovery time from 3 to 6/5/4/3.
- Now affects Familiars within 900 distance of your hero (their block is based on your stack count).
- Summon Familiars:
- Reduced cooldown from 180/160/140 to 160/145/130.
- Now have 500/750/1000 HP (instead of 3 hits).
- Now interact with regeneration effects normally.
- Reduced attack damage recharge time from 15 to 2.
- Are no longer Spell Immune, now have 35% magic resistance.
- Increased movement speed from 380/390/400 to 430.
- Increased damage per charge from 8/14/22 to 8/16/24.
- Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form".:
- Reduced duration from 8 to 6 seconds.
- Reduced cooldown from 20 to 14.
- No longer regenerates attack damage charges.
- Added talents:
- Level 10: +60 Gold/Min or +15% XP Gain
- Level 15: +50 Damage or +100 Cast Range
- Level 20: +250 Health or -30s Respawn Time
- Level 25: +20% Spell Amplification or Familiars +120 Movement Speed
- Reduced Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form". stun delay from 0.85 to 0.55.
- Reduced Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form". cooldown from 26 to 20.
- Gravekeeper's Cloak
- Increased armor bonus per layer from 1/2/3/5 to 1.5/3/4.5/6.
- Increased magic resistance bonus per layer from 3%/6%/12%/16% to 5%/10%/15%/20%.
- Increased Grave Chill cast range from 600 to 650.
- Gravekeeper's Cloak
- Reduced layer recharge time from 4 to 3.
- Increased minimum damage threshold from 2 to 15.
- Reduced Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form". stun delay from 1 to 0.85.
- Increased Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form". radius from 340 to 350.
- Increased Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form". radius from 325 to 340.
- Familiars hit requirement reduced from 4 hero/8 tower/16 non-hero attacks to 3 hero/6 tower/12 non-hero attacks.
- Reduced Gravekeeper's Cloak layer recharge time from 6 to 4.
- Summon Familiars
- Familiars no longer have 300/450/600 health.
- Familiars now require 4 hero attacks/8 tower attacks/16 non-hero unit attacks to be destroyed.
- Reduced Gravekeeper's Cloak layer recharge time from 12/10/8/6 to 6 on each level.
- Reduced Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form". cooldown from 30 to 26.
- Increased Grave Chill cooldown from 10 on each level to 16/14/12/10.
- Reduced movement speed from 290 to 285.
- Increased Grave Chill mana cost from 70/80/90/100 to 100 on each level.
- Familiars are now properly spell immune, instead of having 96% magic resistance and immunity to disables.
- Reduced movement speed from 295 to 290.
- Reduced base armor from -1 to -2 (total armor is now -0.46).
- Reduced base magic resistance from 25% to 10%.
- Increased base intelligence from 21 to 24.
- Increased Grave Chill attack speed slow/bonus from 32 to 64.
- Increased Soul Assumption damage per charge from 60 to 65.
- Reduced Familiars base attack time from 0.6 to 0.4.
- Reduced Gravekeeper's Cloak layer recharge time from 14/12/10/8 to 12/10/8/6.
- Increased Familiars armor from 0 on each level to 0/1/2.
- Reduced Soul Assumption mana cost from 200/180/160/140 to 170/160/150/140.
- Added Aghanim's Scepter upgrade for Visage: Increases Summon Familiars number of Familiars from 2 to 3.
- Rescaled base strength and gain from 25 + 2.2 to 22 + 2.4.
- Increased Soul Assumption mana cost from 150 on each level to 200/180/160/140.
- Increased Familiars health from 300/400/500 to 300/450/600.
- Increased Soul Assumption mana cost from 100 to 150.
- Gravekeeper's Cloak
- Reduced armor bonus per layer from 2/3/4/5 to 1/2/4/5.
- Reduced magic resistance bonus per layer from 4%/8%/12%/16% to 3%/6%/12%/16%.
- Summon Familiars
- Reduced damage per charge from 12/15/18 to 8/14/22 (total damage from 84/105/126 to 56/98/154).
- Rescaled cooldown from 160 on each level to 180/160/140.
- Added to Captain's Mode.
- Increased base strength from 20 to 25.
- Soul Assumption
- Added a charge indicator in the HUD and above Visage, which are only visible to Visage.
- Reduced charge gain damage threshold from 130 to 110.
- Reduced mana cost from 100/120/140/160 to 100 on each level.
- Reduced cooldown from 7/6/5/4 to 4 on each level.
- Summon Familiars
- Familiars are now ranged units with 160 attack range, instead of melee.
- Increased number of attack charges from 6 to 7 (total damage from 72/90/108 to 84/105/126).
- Increased magic resistance from 70%/95%/95% to 95% on each level.
- Reduced gold bounty from 150 to 100.
- Increased base strength and gain from 17 + 1.75 to 20 + 2.2.
- Reduced base agility and gain from 17 + 2 to 11 + 1.3.
- Increased base intelligence and gain from 19 + 2.45 to 21 + 2.5.
- Increased base attack damage from 14-24 to 24-34 (total attack damage is now 45-55).
- Increased movement speed from 285 to 295.
- Grave Chill
- Increased movement speed slow/bonus from 8%/16%/24%/32% to 32% on each level.
- Increased attack speed slow/bonus from 8/16/24/32 to 32 on each level.
- Reduced enemy slow duration from 10 on each level to 3/4/5/6.
- Reduced self speed duration from 15 on each level to 3/4/5/6.
- Reduced mana cost from 110/120/130/140 to 70/80/90/100.
- Reduced cooldown from 18 to 10.
- Reworked Soul Assumption
- Old Soul Assumption:
- Units that die near Visage regenerate him and give him bonus attack damage. Enemy denies don't count.
- Radius: 625
- Attack damage bonus per death: 6
- Attack damage stack limit: 2/4/6/16
- Heal per death: 4/8/12/16
- Stack duration: 30
- Notes: A passive ability which triggers whenever a unit dies within range, except when it was denied by an enemy. Dying allied units trigger it, too. Each stack has an independent duration.
- New Soul Assumption:
- Visage sends out a surge of agony towards an enemy unit, echoing the suffering that nearby heroes (foe or allied) have taken. For each 130 damage taken around him, his soul counter increases by one for up to 6 seconds. Deals base damage + damage for each charge.
- Cast range: 900
- Assumption radius: 1375
- Charge gain damage threshold: 130
- Max charges: 3/4/5/6
- Base damage: 20
- Damage per charge: 60
- Charge duration: 6
- Mana cost: 100/120/140/160
- Cooldown: 7/6/5/4
- Notes: Launches an undisjointable projectile. The number of current charges are visible on an icon and indicated by particle effects around Visage. The projectile is not disjointable. Only counts damage heroes take within the radius. Each charge lasts 6 seconds and are used up upon cast. Soul Assumption's own damage is not counted towards the threshold.
- Reworked Gravekeeper's Cloak
- Old Gravekeeper's Cloak:
- Causes any damage taken by Visage to be reflected and changed to heal all allies within an area around Visage.
- Radius: 800
- Damage reflected/healed: 10%/15%/20%/25%
- Notes: Visage does not feel the reflected damage. All allies within the radius are healed evenly, the heal is not split up among them. Reduces all 3 damage types.
- New Gravekeeper's Cloak:
- Visage surrounds himself with the magical energy of the dead, granting extra physical armor and magic damage resistance. However, the energy degenerates withevery instance of damage taken and will require time to recover back to full strength.
- Max layers: 4
- Armor bonus per layer: 2/3/4/5
- Magic resistance bonus per layer: 4%/8%/12%/16%
- Layer recharge time: 14/12/10/8
- Notes: Only player-based damage can remove layers.
- Replaced Raise Revenants with Summon Familiars
- Summon Familiars:
- Visage conjures up two blind Familiars from the realm of the death. Familiars have high attack power but each attack, up to 6, drains their power and temporarily weakens them. Familiars can transform into stone, stunning nearby enemy units upon landing and regenerating their health and attack power. Familiars are immune to magic but give a large bounty if killed.
- Number of Familiars: 2
- Max attack bonus charges: 6
- Attack damage per charge: 12/15/18
- Charge recharge time: 15
- Mana cost: 150
- Cooldown: 160
- Units stats: 10 base attack damage (melee), 0.6 base attack time, 300/400/500 health, 0 regeneration, 380/390/400 movement speed, 390 vision range, 0 armor, 150 gold and 41 experience bounty.
- Notes: Can only have 2 Familiars up at any point. Familiars do not attack enemies without an order, as to not waste their limited charges. Familiars have the Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form". ability
- Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form".:
- Transforms the Familiar into an immune statue that has a high recovery abilities. Cannot attack or move while in this form.
- Effect delay: 1
- Radius: 325
- Damage: 60/100/140
- Stun duration: 1/1.25/1.5
- Stone Form duration: 8
- Notes: The familiar is invulnerable during Stone Form. Familiars turn invulnerable 0.5 second after cast, and stun in the area 1 second after cast.
6.58
- Raise Revenants
- No longer have spell immunity on level 3.
- Reduced max Revenants from 5/6/7 to 4/5/6.
- Reduced Revenants vision range from 1200/600 to 600/300.
- Increased attack damage from 26-29/36-39/46-49 to 40-40/46-46/52-52.
6.55
- Reduced Revenants vision range from 1600/1000 to 1200/600.
6.53
- Fixed Soul Assumption healing/granting stacks upon buying items.
6.50
- Reduced Grave Chill cooldown from 25 to 18.
- Reworked Soul Assumption
- Old Soul Assumption:
- Adds extra damage to attacks. Units killed while under the effec of Soul Assumption will give Visage life.
- Cast range: 600
- Attack damage bonus: 10/20/30/40
- Kill heal: 10/20/30/40
- Debuff duration: 2
- Mana cost: 5/10/15/20
- Cooldown: 3/0/0/0
- Notes: Is an active Unique Attack Modifier. Places a debuff on the targets upon attacking them. When a unit dies with the debuff on, Visage gets healed, no matter who kills it.
- New Soul Assumption:
- Units that die near Visage regenerate him and give him bonus attack damage. Enemy denies don't count.
- Radius: 625
- Attack damage bonus per death: 6
- Attack damage stack limit: 2/4/6/16
- Heal per death: 4/8/12/16
- Stack duration: 30
- Notes: A passive ability which triggers whenever a unit dies within range, except when it was denied by an enemy. Dying allied units trigger it, too. Each stack has an independent duration.
- Gravekeeper's Cloak
- Now heals allies within the radius based on the damage reflected, instead of damaging enemies.
- Increased radius from 600 to 800.
- Increased damage reflected from 5%/10%/15%/20% to 10%/15%/20%/25%.
6.36b
- Soul Assumption now has a 3/0/0/0 second cooldown.
- Reduced Gravekeeper's Cloak reflected damage from 6%/12%/18%/24% to 5%/10%/15%/20%.
6.36
- Reduced Gravekeeper's Cloak reflected damage from 7%/14%/21%/28% to 6%/12%/18%/24%.
6.33
- Fixed Gravekeeper's Cloak radius being 400, instead of 600 as stated.
6.31
- Revenants are now spell immune on level 3.
6.28
- Changed Gravekeeper's Cloak legacy hotkey from G to V (to prevent hotkey conflicts with Grave Chill).
- Changed Raise Revenants legacy hotkey from V to E (to prevent hotkey conflicts with Gravekeeper's Cloak).
6.20
- Grave Chill
- Reduced movement speed slow/bonus from 10%/20%/30%/40% to 8%/16%/24%/32%.
- Reduced attack speed slow/bonus from 10/20/30/40 to 8/16/24/32.
- Replaced Anonymous Dead with Gravekeeper's Cloak
- Gravekeeper's Cloak:
- Causes any damage taken by Visage to be reflected onto all enemies in an area around Visage.
- Radius: 600
- Damage reflected: 7%/14%/21%/28%
- Notes: Visage does not feel the 7%/14%/21%/28%. Each enemy takes the full damage, it is not spread among them.
6.19
- Removed Grave Bind from the Revenants.
6.17
- Anonymous Dead can no longer be cast on and can no longer bind allied units (can only bind own units now).
6.13
- Reduced Soul Assumption mana cost from 18/22/26/30 to 5/10/15/20.
6.07
- Fixed memory leak issues with Soul Assumption.
6.05
- Reduced Soul Assumption cast range from 700 to 600 (matches attack range now).
6.02
- Anonymous Dead
- Increased number of bound units from 3 to 5.
- Increased damage shared from 5%/10%/15%/20% to 7%/14%/21%/28%.
6.00
- Reworked Visage.
- Replaced Frenzy with Grave Chill
- Grave Chill:
- Visages drains the life from a target, slowing its attack and move speed. He then gets the bonuses equal to those drained.
- Cast range: 600
- Movement speed slow/bonus: 10%/20%/30%/40%
- Attack speed slow/bonus: 10/20/30/40
- Speed duration: 15
- Slow duration: 10
- Mana cost: 110/120/130/140
- Cooldown: 25
- Replaced Blink with Soul Assumption
- Soul Assumption:
- Adds extra damage to attacks. Units killed while under the effect of Soul Assumption will give Visage life.
- Cast range: 700
- Attack damage bonus: 10/20/30/40
- Kill heal: 10/20/30/40
- Debuff duration: 2
- Notes: Is an active Unique Attack Modifier. Places a debuff on the targets upon attacking them. When a unit dies with the debuff on, Visage gets healed, no matter who kills it.
- Replaced Mana Burn with Anonymous Dead
- Anonymous Dead:
- Links units together, causing them to share their torment.
- Cast range: 700
- Link search radius: 500
- Damage shared: 5%/10%/15%/20%
- Duration: 30
- Mana cost: 75/85/95/105
- Cooldown: 0
- Notes: Links the targeted ally with the closest 2 allies to it. Spreads 5%/10%/15%/20% of any damage a bounded unit takes to other bound allies, effectively causing it to take less damage. The spread damage is lethal and the kill is attributed to the original damage source.
- Replaced Progenerate Gargoyle with Raise Revenants
- Raise Revenants:
- Raises a revenant from a corpse.
- Corpse search radius: 600
- Number of revenants per cast: 1
- Max revenants: 5/6/7
- Mana cost: 50
- Cooldown: 6
- Notes: Revenants have 350/550/750 health, no regeneration, 26-29/36-39/46/49 attack damage, 300 attack range and are flying units with 1800/800 vision range. Revenants have the Grave Bind ability.
- Grave Bind:
- Each attack enhances the damage taken by the target.
- Damage per attack: 1/2/3
- Debuff duration: ?
- Notes: A passive Unique Attack Modifier. Each attack of the Revenants against the same target deal more and more damage.
История обновлений
Обновление
Описание
- Fixed the Stone Form sub-spell on Visage not being usable while stunned.
- Fixed Visage's Familiars not being centered on spawn when having Aghanim's Scepter and/or the +1 familiar talent chosen.
- Fixed Grave Chill not buffing nearby invulnerable Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars.
- Fixed Visage's Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars sometimes getting stuck on map edges.
- Fixed Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars ignoring Auto Select on Summon setting.
- Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars are now properly affected by movement speed changes and disables such as stuns or roots.
- Fixed Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form". stunning and damaging units if the Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiar died while landing.
- Fixed being able to dodge Soul Assumption.
- Fixed Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars not getting affected by Chronosphere.
- Fixed attack acquisition range on Disruptor, Keeper of the Light, Io, Visage and Medusa.
- Fixed a number of incorrect spell interactions with Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars.
- Revised overhead Soul Assumption indicator.
- Fixed Roshan decreasing Gravekeeper's Cloak charges.
- Fixed Attack and Defense type on level 3 Summon Familiars.
- Updates on sound effects for Visage, Viper, Warlock, Tiny and Earthshaker.
- Fixed Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars aggroing neutrals when flying over them.
- Fixed Soul Assumption gaining charges from enemy self inflicted damage.
- Fixed Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars being counted considered as basic creeps for the purposes of extra duration spells (like Paralyzing Casks).
- Fixed Soul Assumption gaining charges from Illusions.
- Fixed some movement formation issues with Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiars.
- Fixed Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Stone Form". stun not going off if a Ошибка Lua в Модуль:VarQuery на строке 44: Не найдено результатов.. Familiar died while casting it.
- Added Nyx Assassin, Keeper of the Light, and Visage and enabled in Captain's Mode!